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Sonic & All-Stars Racing Transformed
Sonic & All-Stars Racing Transformed | |
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Developer(s) | SUMO Digital |
Publisher(s) | SEGA |
Release date(s) | JP May 15, 2014 NA November 18, 2012 PAL November 30, 2012 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Sonic & All-Stars Racing Transformed is changing the rules with a new thrilling racing experience featuring Sonic the Hedgehog and a fantastic cast of SEGA All-Stars competing across land, sea and air in vehicles that fully transform from cars, to boats, to planes.
Following on from the huge success of Sonic & SEGA All-Star’s Racing, the characters now have their own unique transforming vehicles designed to take advantage of the varying terrain. The line-up on the Sonic & All-Stars Racing Transformed grid sees SEGA favorites – including Sonic the Hedgehog, Dr Eggman and AiAi – return to battle against newcomers that include Gilius Thunderhead of Golden Axe and Vyse of Skies of Arcadia.
Known Issues
Configuration
Gameplay Videos
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Testing
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1.23.1 | Windows 10 | US | intel core i5-8500 @ 3.00GHZ | Nvidia GTX 970 | The goat 215 | 60 | All glitches fixed in vulkan, opengl still has a slight flicker at the start of the race but it runs very well no text glitching, no eye killing flickering, and no visual bugs there is still a shadow bug on opengl but its not even that bad and opengl runs very well as well. |
- Pages using DynamicPageList3 parser function
- SUMO Digital (Developer)
- SEGA (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2014 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.14.0
- Tested on (Release): 1.15.5c
- Tested on (Release): 1.15.6c
- Tested on (Release): 1.19.2b
- Tested on (Release): 1.23.1