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The Legend of Zelda: Twilight Princess HD: Difference between revisions
DarkMarkZX (talk | contribs) (1.9.0 test) |
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{{testline|version=1.6.4b|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4690 @ 3.5GHz |GPU=AMD Radeon HD 7870 |user=Agablec |FPS=30|rating=Unplayable|notes=plagued with unbearable graphical glitches oddly enough the game works flawlessly on the 1.6.0 like 92 to 98% a hair behind the Dolphin versions with a few audio hiccups.}} | {{testline|version=1.6.4b|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4690 @ 3.5GHz |GPU=AMD Radeon HD 7870 |user=Agablec |FPS=30|rating=Unplayable|notes=plagued with unbearable graphical glitches oddly enough the game works flawlessly on the 1.6.0 like 92 to 98% a hair behind the Dolphin versions with a few audio hiccups.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.7 | {{testsection|1.7|collapsed}} | ||
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel i7 6700K|GPU=NVIDIA GeForce GTX 1070|user=Fallen Shinigami|FPS=30|rating=Runs|notes= - Unbearable Audio Glitches and constant flickering}} | {{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel i7 6700K|GPU=NVIDIA GeForce GTX 1070|user=Fallen Shinigami|FPS=30|rating=Runs|notes= - Unbearable Audio Glitches and constant flickering}} | ||
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Xeon E3-1231 v3 @3.4GHz|GPU=NVIDIA GeForce GTX 970|user=dilladog|FPS=30|rating=Playable|notes=Visual flickering, which seems worse while wearing blue tunic; music becomes fractured and quiet in certain areas, such as the castle town central square; audio glitches when zoomed out on game map; CEMU freezes when opening the boss door to Fyrus in Goron Mines dungeon, CEMU crash after defeating Ganondorf}} | {{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Xeon E3-1231 v3 @3.4GHz|GPU=NVIDIA GeForce GTX 970|user=dilladog|FPS=30|rating=Playable|notes=Visual flickering, which seems worse while wearing blue tunic; music becomes fractured and quiet in certain areas, such as the castle town central square; audio glitches when zoomed out on game map; CEMU freezes when opening the boss door to Fyrus in Goron Mines dungeon, CEMU crash after defeating Ganondorf}} | ||
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{{testline|version=1.7.5|OS=Windows 10 Pro|region=EUR|CPU=Intel Core i7 4790 @ 3.6GHz|GPU=Radeon R7 370 4GBx2|user=Devilswarchild|FPS=30|rating=Runs|notes=Playable from start to the first fade to black screen after the final boss sword fight. Ganon's eyes roll back into his head...goes to fade to black then crashes. Unable to see final cinematics of game. (some users have reported that they were able to see them. I personally had the crash everytime).}} | {{testline|version=1.7.5|OS=Windows 10 Pro|region=EUR|CPU=Intel Core i7 4790 @ 3.6GHz|GPU=Radeon R7 370 4GBx2|user=Devilswarchild|FPS=30|rating=Runs|notes=Playable from start to the first fade to black screen after the final boss sword fight. Ganon's eyes roll back into his head...goes to fade to black then crashes. Unable to see final cinematics of game. (some users have reported that they were able to see them. I personally had the crash everytime).}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.8 | {{testsection|1.8|collapsed}} | ||
{{testline|version=1.8.0|OS=Arch Linux (wine-staging 2.4)|region=USA|CPU=Intel Core i7-4720HQ|GPU=NVidia GTX 960M|user=SwooshyCueb|FPS=30|rating=Runs|notes=Softlocks upon using the Big Key in Death Mountain. Audio issues still present. }} | {{testline|version=1.8.0|OS=Arch Linux (wine-staging 2.4)|region=USA|CPU=Intel Core i7-4720HQ|GPU=NVidia GTX 960M|user=SwooshyCueb|FPS=30|rating=Runs|notes=Softlocks upon using the Big Key in Death Mountain. Audio issues still present. }} | ||
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i7-5820k|GPU=NVidia GTX 1080 Ti SLI|user=pb7280|FPS=30|rating=Runs|notes=Softlocks upon using the Big Key in Death Mountain, workaround is to make warp point at the door, save, start game with mode set to "Single core interpreter", open the door and start boss fight, save, start again back in recompiler mode, get to boss door again which will now be unlocked. Map is laggy. }} | {{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i7-5820k|GPU=NVidia GTX 1080 Ti SLI|user=pb7280|FPS=30|rating=Runs|notes=Softlocks upon using the Big Key in Death Mountain, workaround is to make warp point at the door, save, start game with mode set to "Single core interpreter", open the door and start boss fight, save, start again back in recompiler mode, get to boss door again which will now be unlocked. Map is laggy. }} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.9 | {{testsection|1.9}} | ||
{{testline|version=1.9.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5-2500K|GPU=NVidia GeForce GTX 1070|user=DarkMarkZX|FPS=30|rating=Playable|notes=Completely playable. Wii U Pro Controller now works. When aiming, fast analog movement often causes Link to rotate 180 degrees unless Deadzone Range is set to 90% or lower. Full emulation speed with a 4K graphic pack in every part of the game except the map overview. Minor audio issues when too many sounds are played at the same time. The countdown timers are way too fast, but it's still possible to beat Ordon Ranch and STAR minigames. }} | {{testline|version=1.9.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5-2500K|GPU=NVidia GeForce GTX 1070|user=DarkMarkZX|FPS=30|rating=Playable|notes=Completely playable. Wii U Pro Controller now works. When aiming, fast analog movement often causes Link to rotate 180 degrees unless Deadzone Range is set to 90% or lower. Full emulation speed with a 4K graphic pack in every part of the game except the map overview. Minor audio issues when too many sounds are played at the same time. The countdown timers are way too fast, but it's still possible to beat Ordon Ranch and STAR minigames. }} | ||
{{testend}} | |||
{{testsection|1.11}} | |||
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=AMD R9 390|user=Zumbuh|FPS=30|rating=Playable|notes=Playable when gpu buffer is set to high. }} | |||
{{testend}} | {{testend}} |
Revision as of 10:12, 3 November 2017
'The Legend of Zelda: Twilight Princess HD' | |
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Developer(s) | Nintendo EPD, |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP March 10, 2016 NA March 4, 2016 EU March 4, 2016 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
The Legend of Zelda: Twilight Princess HD is a Wii U enhanced remaster of the Nintendo GameCube and Wii game, Twilight Princess. It was officially announced via a Nintendo Direct webcast on November 12, 2015 and was released on March 4, 2016. It is the second remaster of a Zelda title on the Wii U following The Wind Waker HD. A bundle set containing the Wolf Link amiibo was also be released. The game features graphical upgrades from the original version and runs at a higher resolution. It also features some gameplay changes.
Known Issues
Missing sound and music
This only occurs when the game is not maintaining it's 30 fps cap
Configuration
This game requires "GPU buffer cache accuracy" set to "High (Slow)" to run properly.
Game will only load if "CPU timer" is set to "Cycle based timer".
Gameplay Vidoes
Testing
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- Pages using DynamicPageList3 parser function
- Nintendo EPD (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2016 (Initial release year)
- Single-player only (Game mode)
- 1 (Players supported)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.0
- Tested on (Release): 1.5.1
- Tested on (Release): 1.5.2
- Tested on (Release): 1.5.3
- Tested on (Release): 1.5.4
- Tested on (Release): 1.5.5c
- Tested on (Release): 1.5.6
- Tested on (Release): 1.5.6b
- Tested on (Release): 1.6.0
- Tested on (Release): 1.6.1
- Tested on (Release): 1.6.4b
- Tested on (Release): 1.7.0c
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.4d
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.0
- Tested on (Release): 1.8.1b
- Tested on (Release): 1.9.0c
- Tested on (Release): 1.11.0c