'''Bayonetta 2''' is an action hack 'n' slash video game developed by PlatinumGames and published by Nintendo. Bayonetta 2 was released in September 2014 in Japan and October 2014 for the rest of the world.
'''Bayonetta 2''' is an action hack 'n' slash video game developed by PlatinumGames and published by Nintendo. Bayonetta 2 was released in September 2014 in Japan and October 2014 for the rest of the world.
== Known Issues ==
== Known Issues ==
Using ''Witch Time'' can cause extremling loud and beeping sounds for it's duration.
Using ''Witch Time'' can cause extremely loud and beeping sounds for its duration.
Buying the in-game item called ''Evil Harvest Rosary'' from the accessories shop will fix the issue.
Buying the in-game item called ''Evil Harvest Rosary'' from the accessories shop will fix this issue.
Bayonetta 2 is an action hack 'n' slash video game developed by PlatinumGames and published by Nintendo. Bayonetta 2 was released in September 2014 in Japan and October 2014 for the rest of the world.
Using Witch Time can cause extremely loud and beeping sounds for its duration.
Buying the in-game item called Evil Harvest Rosary from the accessories shop will fix this issue.
Configuration
This game does not require non-default settings to run properly.
menu and cutscenes up to 60 fps. cutscenes have mayor stuttering issues, loading screen's training 24-30 fps and ingame from 8 to 30 fps. major visual glitches persists
60fps in title screen/loading screen/menus, 30-60fps during cutscenes with improper audio, 10-25 fps in-game. (24-35) fps in loading/combat practice screen with centaur[?]) Appears sped up when above 40fps. Character models/textures look great.
Graphical glitches, major sound glitches, disabling audio advisable. Playable when limited to 30 fps as for some reason the game runs too fast when reaching higher frame rates (during loading screens\training mode). Tested on the prologue only (completed).
It still has that major audio beeping glitch during fight scenes, and the audio during cutscenes tends to get ahead, sometimes by quite a bit, but I want to call it playable because the graphical glitches are vastly reduced. You can actually see the cutscenes, and the intro fight scene is also fully visible. Just some FPS dips every now and then. The fighting is actually remarkably smooth now.
No longer hangs at loading that started in 1.5.1, greatly improved in-game performance/stability, cutscenes limited to/capped at 30fps. Loud persistent beeping when fighting; recommend disabling audio.
Greatly improved overall performance/stability, cutscenes limited to/capped at 30fps. Proper audio during cutscenes and when out of combat, distorted audio+loud persistent beeping otherwise.