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Rise of the Guardians: Difference between revisions
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== Configuration == | == Configuration == | ||
Need to have GPU buffer cache accuracy to high! Or else lots of flashy things will show up!!! | |||
== Gameplay Vidoes == | == Gameplay Vidoes == |
Revision as of 04:44, 24 July 2018
Rise of the Guardians | |
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Type | Game |
Developer(s) | Torus Games |
Publisher(s) | D3Publisher |
Release date(s) | NA December 4, 2012 PAL December 14, 2012 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Loads |
GameIDs | Missing IDs |
See also... |
Rise of the Guardians is about taking control of four different guardians and save the world.
Known Issues
Green scanline at bottom of screen, no in-game music besides cuscenes and menus. Shadows are all messed up, and many enemies are invisible.
Configuration
Need to have GPU buffer cache accuracy to high! Or else lots of flashy things will show up!!!
Gameplay Vidoes
Testing
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1.12.2d | ||||||||
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
1.12.2d | Windows 10 | USA | i7 8700k | gtx 1060 | ampharos 2.0 | 30 | Playable | Green scanline at bottom of screen, no music when not in cuscene/menu. |