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Super Smash Bros. U: Difference between revisions
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=== Audio Issues === | === Audio Issues === | ||
Audio is slowed/distorted even when the game is running at full speed. Disabling audio in Cemu's debug settings results in significantly increased performance. | Audio is slowed/distorted even when the game is running at full speed. Disabling audio in Cemu's debug settings results in significantly increased performance. | ||
*As of build 1.7.1 audio is only slightly slowed/distorted. | |||
=== Character/Stage Specific Slowdowns === | === Character/Stage Specific Slowdowns === | ||
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{{#ev:youtube|Xyrw4gLkljI|450|inline|[https://www.youtube.com/watch?v=Xyrw4gLkljI Super Smash Bros U 1.6.0 Nvidia GPU]|frame}} | {{#ev:youtube|Xyrw4gLkljI|450|inline|[https://www.youtube.com/watch?v=Xyrw4gLkljI Super Smash Bros U 1.6.0 Nvidia GPU]|frame}} | ||
{{#ev:youtube|mr3pjKylEaU|450|inline|[https://youtu.be/mr3pjKylEaU Super Smash Bros. U on CEMU 1.6.1 AMD GPU]|frame}} | {{#ev:youtube|mr3pjKylEaU|450|inline|[https://youtu.be/mr3pjKylEaU Super Smash Bros. U on CEMU 1.6.1 AMD GPU]|frame}} | ||
{{#ev:youtube|oMDz7zwkP6k|450|inline|[https://youtu.be/oMDz7zwkP6k Super Smash Bros U 1.6.4 vs 1.7.0 Nvidia GPU]|frame}} | |||
{{#ev:youtube|9HRCxr7mVEk|450|inline|[https://youtu.be/9HRCxr7mVEk Super Smash Bros. U on CEMU 1.7.1 AMD GPU]|frame}} | |||
== Testing == | == Testing == | ||
{{teststart}} | {{teststart}} | ||
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{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 280|user=DragonSeth|FPS=20-30|rating=Runs|notes=The game has a lot of freezing. And lots of frame rate drops but i can somewhat stay at 10-30 frames good luck CEMU!}} | {{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 280|user=DragonSeth|FPS=20-30|rating=Runs|notes=The game has a lot of freezing. And lots of frame rate drops but i can somewhat stay at 10-30 frames good luck CEMU!}} | ||
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=60|rating=Loads|notes=Infinite loading at black screen after 1st screnns}} | {{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=60|rating=Loads|notes=Infinite loading at black screen after 1st screnns}} | ||
{{testline|version=1.61|OS=Windows 10|region=USA|CPU=Intel Core i5 5960k|GPU=Nvidia gtx 960|user=jonymog|FPS=60-30|rating=Runs|notes=some weird green graphical glitches and the game runs very slow but somewhat playable}} | |||
{{testline|version=1.6.1|OS=Windows10|region=USA|CPU=Intel Core i7 6700HQ @2.6GHz (overclocked)|GPU=Nvidia GTX 950m|user=playnich8|FPS=11-30|rating=Runs|notes=If game screen goes black(mainly on intro) - disable controller, save and close that window.... should start.then re enable, but u will need to remap controls. | {{testline|version=1.6.1|OS=Windows10|region=USA|CPU=Intel Core i7 6700HQ @2.6GHz (overclocked)|GPU=Nvidia GTX 950m|user=playnich8|FPS=11-30|rating=Runs|notes=If game screen goes black(mainly on intro) - disable controller, save and close that window.... should start.then re enable, but u will need to remap controls. | ||
Sometimes it runs slow (11fps or lower). Clicking off of cemu on desktop or windows bar and clicking back after 10seconds speeds it up.}} | Sometimes it runs slow (11fps or lower). Clicking off of cemu on desktop or windows bar and clicking back after 10seconds speeds it up.}} | ||
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{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Audio issue still present, greatly increased performance in low-performance stages and during moves that previously caused slowdowns. | {{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Audio issue still present, greatly increased performance in low-performance stages and during moves that previously caused slowdowns. | ||
Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}} | Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}} | ||
{{testline|version=1. | {{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Lighting issue is now present, (excessively dark/missing lighting) other than that no major changes from 1.6.2.}} | ||
{{testend}} | {{testend}} | ||
{{testend}} | {{testend}} |
Revision as of 22:47, 5 February 2017
Super Smash Bros for Wii U | |
---|---|
Developer(s) | Sora Ltd., |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP December 6, 2014 NA November 21, 2014 EU November 28, 2014 AUS November 29, 2014 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Super Smash Bros for Wii U is a non-traditional multiplayer fighting game in which the players use various attacks, techniques, and items to deal damage to their opponents and knock their opponents out of the arena. As a character's damage percentage increases, they fly back further when attacked, and may eventually be knocked far enough out of the playing field to be knocked out. To assist players during battle, items sometimes appear on the battlefield if turned on, most of which represent the various video games represented in the series.
Known Issues
Input Bug
The game does not start properly with any input set-up/detected, requires disabling and re-enabling controller input settings to get past the title screen. (only applies to updated Smash)
Audio Issues
Audio is slowed/distorted even when the game is running at full speed. Disabling audio in Cemu's debug settings results in significantly increased performance.
- As of build 1.7.1 audio is only slightly slowed/distorted.
Character/Stage Specific Slowdowns
Certain specific stages and high-poly characters result in slower than normal performance.
Item Spawns
Glitched item spawning with squares/polygons when an item is initially spawned.
Vendor-Specific Issues
Missing lighting and certain effects/not rendered on Nvidia GPUs.
Configuration
This game does not require non-default settings to run properly.
Gameplay Vidoes
Testing
Testing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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- Pages using DynamicPageList3 parser function
- Sora Ltd. (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2014 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.0
- Tested on (Release): 1.5.1
- Tested on (Release): 1.5.2
- Tested on (Release): 1.5.2 (No audio)
- Tested on (Release): 1.5.3
- Tested on (Release): 1.5.4
- Tested on (Release): 1.5.5c
- Tested on (Release): 1.5.6b
- Tested on (Release): 1.6.0
- Tested on (Release): 1.61
- Tested on (Release): 1.6.1
- Tested on (Release): 1.6.2
- Tested on (Release): 1.6.3