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Mario & Sonic at the Rio 2016 Olympic Games: Difference between revisions
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{{testline|version=1.22.8|OS=Windows 10|region=PAL|CPU=Intel Core i7-9700k @ 3.60Ghz|GPU=Nvidia GTX 970|user=Adri|FPS=60|rating=Playable|notes=OpenGL, Runs at pretty much 60 Fps locked without slowdowns. Game only crashed once during first boot, no crashes afterwards (even after playing events multiple times). '''Multiplayer crashes the Graphics API though''', freezing the graphics and only having audio play. Some of the menu's fonts seem to look corrupted. Selecting another option and then going back to the original selection fixes this.}} | {{testline|version=1.22.8|OS=Windows 10|region=PAL|CPU=Intel Core i7-9700k @ 3.60Ghz|GPU=Nvidia GTX 970|user=Adri|FPS=60|rating=Playable|notes=OpenGL, Runs at pretty much 60 Fps locked without slowdowns. Game only crashed once during first boot, no crashes afterwards (even after playing events multiple times). '''Multiplayer crashes the Graphics API though''', freezing the graphics and only having audio play. Some of the menu's fonts seem to look corrupted. Selecting another option and then going back to the original selection fixes this.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.26}} | |||
{{testline|version=1.26.0|OS=Windows 10|region=USA|CPU=Intel Core i5-10300H|GPU=Nvidia GTX 1650 Ti|user=Sonic 2021|FPS=60|rating=Playable|notes=Vulkan, Graphic Packs used = Online Crash Fix, 60FPS, Graphics = 1440p. Some minor graphical bugs here and there but other than that, Constant 60FPS in almost everything. Didn't get any crashes. But Games that require '''Splitscreen''' crash the Graphics API and freezes the video with only audio working. Therefore, those stages become unplayable and there is no other option but to exit them.}} | {{testline|version=1.26.0|OS=Windows 10|region=USA|CPU=Intel Core i5-10300H|GPU=Nvidia GTX 1650 Ti|user=Sonic 2021|FPS=60|rating=Playable|notes=Vulkan, Graphic Packs used = Online Crash Fix, 60FPS, Graphics = 1440p. Some minor graphical bugs here and there but other than that, Constant 60FPS in almost everything. Didn't get any crashes. But Games that require '''Splitscreen''' crash the Graphics API and freezes the video with only audio working. Therefore, those stages become unplayable and there is no other option but to exit them.}} | ||
{{testend}} | {{testend}} |
Revision as of 10:30, 29 December 2021
Mario & Sonic at the Rio 2016 Olympic Games | |
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Developer(s) | SEGA |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP June 23, 2016 NA June 24, 2016 EU June 24, 2016 AUS June 25, 2016 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Mario & Sonic at the Rio 2016 Olympic Games is a collection of Olympic sports themed mini-games featuring characters from the Mario series and the Sonic the Hedgehog series.
Known Issues
Configuration
Gameplay Videos
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- SEGA (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2016 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.10.0f
- Tested on (Release): 1.11.6b
- Tested on (Release): 1.12.0d
- Tested on (Release): 1.13.0e
- Tested on (Release): 1.15.3b
- Tested on (Release): 1.15.10
- Tested on (Release): 1.16.1
- Tested on (Release): 1.17.1
- Tested on (Release): 1.22.8
- Tested on (Release): 1.26.0