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The Legend of Zelda: The Wind Waker HD: Difference between revisions
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{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD Athlon X4 860K|GPU=AMD Radeon R7 370|user=R110|FPS=N/A|rating=Loads|notes=The first screen appears, then fadeout and the emulator crash}} | {{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD Athlon X4 860K|GPU=AMD Radeon R7 370|user=R110|FPS=N/A|rating=Loads|notes=The first screen appears, then fadeout and the emulator crash}} | ||
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Celeron G1820|GPU=AMD Radeon R5 240|user=Dashy|FPS=10-20|rating=Playable}} | {{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Celeron G1820|GPU=AMD Radeon R5 240|user=Dashy|FPS=10-20|rating=Playable}} | ||
{{testline|version=1.4.2b|OS=Windows 8.1|region=JPN|CPU=Intel 6700k @ 4.6 GHz|GPU= | {{testline|version=1.4.2b|OS=Windows 8.1|region=JPN|CPU=Intel 6700k @ 4.6 GHz|GPU=NVIDIA GeForce GTX 980 ti Hydro Copper @ 1469 MHz Core, 1990 MHz Memory|user=Reincarnatez|FPS=20 when running around semi-quickly, 30 when completely still, and an average of 24.|rating=Loads|notes=The game itself runs, however, many of the textures have black spots that flicker all over them, and the game seems to be very over saturated, and anything in the sun turns almost completely white (link looks like a ghost his shirt turns a very light shade of baby blue, his hair is the most godawfully strong yellow you have ever seen). Additionally, the textures seem to blend together a little, i.e. hair sinking into foreheads. The game tends to lag and have slowdowns very frequently, despite my having more than enough horsepower to back it up. I don't know if this is due to some misconfiguration of settings on my part, however, running around in some semi-cluttered areas of Outset Island can drop my frames down to somewhere around 14, while also slowing the game down pretty immensely. Standing still I get a constant 30, while an average of 24 or so if I walk.}} | ||
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-45|rating=Runs|notes=15-20fps outdoors, 30-45fps indoors, some audio issues. No major changes from 1.4.1}} | {{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-45|rating=Runs|notes=15-20fps outdoors, 30-45fps indoors, some audio issues. No major changes from 1.4.1}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.5|collapsed}} | {{testsection|1.5|collapsed}} | ||
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5 5600k|GPU= | {{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5 5600k|GPU=NVIDIA GeForce GTX 970|user=net8floz|FPS=15-30|rating=Runs|notes=Graphical glitches, bad FPS. Battery icon displays. }} | ||
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-30|rating=Runs|notes=15 fps outdoors, consistent 30fps indoors, (capped at 30fps?) minor audio issues. Can now select Wii U Pro as controller in-game, low-battery indicator flashes at all times when selected. }} | {{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-30|rating=Runs|notes=15 fps outdoors, consistent 30fps indoors, (capped at 30fps?) minor audio issues. Can now select Wii U Pro as controller in-game, low-battery indicator flashes at all times when selected. }} | ||
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=AMD Athlon X4 860K|GPU=AMD Radeon R7 370|user=R110|FPS=10 - 30|rating=Playable|notes=10 - 15 fps outdoor and 30 indoor. Shadows dissapear when you're near to them. Audio play well. Low battery icon is displayed.}} | {{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=AMD Athlon X4 860K|GPU=AMD Radeon R7 370|user=R110|FPS=10 - 30|rating=Playable|notes=10 - 15 fps outdoor and 30 indoor. Shadows dissapear when you're near to them. Audio play well. Low battery icon is displayed.}} | ||
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600k @ 4.5ghz|GPU= | {{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600k @ 4.5ghz|GPU=NVIDIA GeForce GTX 970|user=Coco|FPS=30+|rating=Playable|notes=Lightbox and Texture filtering issues. }} | ||
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4790|GPU=AMD HD 6870|user=maximusprimate|FPS=30 indoors, 8-15 outdoors|rating=Runs|notes=Lighting/colour issues}} | {{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4790|GPU=AMD HD 6870|user=maximusprimate|FPS=30 indoors, 8-15 outdoors|rating=Runs|notes=Lighting/colour issues}} | ||
{{testline|version=1.5.0|OS=Windows 7|region=EUR|CPU=AMD Athlon X4 740|GPU=AMD Radeon R7 240|user=Alexoalexo007|FPS=30|rating=Loads|notes=Crashes after the first screen.}} | {{testline|version=1.5.0|OS=Windows 7|region=EUR|CPU=AMD Athlon X4 740|GPU=AMD Radeon R7 240|user=Alexoalexo007|FPS=30|rating=Loads|notes=Crashes after the first screen.}} | ||
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel core i5 4690k|GPU= | {{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel core i5 4690k|GPU=NVIDIA GeForce GTX 970|user=Alex25197|FPS=15-30|rating=Playable|notes=Runs pretty good. Most of the time the game runs at 30 fps. In big areas like forsaken fortress or when the game has to draw big shadows FPS lower to 15. Everything else is pretty nice.}} | ||
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD Athlon X4 860K|GPU=AMD R9 280X|user=Flatfire|FPS=15|rating=Playable|notes=Shading errors create too much bloom on characters. Framerate is stable, but low.}} | {{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD Athlon X4 860K|GPU=AMD R9 280X|user=Flatfire|FPS=15|rating=Playable|notes=Shading errors create too much bloom on characters. Framerate is stable, but low.}} | ||
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-30|rating=Runs|notes=15-20fps outdoors, consistent 30fps indoors, and improved audio. Seemingly sill capped at 30fps compared to 1.4.1 and 1.4.2. Low-battery indicator flashes at all times when using Wii U Pro controller in-game. Lighting issues are still present. }} | {{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-30|rating=Runs|notes=15-20fps outdoors, consistent 30fps indoors, and improved audio. Seemingly sill capped at 30fps compared to 1.4.1 and 1.4.2. Low-battery indicator flashes at all times when using Wii U Pro controller in-game. Lighting issues are still present. }} | ||
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700K @ 4.00 Ghz|GPU= | {{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700K @ 4.00 Ghz|GPU=NVIDIA GeForce GTX 1080|user=Jake|FPS=30|rating=Runs|notes=Game runs at a pretty solid 27-30 fps even when Link is running. Many textures have black flickering spots and the lighting seems to be a little on the over-saturated side. I haven't progressed beyond Outset Island but so far it seems fairly playable.}} | ||
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU= | {{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=NVIDIA GeForce GTX 970|user=Ashif |FPS=15-30 depending on area|rating=Runs|notes=Very low frame rates at times, audio works fine, visuals still need major work but are okay in 1.5.3 (unreleased to public). Would wait for next few patches before attempting to play this game.}} | ||
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k|GPU= | {{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k|GPU=NVIDIA GeForce GTX 980|user=OnlyCompanion|FPS=30|rating=Playable|notes=Game is playable FPS and sound wise. It is not perfect but can be ignored. Game can not be completed due to a lighting glitch in the Earth Temple that has yet to be resolved.}} | ||
{{testline|version=1.5.3|OS=windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU= | {{testline|version=1.5.3|OS=windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=NVIDIA GeForce GTX 780 TI SC w/ ACX|user=SwaggyYolonator|FPS=30|rating=Playable|notes=Shadows look a bit wierdy and there are some graphical issues here and there, but it's fully playable}} | ||
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 6700k|GPU= | {{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 6700k|GPU=NVIDIA GeForce GTX 1070|user=AwesomeFaceTM|FPS=30|rating=Playable|notes=95% of the time the game runs full speed! however VERY rarely there are lag spikes. }} | ||
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=intel Core i7-4790k @ 4.6Ghz|GPU= | {{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=intel Core i7-4790k @ 4.6Ghz|GPU=NVIDIA GeForce GTX 970|user=Crystal3lf|FPS=30|rating=Playable|notes=Some frame drops in areas, not entirely perfect but enjoyably playable!}} | ||
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ|GPU= | {{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ|GPU=NVIDIA GeForce GTX 970m 3GB|user=RDilux|FPS=17|rating=Runs|notes=Texture glitching is still present outdoor between 10 max 21 fps indoor 30fps}} | ||
{{testline|version=1.5.6|OS=Windows 8.1|region=USA|CPU=AMD FX-8320|GPU=AMD R9 390|user=MrX4353|FPS=17 / 30|rating=Runs|notes=Average of around 17 FPS while outdoors with some rare drops to ~14. Steady 30 FPS while indoors.}} | {{testline|version=1.5.6|OS=Windows 8.1|region=USA|CPU=AMD FX-8320|GPU=AMD R9 390|user=MrX4353|FPS=17 / 30|rating=Runs|notes=Average of around 17 FPS while outdoors with some rare drops to ~14. Steady 30 FPS while indoors.}} | ||
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel core I5 4690K @ 4.3GHGz|GPU= | {{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel core I5 4690K @ 4.3GHGz|GPU=NVIDIA GeForce GTX 750 TI (Oveclocked)|user=memeita|FPS=20-30|rating=Playable|notes=The game is playable, but there's some graphical issues, like black textures and glitchy shadows. Frame drops aren frequent, but the game is still playable.}} | ||
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD-FX-6300 Six Core @ 3.5GHZ|GPU= | {{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD-FX-6300 Six Core @ 3.5GHZ|GPU=NVIDIA GeForce GTX 970|user=Proxquiry|FPS=15-30|rating=Runs|notes=Large frame drops in outdoor areas 15-17fps. Inside is 30fps.}} | ||
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k|GPU= | {{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k|GPU=NVIDIA GeForce GTX 1070|user=Knight|FPS=30|rating=Playable|notes=Game runs fine, average FPS sits around 30. Occasionally will dip into the mid 20's, mostly during indoor/outdoor scene changes or large explosions. Audio plays perfectly.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.6|collapsed}} | {{testsection|1.6|collapsed}} | ||
Line 129: | Line 129: | ||
{{testend}} | {{testend}} | ||
{{testsection|1.15.5}} | {{testsection|1.15.5}} | ||
{{testline|version=1.15.5c|OS=Windows 10 x64 1803|region= | {{testline|version=1.15.5c|OS=Windows 10 x64 1803|region=USA|CPU=i5 750 8GB RAM|GPU=GTX 1070 8GB|user=Mikemk|FPS=30-60|rating=Playable|notes=Crashes on main menu if you press a button before outset island is centered in view.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.15.10}} | {{testsection|1.15.10}} | ||
{{testline|version=1.15.10|OS=Windows 10 x64 1903|region= | {{testline|version=1.15.10|OS=Windows 10 x64 1903|region=USA|CPU=i5 6500 @ 3.3Ghz (RAM = 16.0 GB)|GPU=NVIDIA GeForce GTX 970 4GB|user=Ayla|FPS=30|rating=Playable|notes=No issue}} | ||
{{testline|version=1.15.10|OS=Windows 10 x64 1903|region= | {{testline|version=1.15.10|OS=Windows 10 x64 1903|region=USA|CPU=i7 6700 @ 3.4Ghz (RAM = 16.0 GB)|GPU=NVIDIA GeForce GTX 1070 8GB|user=LarryKing|FPS=30-60|rating=Playable|notes=Dualcore-recompiler is on. Shadow resolution 2x.}} | ||
{{testend}} | {{testend}} |
Revision as of 20:43, 27 July 2019
'The Legend of Zelda: The Wind Waker HD' | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP September 26, 2013 NA September 20, 2013 EU October 4, 2013 AUS October 5, 2013 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
The Legend of Zelda: The Wind Waker HD is a 2013 action-adventure game in the The Legend of Zelda series for the Wii U home video game console. Developed and published by Nintendo, it is a remastered version of the 2002 GameCube game, The Legend of Zelda: The Wind Waker. The Wind Waker HD expands on the original by introducing native 1080p resolution, an alternate lighting engine, as well as new gameplay features and modifications. The release of the game marked the ten-year anniversary of the international release of the original, and was the first game in the Zelda series released on the Wii U.
Known Issues
Picto-Box issue
Pictures taken with the Picto Box and the Deluxe Picto Box, are black and not working.As of Cemu version 1.11.0c, the Picto Box takes pictures, but the quest Lenzo's Research Assistant is not able to be completed. A temporary workaround is available in this reddit post.
Nintendo Gallery issue
- Pictures taken with the Deluxe Picto Box, and given to Carlov will sometimes go unrecognized or identified as the wrong character. As of Cemu version 1.11.3, it is unknown if the Nintendo Gallery is actually possible to be completed. This is due to the fact that some characters may have to be retrieved from random locations in the game unrelated to where the characters are or should be.
Tree texture issue on AMD GPUs
- Tree textures are swapped around on some AMD GPUs with the trunk texture appearing on the leafs and vice versa.
Configuration
- Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also graphic packs available.
- Some situations where the player has to reflect light may not work. To fix this, put the following inside
0005000010143500.ini
(USA version) or0005000010143600.ini
(EUR version) located in thegameProfiles
folder where Cemu is installed:[1]
# The Wind Waker HD (USA/EUR) [CPU] cpuTimer = cycleCounter emulateSinglePrecision = true
Gameplay Videos
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- Nintendo EAD (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2013 (Initial release year)
- Single-player only (Game mode)
- 1 (Players supported)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.6b
- Tested on (Release): 1.5.0
- Tested on (Release): 1.5.1
- Tested on (Release): 1.5.2
- Tested on (Release): 1.5.3
- Tested on (Release): 1.5.5
- Tested on (Release): 1.5.6
- Tested on (Release): 1.6.0
- Tested on (Release): 1.6.1
- Tested on (Release): 1.6.1 (Patreon Build)
- Tested on (Release): 1.6.2
- Tested on (Release): 1.6.2c
- Tested on (Release): 1.7.0c
- Tested on (Release): 1.7.1
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.4d
- Tested on (Release): 1.8.1b
- Tested on (Release): 1.9.1
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.3
- Tested on (Release): 1.11.4
- Tested on (Release): 1.12.0
- Tested on (Release): 1.13.1
- Tested on (Release): 1.14.0c
- Tested on (Release): 1.15.1
- Tested on (Release): 1.15.5c
- Tested on (Release): 1.15.10