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Nintendo Land: Difference between revisions
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|genre = Party | |genre = Party | ||
|modes = Single-player, Multiplayer (5) | |modes = Single-player, Multiplayer (5) | ||
|input = GamePad | |input = GamePad, Wii Remote | ||
|rating = | |rating = Perfect | ||
|wikipedia = Nintendo_Land | |wikipedia = Nintendo_Land | ||
}} | }} | ||
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== Known Issues == | == Known Issues == | ||
=== Broken Graphics === | === Broken Graphics === | ||
*Many of the mini-games suffer with an issue of not displaying properly- in some cases this can make it difficult to play the mini-games. (ex. in Luigi's Ghost Mansion, the ghosts texture appears "corrupted".) | *Many of the mini-games suffer with an issue of not displaying properly- in some cases this can make it difficult to play the mini-games. (ex. in Luigi's Ghost Mansion, the ghosts texture appears "corrupted".) '''This appears to be somewhat fixed in Cemu 2.0-51, and completely resolved by 2.0-72.''' | ||
=== Corrupted Minigame Logos in the Plaza === | === Corrupted Minigame Logos in the Plaza === | ||
*If | *If a graphics pack is used on this game, minigame logos in the plaza will appear as gray squares/triangles or nothing at all. | ||
=== Missing Mii Faces === | === Missing Mii Faces === | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
{{#ev:youtube|C_ozlSDngJo|300|inline|[https://youtu.be/C_ozlSDngJo Nintendo Land on Cemu 1.7.2]|frame}} | {{#ev:youtube|C_ozlSDngJo|300|inline|[https://youtu.be/C_ozlSDngJo Nintendo Land on Cemu 1.7.2]|frame}} | ||
{{#ev:youtube|OhDZQEPjijg|300|inline|[https://youtu.be/OhDZQEPjijg Nintendo Land on Cemu 2.0-51]|frame}} | |||
== Testing == | == Testing == | ||
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{{testend}} | {{testend}} | ||
{{testsection|1.26}} | {{testsection|1.26}} | ||
{{testline|version=1.26.2f|OS=Windows 11|region=USA|CPU=Intel i5 10400F|GPU=Nvidia RTX 3050|user=Duooo|FPS=60|rating=Runs|notes= | {{testline|version=1.26.2f|OS=Windows 11|region=USA|CPU=Intel i5 10400F|GPU=Nvidia RTX 3050|user=Duooo|FPS=60|rating=Runs|notes=Most minigames do run, however, many graphical problems occur and textures do not appear properly in most if not all minigames.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|2.0}} | |||
{{testline|version=2.0-51|OS=Windows 11|region=USA|CPU=Intel i5 10400F|GPU=Nvidia RTX 3050|user=Duooo|FPS=60|rating=Runs|notes=Most minigames do run, however, some graphical problems still occur and hangs within some mini-games can occur. Improvement from v1 is noticeable.}} | |||
{{testline|version=2.0-72|OS=Windows 11|region=USA|CPU=AMD 7800x3D|GPU=AMD 7800XT|user=BrandLander|FPS=60|rating=Perfect|notes=All the minigames and attractions I tested worked flawlessly, with the barest of graphical hiccups only occurring when using the graphics packs, which generally worked fantastically. You can create a Mii in the Mii Maker app and use them with no problems. Didn't notice any hangs or hitches, though those with lower-powered systems might. Sounded great. }} | |||
{{testend}} | {{testend}} |
Latest revision as of 21:09, 22 April 2024
Nintendo Land | |
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Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Release date(s) | JP December 8, 2012 NA November 18, 2012 EU November 30, 2012 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Perfect |
GameIDs | Missing IDs |
See also... |
Nintendo Land is a 2012 party video game developed and published by Nintendo as a pack-in launch title for the Wii U. Nintendo Land features twelve different minigames, each based on an existing Nintendo game franchise such as Mario and The Legend of Zelda, depicted as attractions in the eponymous fictional amusement park. The minigames are designed to demonstrate the concept of Wii U and its Wii U GamePad controller to new players, in the same way the 2006 game Wii Sports demonstrated the Wii and its Wii Remote, utilizing many of the controller's features, including its touchscreen controls and motion-sensing capabilities.
Known Issues
Broken Graphics
- Many of the mini-games suffer with an issue of not displaying properly- in some cases this can make it difficult to play the mini-games. (ex. in Luigi's Ghost Mansion, the ghosts texture appears "corrupted".) This appears to be somewhat fixed in Cemu 2.0-51, and completely resolved by 2.0-72.
Corrupted Minigame Logos in the Plaza
- If a graphics pack is used on this game, minigame logos in the plaza will appear as gray squares/triangles or nothing at all.
Missing Mii Faces
- Every Mii is missing the head.
To fix this, You need to dump the Mii data from your Wii U. The title ID is 0005001B-10056000.
Broken Music
- The music in some attractions doesn't sound quite right.
As of Cemu 1.11.5, this seems to be fixed.
Configuration
Gameplay Videos
Testing
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- Pages using DynamicPageList3 parser function
- Nintendo EAD (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2012 (Initial release year)
- GamePad (Input supported)
- Perfect (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.6.0
- Tested on (Release): 1.6.1
- Tested on (Release): 1.6.2c
- Tested on (Release): 1.6.3
- Tested on (Release): 1.7.1
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.1b
- Tested on (Release): 1.9.1
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.12.2
- Tested on (Release): 1.13.1
- Tested on (Release): 1.14.0c
- Tested on (Release): 1.15.5c
- Tested on (Release): 1.15.10
- Tested on (Release): 1.19.2c
- Tested on (Release): 1.26.2f
- Tested on (Release): 2.0-51
- Tested on (Release): 2.0-72