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Splatoon: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|title = Splatoon | |title = Splatoon | ||
|image = [[File: | |image = [[File:Splatoon.png|295px]] | ||
|developer = Nintendo EAD | |developer = Nintendo EAD | ||
|publisher = Nintendo | |publisher = Nintendo | ||
|released = {{vgrelease|JP=May 28, 2015|NA=May 29, 2015|EU=May 29, 2015|AUS=May 30, 2015}} | |released = {{vgrelease|JP=May 28, 2015|NA=May 29, 2015|EU=May 29, 2015|AUS=May 30, 2015}} | ||
|genre = Third-person shooter, | |genre = Third-person shooter, Platform | ||
|modes = Single-player, Multiplayer (2), Online (8) | |modes = Single-player, Multiplayer (2), Online (8) | ||
|input = GamePad, Pro Controller, Wii Remote | |input = GamePad, Pro Controller, Wii Remote, Classic Controller Pro | ||
|wikipedia = Splatoon | |wikipedia = Splatoon | ||
|rating = Playable | |rating = Playable | ||
}} | }} | ||
'''Splatoon''' is a third-person shooter video game developed and published by Nintendo for the Wii U, and released worldwide in May 2015. The game centers around characters known as Inklings—beings that can transform between humanoid and squid forms, and hide or swim through colored ink sprayed on surfaces using gun or brush-based weaponry. Splatoon features several game modes, including 4-on-4 online multiplayer and a single player campaign. | '''Splatoon''' is a third-person shooter video game developed and published by Nintendo for the Wii U, and released worldwide in May 2015. The game centers around characters known as Inklings—beings that can transform between humanoid and squid forms, and hide or swim through colored ink sprayed on surfaces using gun or brush-based weaponry. Splatoon features several game modes, including 4-on-4 online multiplayer and a single player campaign. | ||
== Known Issues == | == Known Issues == | ||
=== | === Vendor-Specific Issues === | ||
* | *Inkopolis Plaza shader bug on NVIDIA GPUs | ||
[[File:AGME-0.png|400px|thumb|none|Happens when you have no shader cache and/or when starting up the game for the first time.]] | |||
* | *Improper/Missing lighting effects on NVIDIA GPUs | ||
=== | [[File:Splatnvlight.jpg|400px|thumb|none|Can be seen in the Splatfest-themed Inkopolis Plaza (available through Callie or Marie amiibo).]] | ||
*Arowana Mall has a black skybox | *Missing colors on certain objects on AMD GPUs. | ||
[[File:Skybox.png| | [[File:Splatoonamdorbs180.png|400px|thumb|none|As of Cemu 1.8.0, some colors look a bit weirder or sometimes go completely missing on AMD GPUs.]] | ||
=== Map Bugs === | |||
*Arowana Mall has a black skybox. Only way for normal color to appear is by looking up at the sky in a certain position in the map, which is near Player 1's spawn point. | |||
[[File:Skybox.png|400px|Arowana Mall black skybox]] [[File:Skybox_fix.png|400px|Skybox fix around this area]] | |||
== Configuration == | == Configuration == | ||
*Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]]. | *Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]]. | ||
*Slow CPUs might have a boost in FPS using '''Cycle based timer''' by selecting ''CPU'' > ''Timer'' > '''Cycle based timer''', but it will be unable to go online with this setting. | |||
*Selecting '''Dual-core/Triple-core recompiler''' in ''CPU'' > ''Mode'' > ''Dual-core/Triple-core recompiler'' can increase FPS but it might be very unstable. | |||
== Gameplay Videos == | == Gameplay Videos == | ||
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{{#ev:youtube|Ql7RgtCiQxk|300|inline|[https://youtu.be/Ql7RgtCiQxk Splatoon on Cemu 1.8.0b]|frame}} | {{#ev:youtube|Ql7RgtCiQxk|300|inline|[https://youtu.be/Ql7RgtCiQxk Splatoon on Cemu 1.8.0b]|frame}} | ||
{{#ev:youtube|rV77zXP8C8Y|300|inline|[https://youtu.be/rV77zXP8C8Y 1.11.0 Ranked Battle]|frame}} | {{#ev:youtube|rV77zXP8C8Y|300|inline|[https://youtu.be/rV77zXP8C8Y 1.11.0 Ranked Battle]|frame}} | ||
{{#ev:youtube|MQIowtkuBCU|300|inline|[https://youtu.be/MQIowtkuBCU Cemu Emulator 1.12: Splatoon]|frame}} | |||
== Testing == | == Testing == | ||
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{{testline|version=1.9.1|OS=Windows 8.1 (64 bit)|region=USA|CPU=Intel Core i5-4210U @ 2.5GHz|GPU=NVIDIA GeForce GT 840M|user=DarknesS|FPS=50-60|rating=Playable|notes=Uninkable walls in different levels and in certain parts of Octo Valley. Cycle based timer makes the game run faster on slow CPUs.}} | {{testline|version=1.9.1|OS=Windows 8.1 (64 bit)|region=USA|CPU=Intel Core i5-4210U @ 2.5GHz|GPU=NVIDIA GeForce GT 840M|user=DarknesS|FPS=50-60|rating=Playable|notes=Uninkable walls in different levels and in certain parts of Octo Valley. Cycle based timer makes the game run faster on slow CPUs.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.11}} | {{testsection|1.11|collapsed}} | ||
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 4.4GHz|GPU=NVIDIA GTX 1050ti|user=4545df|FPS=60|rating=Playable|notes=Works well, Have to use XInput for controller, or you can't get past Main Menu}} | {{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 4.4GHz|GPU=NVIDIA GTX 1050ti|user=4545df|FPS=60|rating=Playable|notes=Works well, Have to use XInput for controller, or you can't get past Main Menu}} | ||
{{testline|version=1.11.6b|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-7300HQ @ 3.3GHz|GPU=Nvidia GTX 1050ti|user=Mr. Toast|FPS=30-60|rating=Playable|notes=8GB 2400MHz RAM + 8GB pagefile. Graphics packs: 1920x1080, Higher quality shadows. Full speed in both Inkopolis and Octo Valley.(30/60) Cycle based timer does not seem to be needed for better performance now. Online is playable, but for some reason seems to be locked at 48 fps. Neither Host-based nor cycle-based timer resolves this. What is even weirder is that the music plays full speed while the video is locked. More testing required.}} | |||
{{testend}} | |||
{{testsection|1.12|collapsed}} | |||
{{testline|version=1.12.0|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-8400 @ 2.8GHz|GPU=Nvidia GTX 1070|user=CemunatorTestee|FPS=60|rating=Unplayable|notes=16GB 2400MHz RAM. Current version won't continue past first loading screen. Tried playing on 1.11.6b and worked as it should, apparently only a common problem for 1.12.0. Hopefully gets fixed in 1.12.1.}} | |||
{{testline|version=1.12.0d|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-8400 @ 2.8GHz|GPU=Nvidia GTX 1060|user=Popboy11|FPS=60|rating=Unplayable|notes=16GB 3200MHz RAM. It doesn't load after the first loading screen, still get 60 fps.}} | |||
{{testend}} | |||
{{testsection|1.15|collapsed}} | |||
{{testline|version=1.15.1e|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1050 Ti|user=XTindy|FPS=30/60|rating=Playable|notes=16GB 1600MHz RAM. Graphics pack: 1920x1080, High Shadow Resolution, Quarter Amount Bloom. Everything seems to work properly. Completed the single player campaign with no crashes. Most of the time the games runs at full speed even with manually enabled FXAA and MFAA. Hardly see any micro-stuttering after importing the shader cache. All the video in Splatfest are playing normally. Haven't tested online mode so don't know if there are glitches inside. So far only encountered 4 issues. '''1.'''Just like the glitch in Map Bugs, in Arowana Mall the player on TV still gets black sky box. The player on Gamepad works properly. '''2.'''If using Graphics pack to set a 16:10 resolution and play local multiplayer, both screens will constantly shrink and enlarge after entering the match, makes it hard to play. '''3.'''In Octo Valley, sometimes some weird shadow will appear on the fog. '''4.'''In the mini game Splat Beatz, when playing, the line and the symbol at the bottom will blink from time to time.}} | |||
{{testline|version=1.15.4b|OS=Windows 10 x64|region=EUR|CPU=AMD Ryzen 5 2600 @ 3.9GHz(OC)|GPU=AMD Radeon RX 570|user=capitalists|FPS=60|rating=Playable|notes=8GB 2400MHz RAM OC @ 2667MHz. 1080p Graphics Pack. Easily playable from beginning of campaign, start to finish. Online is easily playable but with occasional dips to 56fps}} | |||
{{testend}} | |||
{{testsection|1.21|collapsed}} | |||
{{testline|version=1.21.2|OS=Windows 10 x64|region=USA|CPU=AMD Ryzen 7 3700X|GPU=AMD Radeon RX 5700XT|user=OxQ4|FPS=60|rating=Runs|notes=16GB 3200MHz RAM. Graphics pack: 1920x1080, 60FPS Plaza. Runs at 60 on Vulkan but some walls can't be painted (end of the tutorial, start of level 2, etc.) halting progress. This can be fixed by switching to OpenGL but the slowdowns are too severe making it unplayable.}} | |||
{{testline|version=1.21.4|OS=Windows 10 pro 64|region=USA|CPU=AMD Ryzen 5 3600|GPU=AMD RX 5700-XT|user=Zyga21|FPS=stuttering|rating=Runs|notes=Tutorial requires the use of motion controls, but you can wait long enough to get around that, with a little effort you can get through the tutorial without being able to look up or down after that you can turn off motion controls by using the gamepad view's options menu. The same issues listed above exist, all that effort to still have it be unplayable.}} | |||
{{testend}} | |||
{{testsection|1.22|collapsed}} | |||
{{testline|version=1.22.8|OS=Windows 10 x64|region=EUR|CPU=Intel Core i7-7700HQ @2.8GHz|GPU=Nvidia GTX 1060 (Laptop)|user=Shadow Doggo|FPS=60|rating=Playable|notes=16GB 2400MHz RAM. Graphics pack: 1920x1080, High Shadow Resolution, 16x Anisotropic Filtering, 60FPS Plaza. Runs great on Vulkan. OpenGL has screen tearing issues even with Vsync enabled. Hero Mode can be completed from start to finish without any issues. Online mode can be a bit laggy sometimes but other than that it runs perfectly fine. The game has a few minor visual glitches that don’t interrupt gameplay.}} | |||
{{testend}} | |||
{{testsection|1.25|collapsed}} | |||
{{testline|version=1.25.6|OS=Windows 11|region=EUR|CPU=AMD Ryzen 3200g @ 3.5GHz|GPU=NVIDIA GeForce GTX 1650 Super|user=carinavljko|FPS=45-60|rating=Runs|notes=Sometimes it crashes when loading in Story Mode, otherwise perfect.}} | |||
{{testend}} | |||
{{testsection|1.26|collapsed}} | |||
{{testline|version=1.26.2f|OS=Windows 11 x64|region=EUR|CPU=Intel Core i5 6600 3.30Ghz|GPU=AMD Radeon RX580 OC|user=MrTrapo |FPS=60|rating=Perfect|notes=There are only a few graphical errors in the interface when you go to the settings but only there, everything else works perfectly.}} | |||
{{testline|version=1.26.2f|OS=Windows 10 x64|region=USA|CPU=Intel Core i3 7100-U 2.40Ghz|GPU=Intel(R) HD Graphics 620|user=GabTheBest |FPS=60|rating=Playable|notes=The game is playable, but, while using OpenGL, you can't paint walls in most maps and that interfers with the gameplay in general, including playing online and with the story mode. Due to the Intel GPU limited compatibility, using Vulkan causes the game to crash every time you go into a map, sometimes it loads the map and sometimes it crashes.}} | |||
{{testline|version=1.26.2f|OS=Windows 10 x64|region=USA|CPU=Intel Core i3 7020u @2,29 GHZ|GPU=intel HD Graphics 620|user= Toadzin|FPS= 30|rating=Playable|notes= Pretty Good, but have problem with the octoballs (crash all when you reach them, but still playable and have to pass without problems)}} | |||
{{testend}} | |||
{{testsection|2.0}} | |||
{{testline|version=2.0-28|OS=Windows 10 |region=EUR|CPU=Intel(R) Core(TM) i7-8700k @ 3.70Ghz|GPU=GeForce RTX 3060 Ti|user=ambarasodor |FPS=60|rating=Playable|notes=I have encountered a problem where bombs paint wall in a perfect rectangular shape, the hud in 21:9 still has the ratio of a 16:9 monitor. Buttons still have that glitchy aspect. Online works as it should.}} | |||
{{testend}} | {{testend}} |
Latest revision as of 17:02, 26 September 2023
Splatoon | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Release date(s) | JP May 28, 2015 NA May 29, 2015 EU May 29, 2015 AUS May 30, 2015 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Splatoon is a third-person shooter video game developed and published by Nintendo for the Wii U, and released worldwide in May 2015. The game centers around characters known as Inklings—beings that can transform between humanoid and squid forms, and hide or swim through colored ink sprayed on surfaces using gun or brush-based weaponry. Splatoon features several game modes, including 4-on-4 online multiplayer and a single player campaign.
Known Issues
Vendor-Specific Issues
- Inkopolis Plaza shader bug on NVIDIA GPUs
- Improper/Missing lighting effects on NVIDIA GPUs
- Missing colors on certain objects on AMD GPUs.
Map Bugs
- Arowana Mall has a black skybox. Only way for normal color to appear is by looking up at the sky in a certain position in the map, which is near Player 1's spawn point.
Configuration
- Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also graphic packs available.
- Slow CPUs might have a boost in FPS using Cycle based timer by selecting CPU > Timer > Cycle based timer, but it will be unable to go online with this setting.
- Selecting Dual-core/Triple-core recompiler in CPU > Mode > Dual-core/Triple-core recompiler can increase FPS but it might be very unstable.
Gameplay Videos
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- Nintendo EAD (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2015 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.0
- Tested on (Release): 1.5.1
- Tested on (Release): 1.5.3
- Tested on (Release): 1.5.4
- Tested on (Release): 1.5.5
- Tested on (Release): 1.5.5c
- Tested on (Release): 1.5.6
- Tested on (Release): 1.6.0
- Tested on (Release): 1.6.1
- Tested on (Release): 1.6.2
- Tested on (Release): 1.7.2
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.0
- Tested on (Release): 1.8.1b
- Tested on (Release): 1.8.2b
- Tested on (Release): 1.9.0
- Tested on (Release): 1.9.1
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.6b
- Tested on (Release): 1.12.0
- Tested on (Release): 1.12.0d
- Tested on (Release): 1.15.1e
- Tested on (Release): 1.15.4b
- Tested on (Release): 1.21.2
- Tested on (Release): 1.21.4
- Tested on (Release): 1.22.8
- Tested on (Release): 1.25.6
- Tested on (Release): 1.26.2f
- Tested on (Release): 2.0-28