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Monster Hunter 3 Ultimate: Difference between revisions
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|input = GamePad, Pro Controller, Wii Remote, Classic Controller | |input = GamePad, Pro Controller, Wii Remote, Classic Controller | ||
|wikipedia = Monster_Hunter_3_Ultimate | |wikipedia = Monster_Hunter_3_Ultimate | ||
|rating = | |rating = Perfect | ||
}} | }} | ||
'''Monster Hunter 3 Ultimate''' is an expansion of the Wii title Monster Hunter 3 (Tri), released on the Nintendo 3DS alongside a Wii U version. Take on the role of a hunter sent to explore a hunter's paradise in Monster Hunter 3 Ultimate, completing quests on the journey to seek and slay monsters whilst improving skills and earning equipment upgrades. Offering touchscreen functionality for the first time in the series, Monster Hunter 3 Ultimate allows players to quickly access in-game books, weapons, field maps and mini games. | '''Monster Hunter 3 Ultimate''' is an expansion of the Wii title Monster Hunter 3 (Tri), released on the Nintendo 3DS alongside a Wii U version. Take on the role of a hunter sent to explore a hunter's paradise in Monster Hunter 3 Ultimate, completing quests on the journey to seek and slay monsters whilst improving skills and earning equipment upgrades. Offering touchscreen functionality for the first time in the series, Monster Hunter 3 Ultimate allows players to quickly access in-game books, weapons, field maps and mini games. | ||
== Known Issues == | == Known Issues == | ||
=== Game boots to a black screen=== | === Game boots to a black screen=== | ||
* | *You need to install the patch (title id 0005000E10117200) to go past the splash screen. | ||
*JPN and V0 localised versions requires the [[System RPL Files]] + Software Keyboard Title Files to get to the main menu. | |||
===Software Keyboard does not appear when entering name=== | |||
*This is caused by old versions of the Resolution graphics patch , update to the latest on the Graphics Pack management screen. | |||
=== Occasional screen flickering/flashing === | === Occasional screen flickering/flashing === | ||
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=== Emulator crash before completing the game === | === Emulator crash before completing the game === | ||
* | *Setting the game profile to use Dualcore Recompiler let the game advance past the ending cutscene to the credits and resume play. See the second entry for CEMU 1.19 [https://youtu.be/shma7Otkvas Video] showing the issue. | ||
=== Vendor-Specific Issues === | === Vendor-Specific Issues === | ||
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== Testing == | == Testing == | ||
{{ | {{cot|Older Testing (1.7~1.26)}} | ||
{{testsection|1.7|collapse}} | {{testsection|1.7|collapse}} | ||
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=i5 4690k|GPU=GTX 1060|user=ToppestOfDogs|FPS=N/A|rating=Unplayable|notes=Boots to black screen}} | {{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=i5 4690k|GPU=GTX 1060|user=ToppestOfDogs|FPS=N/A|rating=Unplayable|notes=Boots to black screen}} | ||
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{{testend}} | {{testend}} | ||
{{testsection|1.13}} | {{testsection|1.13}} | ||
{{testline|version=1.13.1d|OS=Windows 10|region=EUR|CPU=Intel Core i5-8300H|GPU=Nvidia GTX 1050|user=Kuuro|FPS=60|rating=Playable|notes=I had to put the v32 of the game to pass a black screen at the launching of the game. After that, the game crashed once on the intro cutscene and never crashed again. There are some gray squared artifact on the bottom and right sides of the screen, but the is still very playable. }} | {{testline|version=1.13.1d|OS=Windows 10|region=EUR|CPU=Intel Core i5-8300H|GPU=Nvidia GTX 1050|user=Kuuro|FPS=60|rating=Playable|notes=I had to put the v32 of the game to pass a black screen at the launching of the game. After that, the game crashed once on the intro cutscene and never crashed again. There are some gray squared artifact on the bottom and right sides of the screen, but the game is still very playable. }} | ||
{{testend}} | |||
{{testsection|1.17}} | |||
{{testline|version=1.17.3|OS=Windows 10|region=EUR|CPU=Intel Xeon X5460|GPU=Amd RX570|user=Cemmer|FPS=60|rating=Perfect|notes=to fix the crash at the end of the intro, '''don't use Singlecore-Recompiler''', instead set in the game profile Dualcore-Recompiler or Triplecore-Recompiler mode}} | |||
{{testend}} | |||
{{testsection|1.18}} | |||
{{testline|version=1.18.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4770K|GPU=NVidia 1060 6Go|user=ThePouil|FPS=60|rating=Perfect|notes=to fix the crash at the end of the intro, '''don't use Singlecore-Recompiler''', instead set in the game profile Dualcore-Recompiler or Triplecore-Recompiler mode}} | |||
{{testend}} | |||
{{testsection|1.19}} | |||
{{testline|version=1.19.1b|OS=Windows 10|region=USA|CPU=Ryzen 5 3600|GPU=AMD Radeon RX 5700 XT|user=Ophion|FPS=60|rating=Perfect|notes=Game will crash upon returning to the village from the farm, or entering Deserted Island Area 10. Fixed both of these issues by switching to OpenGl. No issues since!}} | |||
{{testline|version=1.19.1b|OS=Windows 10|region=EUR|CPU=Intel Core i7 4770K|GPU=NVIDIA GeForce GTX 960|user=Angani|FPS=60|rating=Perfect|notes=Use OpenGL. Emulator crash on completing game was fixed by setting game profile to use Dualcore Recompiler.}} | |||
{{testend}} | |||
{{testsection|1.21}} | |||
{{testline|version=1.21.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K|GPU=AMD Radeon RX480|user=Entiss|FPS=60|rating=Perfect|notes=Played on Vulkan and auto CPU mode, and no problems were noticed in doing all quests up to rank 4 village. Vulkan related problems mentioned before seem to have been fixed.}} | |||
{{testend}} | |||
{{testsection|1.26}} | |||
{{testline|version=1.26.2f|OS=Windows 10|region=EUR|CPU=AMD A9-9420|GPU=AMD R5 APU|user=N A H O|FPS=60|rating=Perfect|notes=Run well on both (Vulkan and OpenGL) setting, but for better performance, use Vulkan. I can get 60FPS when playing it using 540p. But, if i set the graphic at 720p, the game run at 34-37fps. Minimum RAM 4GB. And yeah, i'm livestreaming too, subscribe my channel N A H O on youtube. I got 27-32FPS when streaming this game}} | |||
{{testend}} | |||
{{cob}} | |||
{{cot|Newer Testing (2.0+)|expand=yes}} | |||
{{testsection|2.0}} | |||
{{testline|version=2.0-1|OS=Windows 11|region=EUR|CPU=Intel I5-11400H|GPU=Nvidia RTX 3060 Laptop|user=Naga|FPS=60|rating=Playable|notes=Boots to a black screen on Vulkan. OpenGL runs at 60FPS without issues even if some light flicker is seen every so often, graphic issues seem to be extremely minute from my experience, besides the game not booting in Vulkan mode of course. Small note is that the game has physics tied to framerate, it's worth checking if 60 is the dev intended framerate because it's not for the 3DS version.}} | |||
{{testline|version=2.0-1 and 2.0-26|OS=Windows 10|region=EUR|CPU=Intel E5-1680 V2|GPU=Nvidia GTX 1060|user=Astyanax|FPS=60|rating=Playable|notes=Game boots fine on Vulkan, previous reporter should check their Intel IGP driver is not outdated.}} | |||
{{testend}} | {{testend}} |
Latest revision as of 16:08, 18 December 2023
Monster Hunter 3 Ultimate | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom |
Series | |
Release date(s) | JP December 8, 2012 NA March 19, 2013 EU March 22, 2013 AUS March 23, 2013 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Perfect |
GameIDs | Missing IDs |
See also... |
Monster Hunter 3 Ultimate is an expansion of the Wii title Monster Hunter 3 (Tri), released on the Nintendo 3DS alongside a Wii U version. Take on the role of a hunter sent to explore a hunter's paradise in Monster Hunter 3 Ultimate, completing quests on the journey to seek and slay monsters whilst improving skills and earning equipment upgrades. Offering touchscreen functionality for the first time in the series, Monster Hunter 3 Ultimate allows players to quickly access in-game books, weapons, field maps and mini games.
Known Issues
Game boots to a black screen
- You need to install the patch (title id 0005000E10117200) to go past the splash screen.
- JPN and V0 localised versions requires the System RPL Files + Software Keyboard Title Files to get to the main menu.
Software Keyboard does not appear when entering name
- This is caused by old versions of the Resolution graphics patch , update to the latest on the Graphics Pack management screen.
Occasional screen flickering/flashing
- There's currently no fix for it.
Emulator crash before completing the game
- Setting the game profile to use Dualcore Recompiler let the game advance past the ending cutscene to the credits and resume play. See the second entry for CEMU 1.19 Video showing the issue.
Vendor-Specific Issues
- Blocky artifacts throughout the entire screen on NVIDIA GPUs. This can be fixed by following this guide.
- Missing text and UI elements on AMD GPUs and Intel GPUs. Fixed with version 1.11.6 for AMD.
Gameplay Videos
Testing
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- Pages using DynamicPageList3 parser function
- Capcom (Developer)
- Capcom (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2012 (Initial release year)
- GamePad (Input supported)
- Perfect (Rating)
- List of games
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.4d
- Tested on (Release): 1.8.0
- Tested on (Release): 1.8.1b
- Tested on (Release): 1.9.0c
- Tested on (Release): 1.11.0b
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.1
- Tested on (Release): 1.11.2
- Tested on (Release): 1.11.3
- Tested on (Release): 1.11.6
- Tested on (Release): 1.11.6b
- Tested on (Release): 1.12.0d
- Tested on (Release): 1.12.2d
- Tested on (Release): 1.13.1d
- Tested on (Release): 1.17.3
- Tested on (Release): 1.18.1
- Tested on (Release): 1.19.1b
- Tested on (Release): 1.21.5
- Tested on (Release): 1.26.2f
- Tested on (Release): 2.0-1
- Tested on (Release): 2.0-1 and 2.0-26