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Taiko no Tatsujin: Wii U Version: Difference between revisions
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|released = {{vgrelease|NA=|PAL=|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --> | |released = {{vgrelease|NA=|PAL=|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --> | ||
|genre = Music, Rhythm | |genre = Music, Rhythm | ||
|modes = | |modes = Single-player, Multiplayer (4) | ||
|input = | |input = GamePad, Pro Controller, Wii Remote, Classic Controller, Tatacon | ||
|wikipedia = Taiko_no_Tatsujin#Taiko_no_Tatsujin:_Wii_U_Version | |wikipedia = Taiko_no_Tatsujin#Taiko_no_Tatsujin:_Wii_U_Version | ||
|titleid = 00050000-10132200 | |||
|rating = Runs | |rating = Runs | ||
}} | }} | ||
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== Known Issues == | == Known Issues == | ||
The game bugs and gets stuck loading when creating a new profile, this can be fixed by using an existing save file created with Loadiine on a real Wii U console or dump full Wii U firmware files on real Wii U to pasting mlc01 folders. | |||
== Configuration == | == Configuration == | ||
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{{testsection|1.9}} | {{testsection|1.9}} | ||
{{testline|version=1.9.1|OS=Windows 10|region=JPN|CPU=AMD FX-8320E|GPU=Nvidia GTX 1060 6GB|user=PickleRick!|FPS=60|rating=Runs|notes=After picking character, the game will softlock at the "dancing bear" loading screen}} | {{testline|version=1.9.1|OS=Windows 10|region=JPN|CPU=AMD FX-8320E|GPU=Nvidia GTX 1060 6GB|user=PickleRick!|FPS=60|rating=Runs|notes=After picking character, the game will softlock at the "dancing bear" loading screen}} | ||
{{testline|version=1.9.1|OS=Windows 10|region=JPN|CPU=AMD A8-7410|GPU=Radeon R5|user=Formula-9|FPS= | {{testline|version=1.9.1|OS=Windows 10|region=JPN|CPU=AMD A8-7410|GPU=Radeon R5|user=Formula-9|FPS=35~45|rating=Loads|notes=Game enters infinite loading screen after picking a save file.}} | ||
{{testend}} | |||
{{testsection|1.11}} | |||
{{testline|version=1.11.3|OS=Windows 10 1709|region=JPN|CPU=Intel i7-3770K|GPU=nVidia GTX 1080 Ti|user=13xforever|FPS=60|rating=Runs|notes=Worked great for a couple of songs that I've played, but no extensive testing was done.}} | |||
{{testend}} | {{testend}} |
Latest revision as of 07:53, 20 December 2023
Taiko no Tatsujin: Wii U Version | |
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Developer(s) | Bandai Namco Games |
Publisher(s) | Bandai Namco Games |
Series | |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Runs |
GameIDs | Missing IDs |
TitleIDs | 00050000-10132200 |
See also... |
(game) is a (short description)
Known Issues
The game bugs and gets stuck loading when creating a new profile, this can be fixed by using an existing save file created with Loadiine on a real Wii U console or dump full Wii U firmware files on real Wii U to pasting mlc01 folders.
Configuration
Gameplay Videos
VideoService "service" not recognized. OR VideoService "[service]" not recognized.
Testing
Testing | ||||||||||||||||||||||||||||||||||||
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