'''Super Mario Maker''' is a side-scrolling platform video game and game creation system developed and published by Nintendo for the Wii U game console, which released worldwide in September 2015. Players are able to create and play their own custom courses, based on Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, and share them online. Over time, new editing tools are unlocked, allowing players to download and play courses designed by other players.
'''Super Mario Maker''' (SMM) is a side-scrolling platform video game and game creation system developed and published by Nintendo for the Wii U game console, which released worldwide in September 2015. Players are able to create and play their own custom courses, based on Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, and share them online. Over time, new editing tools are unlocked, allowing players to download and play courses designed by other players.
Super Mario Maker received critical acclaim upon its release, with reviewers praising the game's user interface and course editing tools. In May 2016, Nintendo announced that over 7.2 million courses had been created worldwide, which had been played over 600 million times.
Super Mario Maker received critical acclaim upon its release, with reviewers praising the game's user interface and course editing tools. In May 2016, Nintendo announced that over 7.2 million courses had been created worldwide, which had been played over 600 million times.
Though normally, you're able to upload and play courses online, Cemu isn't yet supported to connect to the database. In 1.11.1, if you compile a lot of data from your Wii U, to Cemu, the game will then support online functionality.
== Known Issues ==
== Known Issues ==
*As of CEMU 1.11.0, ground tiles are now invisible on All GPUs, making the beginning almost unplayable. The video below proves this fact.
{{#ev:youtube|C7fGhyUht-g|300|inline|[https://youtu.be/C7fGhyUht-g Cemu 1.11.0 - Online and sprite issues on all GPUs]|frame}}
=== Crashes when trying to go online ===
=== Crashes when trying to go online ===
*Cemu currently doesn't support online functionality for games.
*Cemu currently does support functionality of online support is some games, but this doesn't go for Super Mario Maker.
=== Vendor-Specific Issues ===
=== Vendor-Specific Issues ===
*As of CEMU 1.8.0, ground tiles are invisible on AMD GPUs and Intel iGPUs, while grids and various effects are invisible on Nvidia GPUs.
*As of CEMU 1.8.0, ground tiles are invisible on AMD GPUs and Intel iGPUs, while grids and various effects are invisible on Nvidia GPUs.
*As of CEMU 1.11.0, ground tiles are now also invisible on Nvidia GPUs, making the beginning almost unplayable. The video below proves this fact.
{{#ev:youtube|C7fGhyUht-g|300|inline|[https://youtu.be/C7fGhyUht-g Cemu 1.11.0 - Online and sprite issues on all GPUs]|frame}}
== Configuration ==
== Configuration ==
This game does not require non-default settings to run properly. You can use [https://sshnuke.net/cemuhook/ cemuhook] on 1.8.1 or newer to add the missing fonts (course titles, course creator names, etc.).
This game does not require non-default settings to run properly. You can use [https://sshnuke.net/cemuhook/ cemuhook] on 1.8.1 or newer to add the missing fonts (course titles, course creator names, etc.).
Super Mario Maker (SMM) is a side-scrolling platform video game and game creation system developed and published by Nintendo for the Wii U game console, which released worldwide in September 2015. Players are able to create and play their own custom courses, based on Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, and share them online. Over time, new editing tools are unlocked, allowing players to download and play courses designed by other players.
Super Mario Maker received critical acclaim upon its release, with reviewers praising the game's user interface and course editing tools. In May 2016, Nintendo announced that over 7.2 million courses had been created worldwide, which had been played over 600 million times.
Though normally, you're able to upload and play courses online, Cemu isn't yet supported to connect to the database. In 1.11.1, if you compile a lot of data from your Wii U, to Cemu, the game will then support online functionality.
As of CEMU 1.11.0, ground tiles are now invisible on All GPUs, making the beginning almost unplayable. The video below proves this fact.
Crashes when trying to go online
Cemu currently does support functionality of online support is some games, but this doesn't go for Super Mario Maker.
Vendor-Specific Issues
As of CEMU 1.8.0, ground tiles are invisible on AMD GPUs and Intel iGPUs, while grids and various effects are invisible on Nvidia GPUs.
Configuration
This game does not require non-default settings to run properly. You can use cemuhook on 1.8.1 or newer to add the missing fonts (course titles, course creator names, etc.).
For custom courses you can use Super Mario Maker Database, a client to swap out courses in your save game is available.
Texts are missing from various areas (mainly level names). Transition to "Create Mode" from the Main Menu gets the FPS to 38 and then goes to 60. Small graphical glitches in certain scenarios
Slow-downs when content is loaded/cached. After levels are loaded: constant 60 fps. Minor graphic (especially lighting glitches in NSMB U. Level Style) and audio glitches.
Minor audio glitches. Coins seemed to have minor graphical glitches. Small black slits in the map background behind coins. Level names are not displayed on the Course Bot. Otherwise it had quite good game play, running anywhere from 55 - 60 fps.
The only bug I've seen is a little black line next to coins and coins animation is a bit messed up in NSMBU. I'm using the Alienware Alpha i3 and it runs at very smooth FPS.
When the game starts, there's a black screen showing only 5% of what i was supposed to see during gameplay. Fixeable by going to 10-Mario Challange or Coursebot.
Minor lag now and again and in menus but really very minor complaint. The only thing I really could ask for is Nintendo Network access. Amazing job on the system.
The game was perfectly stable in 1.4.1, but now in it either crashes loading title screen or after playing a few levels. It may be related to NSMBU content as I've never seen that loaded in the new ver. - only SMB1 & SMB3 so far. I've tried about 20 times and it crashes ever time.
on some versions of game, the game won't load after the 'Game data save created' on another version, game loads but playing the game looks with black flickering screen
The game runs absolutely fine. It has a good fps, and there are a minimal amount of graphical bugs. The only big problem is when you try to play online levels, or in any kind of way get online, the game crashes. This means, that you cannot play online levels from other players. I'm not even sure if this can be fixed, but if it could, then it would be perfect!
Last cemu build to run on AMD cards properly (up to 1.9.0). Fully playable except of all online modes. You have to start courses with Builder Mode -> Start -> Course Manager. Otherwise solid 60 fps and no graphical glitches. Several fonts are missing, can be fixed with later builds in combination with cemuhook.
Game loads, graphical glitches like invisible blocks / missing textures, not playable. No missing titles/menu text anymore with cemuhook! No graphical glitches with 1.7.5 and older releases. No fix to this yet.
Game loads, graphical glitches like invisible blocks / missing textures, not playable. Problems only on AMD graphic cards. No missing titles/menu text anymore with the use of cemuhook! No graphical glitches with 1.7.5 and older releases. No fix to this yet.
The game is able to load, and into the Mario Maker introduction game/edit thing, but everything except for Mario and the game fonts/menus is invisible, but fully functional otherwise, even with the use of Cemuhook.
All of the blocks are invisible, and sprites are shown.When you pass a certain area in the tutorial, all of the blocks become a gradient of white with tan.