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Taiko no Tatsujin: Atsumete Tomodachi Daisakusen: Difference between revisions
From Cemu Wiki
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{{testline|version=1.11.0|OS=Windows 10|region=JPN|CPU=Intel i5 4210H|GPU=Nvidia Geforce GTX860M|user=Starr|FPS= | {{testline|version=1.11.0|OS=Windows 10|region=JPN|CPU=Intel i5 4210H|GPU=Nvidia Geforce GTX860M|user=Starr|FPS=50~60|rating=Playable|notes=The game runs fine.Suggestion:make sure V-sync is on.}} | ||
{{testend}} | {{testend}} |
Revision as of 08:25, 18 November 2017
Taiko no Tatsujin: Atsumete Tomodachi Daisakusen | |
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Developer(s) | Bandai Namco Games |
Publisher(s) | Bandai Namco Games |
Series | |
Release date(s) | JP November 26, 2015 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Unplayable |
GameIDs | Missing IDs |
See also... |
(game) is a (short description)
Known Issues
The game bugs and gets stuck loading when creating a new profile, this can be fixed by using an existing save file created with Loadiine on a real Wii U console.
Configuration
require cemuhook to skip the opening Animation.
Gameplay Vidoes
VideoService "service" not recognized. OR VideoService "[service]" not recognized.
Testing
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