New Super Mario Bros. U is the fourth title in Nintendo's "New Super Mario Bros." lineup, and the seventeenth overall in the "Super Mario" series. Since launching with the Wii U in 2012, it sold 5.34 million units, making it one of the highest-grossing Wii U games to date (second only to Mario Kart 8 ). It's your standard fare 2D Mario sidescroller; Bowser kidnaps the Princess, Mario must work his way through 8 themed worlds to save the day. This time, however, Nintendo has brought back many of the overworld elements of Super Mario World, such as a connected world map and an emphasis on sloped terrain.
Known Issues
External files
Both New Super Mario Bros. U and New Super Luigi U require four files not provided by the emulator to pass the start screen. The files are named as follows:
FFLResMiddleLG.dat
FFLResMiddle.dat
FFLResHighLG.dat
FFLResHigh.dat
For legal reasons, we cannot provide these files. They can, however, be found easily either by downloading them off of the Nintendo Update Service with a tool like NEW NUSGrabber GUI or searching for them on Google. After obtaining the files, paste them into
(cemu directory)\mlc01\sys\title\0005001b\10056000\content
Blooper's Secret Lair Freeze
On Acorn Plains - Blooper's Secret Lair the game will freeze when the player gets to the second star coin. The only way to unfreeze the game is to restart.
Configuration
This game does not require non-default settings to run properly.
Gameplay Vidoes
New Super Mario Bros. U on 1.4.0c AMD GPU
Since fairly early on, NSMBU has actually been running very well in Cemu (other than the obligatory invisible coins and music tracks playing all at once)
Now, however, the game runs nearly flawlessly on most PCs!
New Super Mario Bros. U on 1.6.1 AMD GPU
Testing
Testing
1.4
Version
OS Version
Region
CPU
GPU
Tester
FPS
Status
Additional Notes
1.4.0c
Windows 10
USA
Intel Core i3 2100 @ 3.3GHz
NVIDIA GeForce GT 430
fernando51
20-30
Runs
Coins are invisible, music does not loop properly.
1.4.0c
Windows 10
USA
Intel Core i5 4690K
NVIDIA GeForce GTX 960
fraggz99
30-60
Runs
30 on menus and map, 60 in levels but stutters and has screen tear.
1.4.0c
Windows 7
USA
AMD FX 8320 @ 4.4GHz
AMD Radeon R9 390
Darkemaster
20-60
Runs
20-30fps in overworld, 60fps in levels with little stutter. Coins are *visible*
1.4.0c
Windows 10
USA
AMD FX 6300 3.5GHz
NVIDIA Geforce GTX 750 Ti
maxdamage
27-30
Loads
Crashes after accepting title screen
1.4.0c
Windows10
USA
Intel Core i7-4510U
NVIDIA GeForce 840M
someGuyInHisRoom
30-60
Playable
On menus 30-40 FPS and on most levels close to 60
1.4.0c
Windows 10
USA
Intel Xeon X3323 @ 2.9GHz
NVIDIA GeForce GTX 460
kikidark
30
Playable
15 fps in Map World
1.4.0c
Windows 10
USA
Intel Core i5 3320M @ 3.3GHz
AMD Radeon HD 7570M
Hamza
35-47
Playable
20-30fps in overworld, 45+ FPS in levels w/ minor stutter. Coins are *visible*
1.4.0c
Windows 10
USA
AMD A10-5800k
AMD Radeon R9 270x
Wolffangcry12
30-40
Playable
World Map frame drops to 20 fps ;minor sound problems ;
1.4.0c
Windows 7
EUR
AMD FX-8350
NVIDIA GeForce GTX 970
Niiiz
30-60
Playable
Heavy frequent stutters, coins are invisible, various audio glitches
1.4.0c
Windows 10
USA
Intel Xeon 1231v3 @ 3,8GHz
Nvidia Geforce GTX 980
Dennis
60
Playable
Some Crashes but good playable now its time for Wiimote Controller plugin
1.4.0c
Windows 8.1
USA
Intel Core i5 6600
NVIDIA GeForce GTX 660
bobby mcgee
50
Playable
Fine but frequent stutter
1.4.1
Windows 10
EUR
Intel Core i5 4690K @ 3.5GHz
NVIDIA GeForce GTX 970
ZupaaHD
N/A
Loads
Game crashes after start menu.
1.4.1
Windows 10
USA
Intel Xeon X3323 @ 2.9GHz
NVIDIA GeForce GTX 460
kikidark
60
Loads
Crashes after the Character Selection Screen
1.4.1
Windows 10
USA
AMD A10 5800k
AMD Radeon R9 270x
Wolffangcry12
40
Runs
Better Fps in world map and levels ; sometimes the game freezes on level selection; some minor graphics gliches ;
1.4.1
Windows 7
USA
AMD FX 8320 @ 4.4GHz
AMD Radeon R9 390
Darkemaste
30-60
Playable
30fps in overworld, 60fps in levels with minor stutter. Coins are *visible*
1.4.1
Windows 10
USA
Intel Core i3 3217U
Nvidia GeForce GT 720m
Alok Awasthi
47
Playable
Playable. Coins not visible. 20 fps at title screen and 47-48 fps in game.
1.4.1
Windows 10
EUR
Intel Core 4790K @4.0 GHz
Nvidia GTX 970
xR0B1N
N/A
Loads
When first button pressed, emulator crashes (cemu.exe has stopped working [...])
1.4.1
Windows 10
USA
Intel G2020 @ 2.9Ghz
Intel HD
15-20
Runs
none
1.4.1
Windows 10
EUR
Intel Core i3 41300T @ 2.9 GHz
Nvidia GeForce GPU [GTX 860m variant 2GB]
Bluey
30-60
Playable
30 FPS on overworld, can't see feet on overworld. 60 FPS in-level. Coins are invisible, yoshi music always playing even when you're not on yoshi. Some sounds are glitched and "pixelated"; sometimes music only comes out in the right ear and sounds glitched. You can complete the whole game though.
1.4.1
windows 7
USA
Intel pentium g2030
AMD Radeon R7 250x
carl
53
Playable
1.4.1
Windows 10
EUR
Intel Core 2 Quad Q6600
NVIDIA GeForce GTX 660
BocuD
60
Perfect
Sound is sometimes glitchy
1.4.1
Windows 7
EUR
Intel Core i5 4590
AMD Radeon R9 280
LitchiTheCat
60
Playable
60 FPS ingame only
1.4.1
Windows 7
USA
Intel Core i7-2670QM
NIVDIA GeForce GT 525M
ElyosOfTheAbyss
N/A
Loads
CEMU stops responding after title screen
1.4.2
Windows 10
USA
Intel Core i5-4690k
Nvidia GTX 970
PTKickass
60
Playable
Coins are not rendered in Nvidia cards. Music is a mess, but still enjoyable :P
1.4.2
Windows 7
USA
Intel Core i7 2600K @ 3.40GHz
2GB NVIDIA GeForce GTX 660 Ti (EVGA)
retg65e165
38
Playable
1.4.2b
Windows 10
USA
Intel Core i5
Nvidia
joao paulo
60
Playable
1.4.2b
Windows 7
USA
AMD FX 8320 @ 4.4GHz
AMD Radeon R9 390
Darkemaste
30-60
Playable
30fps in overworld, 60fps in levels with very minor stutter. Coins are *visible*
1.4.2b
Windows 10
USA
Intel Core i5 6600
AMD Radeon R9 380 4GB
Naridar
60
Loads
Game crashes with a "Cemu.exe has stopped working" after pressing start on title screen. Same for EUR version
1.5
Version
OS Version
Region
CPU
GPU
Tester
FPS
Status
Additional Notes
1.5.0
Windows 7
USA
AMD FX 8320 @ 4.4GHz
AMD Radeon R9 390
Darkemaste
30-60
Playable
Aside from multiple controller support via Wii U Pro/classic controllers in input settings, no major changes from 1.4.2
1.5.0
Windows 10
USA
Intel Xeon X5570 2.93GHz @ 3.3GHz
Amd Radeon HD 7970
SirGarmaples
50
Playable
1.5.0
Windows 7
EUR
Amd FX-4300
Nvidia GTX 660
rezony
59
Perfect
1.5.0
Windows 10
USA
A10 77O0K
AMD Radeon R9 270x
DSSXe
20
Playable
1.5.1
Windows 10
USA
Intel core i7 4930mx
Nvidia GTX 880m x2 SLI
Cybertronicgames
60 fps
Playable
1.5.1
Windows 10
USA
Intel core i7 4930mx @ 3.2 GHz
Nvidia GTX 880m x2 SLI
Bob justbob
60 FPS
Playable
1.5.1
Windows 7
USA
AMD FX 8320 @ 4.4GHz
AMD Radeon R9 390
Darkemaste
30-60
Playable
Certain music now seems to loop properly, Overworld is now 30-60fps. No other major changes from 1.5.0.
1.5.1
Windows 7
USA
Intel i3 2nd Gen Mobile 2330m 2.2ghz
Nvidia Geforce Gt 410m 512mb
BHUS
30
Unplayable
1.5.1
Windows 10
EUR
Intel Core i5-4590
Nvidia GTX 960
timm12
60
Loads
Game loads but crashes after pressing play on the title screen.
1.5.1
Windows 10
USA
AMD FX-6300
AMD Radeon R9 380
Meta_KnightX
30 FPS on overworld; 60 FPS in gameplay
Playable
Level selection lag is no big deal. If things look darkened, a restart of Cemu should fix that. (Coins are also visible)
1.5.1
Windows 10
USA
Intel Core i5-4460
Nvidia GeForce GT 705
BocuD
40
Playable
Coins invisible
1.5.2
Windows 10
USA
Intel Core i5 3320M @ 2.6GHz
AMD Radeon HD 7570M
Hamza
45 FPS
Playable
performance loss with build 1.5.2 and some graphical glitch are visible too.
1.5.2
Windows 10
EUR
Intel Core i7-6700K@4.00Ghz
AMD R9 290
yener90
60
Playable
Some V-Sync issues and 3D shining issue sometimes. But it works nearly perfect!
1.5.2
Windows 10
USA
Intel Core i7-4700 MQ @2.40 GHZ
Nvidia GT 755m
kreedzsenpai
60
Playable
Game has coins that are invisible and sometimes there's a small fps drop to around half but gets back to 60FPS
1.5.2
Windows 10
USA
Intel Core i5 4460
Nvidia GTX 970
Ashif
40-55
Runs
Stutters a lot, lots of visual glitches, audio a little stuttery, playable with stutters but would recommend waiting if you want a serious play through that goes smooth without errors or frustrating visuals and audio
1.5.2
Windows 8.1
USA
AMD FX-8350 @ 5.1GHz
nVidia GTX 770
fanta34
60
Loads
CEMU crashes after pressing 2 on the title screen.
1.5.2
Windows 7
USA
AMD Phenom II X4 810
AMD Radeon 6750 DDR3
bio3c
20-30 world-view in-game mostly 60
Playable
just after a cinematic fps drops while transitioning to UI elements
1.5.2
Windows 10
USA
Intel Core i7-6700k @ 4.5Ghz
NVIDIA GeForce GTX 1080
truedread
50-60
Loads
Game loads, crashes right after ground-pound on title screen
1.5.3
Windows 7
USA
Intel Core i7 4790k
Radeon R9 290x 8Gb
Djdat
N/A
Loads
Crashes when pressing start on the main menu.
1.5.3
Windows 7
USA
AMD FX-6100
Nvidia GT 630
Tertey
50
Playable
While playing level loading does lagspikes
1.5.3
Windows 7
USA
Intel Xeon E5-1620 v3
Nvidia GTX 980
TehPlayar
N/A
Unplayable
CEMU crashes after loading rpx file
1.5.3
Windows 7
USA
Intel Xeon E5-1620 v3 @3.50GHz
Nvidia GTX 980
TehPlayar
58
Playable
Sound glitches sometimes crash fixed probably due to path containing letter Ł
1.5.3
Windows 10
USA
AMD FX-8320
AMD Radeon R9 280X
Cherry9-8
25-35 on map; 50-60 on levels
Playable
While travelling around world map, some parts of the map move like stop-motion. + There's no controls to Tilt the Wii U gamepad, so you can't pass World 8-1.
1.5.3
Windows 10
USA
Intel Core i7 3770 @ 3.40 GHz
Nvidia GTX 1070 8gb
Alek Josue
60
Playable
The fps drop to 25 on every cutscene, but once I enter a level, it runs perfectly, no drops from 60 fps, no stuttering, the sound quality is amazing and there are no graffical issues at all, already on the world 3 :D!
1.5.3
Windows 7
USA
AMD Athlon II X2 240
GeForce GTX 650 1GB Edition
MyNameIsDefault
7-40 FPS
Loads
After downloading (what I'm assuming was) a save file, I was able to progress past the title screen. Loading times seemed long (30 seconds). While watching the little intro cinematic, there were constant stutters (but when it wasn't stuttering, the FPS was amazing), then my nvidia driver crashed while overclocked and on stock speeds. Further attempts show no changing this. Surprised my potato emulated it as well as it did.
1.5.3
Windows 10
USA
Intel Core i5 6600k
Amd HD7950 3GB
TheStarbox
45-60
Perfect
working like a charm
1.5.3
Windows 7
EUR
lntel(R) pentium(R) b960 @ 2.20GHz
NVIDIA GeForce 610M
abdli
FPS 60
Unplayable
1.5.4
Windows 10
USA
Intel Core i7-3820
AMD R9 390
Kd0g76
40-50
Playable
1.5.4
Windows 10
USA
Intel Core i5
Intel HD 520
Wuhey
N/A
Loads
crashes before the game start
1.5.4
Windows 10
USA
Intel Core i4590
Nvidia GTX 970
Ikaruga
60
Playable
Sound is almost perfect, has issues when Mario gets a power up though. Framerate is mostly stable at 60 but there are certain CPU usage spikes every few seconds(when running) to 100% normally it's at around 80% according to afterburner. When the spikes happen the game freezes for a very short period of time to then instantly run at 60FPS again. It's playable but not really fun.
1.5.5c
Windows 10
USA
Intel Core i7 5820k
AMD Radeon HD 5870
eKorn
50-60
Loads
Game crashes on pressing start on title screen
1.5.6
Windows 10
USA
Intel Core i3-3110M
HD 4000 (iGPU)
RobiNERD
~40 (~20 on world map)
Playable
1.5.6
Windows 10
EUR
Intel Core i5-4590
Nvidia GTX 970
3D2Y Bandicoot
60
Perfect
1.5.6b
Windows 10
USA
Intel Core-i5 5200U 2.7ghz
Geforce GT920M
AeHoow
55-60
Perfect
Perfect FPS (just a little laggy on some CGs), perfect audio and minor visual glitches.
1.5.6b
Windows 7
USA
Intel Core i5 2500k
AMD R9 290 Crossfire (x2)
itsjusttime
25 to 30 fps during stage selection / 50 to 60fps during game play mostly 60
Playable
whats needs to be fixed is the 30fps during the stage selection / and the little glitches during game play but mostly this game is 97% playable
1.5.6b
Windows 8.1
EUR
Intel Xeon E5450 @ 3.6GHz
NVIDIA GeForce GTX 650 Ti
KaleidonKep99
60
Perfect
1.5.6b
Windows 10
USA
Intel Core 2 Duo E8200
Nvidia GTX 650 1GB
The Blue Shells
58/60
Playable
1.6
Version
OS Version
Region
CPU
GPU
Tester
FPS
Status
Additional Notes
1.6.0
Windows 7
USA
AMD FX 8320 @ 4.4GHz
AMD Radeon R9 390
Darkemaste
30-60
Playable
Certain objects in certain themes/levels seems to be shaking when running, other than that no major changes from 1.5.1
1.6.0
Windows 7
EUR
Intel Core i7-920
Nvidia GTX970
Asper
N/A
Loads
Crashes after pressin "A" button during attract mode
1.6.1
Windows 10
USA
Intel Core i7
intel HD graphics 5000
hobbettoh
60
Unplayable
1.6.1
Windows 7
USA
AMD FX 8320 @ 4.4GHz
AMD Radeon R9 390
Darkemaste
30-60
Playable
Shaking objects bug introduced in 1.6.0 is now fixed, other than that no major changes.
1.6.3
Windows 10
USA
AMD A8 7410 @ 2.2GHz
AMD Radeon R7 M440
Lsc
29-60
Playable
Objects still shaking while Mario running.
1.7
Version
OS Version
Region
CPU
GPU
Tester
FPS
Status
Additional Notes
1.7.0
Windows 10
USA
AMD FX 6300 @ 3.5GHz
Nvidia GT 730 GDDR5
Raptorbk
40-60
Playable
Some shadows on the ground seems to be Shaking
1.7.1
Windows 7
USA
AMD A10 5800K 3.8GHz
Nvidia GTX 660
Deelish
35-60
Playable
Cemu freezes randomly in water levels depending on how you play through them. Mario glitches in and out when selecting Begin Story Mode?.
1.7.2
Windows 7
USA
AMD A10 5800K 3.8GHz
Nvidia GTX 660
Deelish
35-60
Playable
Mario glitch fixed. Cemu still freezes in water levels while audio keeps playing.
1.8
Version
OS Version
Region
CPU
GPU
Tester
FPS
Status
Additional Notes
1.8.2b
Windows 10
USA
Intel Pentium G4560 3.5GHz
AMD RX 470
BayoNX19
0
Loads
Game no longer goes past title screen. Application softlocks, even with required files added to Cemu.