Surprisingly playable, minor visual issues with certain objects and transparent Yoshi head when inside a course. Audio is fantastic.
There currently there is an input bug similar to Smash, in addition to a similar workaround; leave input disabled before booting/loading and *wait* a short while for the title screen and music, (past the controller screen) afterwards select **Wii U Pro Controller** in Cemu's input settings and press A.
Character models are invisible with ""Persistent Vertex Buffer"" disabled, enable Persistent Vertex Buffer to resolve this. (possibly AMD-GPU specific)
Greatly improved performance/stability. Minor visual issues with certain objects, (which also seems to lower performance noticeably when present) and transparent Yoshi head when inside a course. Audio is fantastic.
Game loads, Doesn´t recognize input but is easily fixed by disabling input and reenabling on title screen as described by Darkmaste. Minor graphic glitches on first run and crashes on certain events.
Game gets past the title screen after quite a bit of loading. Constant temporary lag on first playthrough of levels. This lag however dissapears after getting into the levels for a second playthrough. Recreating the Shader Cache also helps quite a bit. Crashes in World 1 level 2 when entering a zippered rainbowcoloured gate. Parcels DO NOT make the game crash. Loading screens however have glitched out graphics and level loading times are quite long (again, way shorter after a second run). Also not suffering the input bug.