Mario Party 10 is a party video game developed by Nd Cube and published by Nintendo for Wii U. It is the tenth "main" game in the Mario Party series, the fourteenth in the franchise, and the first and only game in the series for the Wii U. The game was released worldwide in March 2015.
Mario Party 10 continues the tradition of the Mario Party series, in which four players, controlled by either human or CPU, compete against each other on a game board by participating in various minigames. Along with the standard competitive modes, the game introduces two new modes called Bowser Party and Amiibo Party.
Bowser mode is the only mode that works currently due to Wii controllers not being emulated. (Note: May or may not be the case with Wii remote emulation in 1.12.0. Further testing is required.)
Configuration
To play some mini-games (Bowser mode), use a "Gamepad" profile (Pro Controler don't work) and the "Separate Gamepad View" with your mouse (buttons which only appear on the gamepad and not on the TV).
For some minigames, you need Motion Controls to play correctly (ex: Bowser's Bad Breath).
Crashes every now and then. Sometimes you can overcome stalls by pressing "A" on a controller. Sound FX are odd in mini-games only (stuttering), and there's a big drop in framerate in most mini-games! Both modes are playable, but mini-games sometimes ask players to hold the controller horizontally, so you have to hold your controller vertically to use the d-pad as intended.
Bowser Mode works pretty fine. I recommend a second screen to display the gamepad there. The "normal" Mario Mode loads but crases randomly (sometimes at the start, sometimes later) and Mini Games will lag as hell.
Bowser Mode works pretty fine. I recommend a second screen to display the gamepad there. The "normal" Mario Mode loads but crases randomly, mostly while starting mini games.
Tested using both OpenGL and Vulcan. Mario mode tested and appears to work fine. There is a mini-game inside the "Whimsical Waters" map which features a boss that is a fish that players must shoot cannons at. However the boss which is not visible when playing so the mini-game cannot be completed correctly so avoid for now. Reading Amiibos via NFC appears to function but trying to configure Amiibos appears to crash the game. If you launch the game and before you do anything else you read an NFC tag Ammiibo file it will unlock the additional Amiibo supported Party Mode but as said it is not playable as the game does not seem able to write to Amiibos in the way Super Smash Bros can. The same applies when choosing the Amiibo specific modes, the Amiibo may be recognised but cannot be configured so you cannot continue. NOTE in Bowser mode the Gamepad is to be used but the Gamepad view is displayed also in the main application window so you need to press Tab key to show the TV screen view rendering it unplayable in a way
Mode Vulkan - Works Great (No test before 1.16.1 & OpenGL) but CEMU crashes with 2 minigames : "Bogus Bingo" and "Bowser's Wicked Wheel" (See (Wiki Mario Party 10)- Game Time = 1H