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Splatoon: Difference between revisions
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{{teststart}} | {{teststart}} | ||
{{testsection|1.4|collapsed}} | {{testsection|1.4|collapsed}} | ||
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Runs|notes=Can't advance tutorial because swimming up walls doesn't work. Squid form doesn't submerge in ink properly. Bullet projectiles don't render but stains do. Camera glitches out under map sometimes.}} | {{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Runs|notes=Can't advance tutorial because swimming up walls doesn't work. Squid form doesn't submerge in ink properly. Bullet projectiles don't render but stains do. Camera glitches out under map sometimes.}} | ||
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=10-60|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 10-12 fps when looking forward or when sky is in the background, 40-60 fps when sky is not visible and/or few objects visible. (such as looking at nearby wall or downward.)}} | {{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=10-60|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 10-12 fps when looking forward or when sky is in the background, 40-60 fps when sky is not visible and/or few objects visible. (such as looking at nearby wall or downward.)}} | ||
Line 117: | Line 116: | ||
{{testline|version=1.21.4|OS=Windows 10 pro 64|region=USA|CPU=AMD Ryzen 5 3600|GPU=AMD RX 5700-XT|user=Zyga21|FPS=stuttering|rating=Runs|notes=Tutorial requires the use of motion controls, but you can wait long enough to get around that, with a little effort you can get through the tutorial without being able to look up or down after that you can turn off motion controls by using the gamepad view's options menu. The same issues listed above exist, all that effort to still have it be unplayable.}} | {{testline|version=1.21.4|OS=Windows 10 pro 64|region=USA|CPU=AMD Ryzen 5 3600|GPU=AMD RX 5700-XT|user=Zyga21|FPS=stuttering|rating=Runs|notes=Tutorial requires the use of motion controls, but you can wait long enough to get around that, with a little effort you can get through the tutorial without being able to look up or down after that you can turn off motion controls by using the gamepad view's options menu. The same issues listed above exist, all that effort to still have it be unplayable.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.22}} | {{testsection|1.22|collapsed}} | ||
{{testline|version=1.22.8|OS=Windows 10 x64|region=EUR|CPU=Intel Core i7-7700HQ @2.8GHz|GPU=Nvidia GTX 1060 (Laptop)|user=Shadow Doggo|FPS=60|rating=Playable|notes=16GB 2400MHz RAM. Graphics pack: 1920x1080, High Shadow Resolution, 16x Anisotropic Filtering, 60FPS Plaza. Runs great on Vulkan. OpenGL has screen tearing issues even with Vsync enabled. Hero Mode can be completed from start to finish without any issues. Online mode can be a bit laggy sometimes but other than that it runs perfectly fine. The game has a few minor visual glitches that don’t interrupt gameplay.}} | {{testline|version=1.22.8|OS=Windows 10 x64|region=EUR|CPU=Intel Core i7-7700HQ @2.8GHz|GPU=Nvidia GTX 1060 (Laptop)|user=Shadow Doggo|FPS=60|rating=Playable|notes=16GB 2400MHz RAM. Graphics pack: 1920x1080, High Shadow Resolution, 16x Anisotropic Filtering, 60FPS Plaza. Runs great on Vulkan. OpenGL has screen tearing issues even with Vsync enabled. Hero Mode can be completed from start to finish without any issues. Online mode can be a bit laggy sometimes but other than that it runs perfectly fine. The game has a few minor visual glitches that don’t interrupt gameplay.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.26}} | {{testsection|1.25|collapsed}} | ||
{{testline|version=1.26.2f|OS=Windows 11 x64|region=EUR|CPU=Intel Core i5 6600 3.30Ghz|GPU=AMD Radeon RX580 OC|user=MrTrapo |FPS=60|rating=Perfect|notes= | {{testline|version=1.25.6|OS=Windows 11|region=EUR|CPU=AMD Ryzen 3200g @ 3.5GHz|GPU=NVIDIA GeForce GTX 1650 Super|user=carinavljko|FPS=45-60|rating=Runs|notes=Sometimes it crashes when loading in Story Mode, otherwise perfect.}} | ||
{{testend}} | |||
{{testsection|1.26|collapsed}} | |||
{{testline|version=1.26.2f|OS=Windows 11 x64|region=EUR|CPU=Intel Core i5 6600 3.30Ghz|GPU=AMD Radeon RX580 OC|user=MrTrapo |FPS=60|rating=Perfect|notes=There are only a few graphical errors in the interface when you go to the settings but only there, everything else works perfectly.}} | |||
{{testline|version=1.26.2f|OS=Windows 10 x64|region=USA|CPU=Intel Core i3 7100-U 2.40Ghz|GPU=Intel(R) HD Graphics 620|user=GabTheBest |FPS=60|rating=Playable|notes=The game is playable, but, while using OpenGL, you can't paint walls in most maps and that interfers with the gameplay in general, including playing online and with the story mode. Due to the Intel GPU limited compatibility, using Vulkan causes the game to crash every time you go into a map, sometimes it loads the map and sometimes it crashes.}} | {{testline|version=1.26.2f|OS=Windows 10 x64|region=USA|CPU=Intel Core i3 7100-U 2.40Ghz|GPU=Intel(R) HD Graphics 620|user=GabTheBest |FPS=60|rating=Playable|notes=The game is playable, but, while using OpenGL, you can't paint walls in most maps and that interfers with the gameplay in general, including playing online and with the story mode. Due to the Intel GPU limited compatibility, using Vulkan causes the game to crash every time you go into a map, sometimes it loads the map and sometimes it crashes.}} | ||
{{testend}} | |||
{{testsection|2.0}} | {{testsection|2.0}} | ||
{{testline|version=2.0-28|OS=Windows 10 |region=EUR|CPU=Intel(R) Core(TM) i7-8700k @ 3.70Ghz|GPU=GeForce RTX 3060 Ti|user=ambarasodor |FPS=60|rating=Playable|notes=I have encountered a problem where bombs paint wall in a perfect rectangular shape, the hud in 21:9 still has the ratio of a 16:9 monitor but I think changing it would break everything. Online works as it should.}} | {{testline|version=2.0-28|OS=Windows 10 |region=EUR|CPU=Intel(R) Core(TM) i7-8700k @ 3.70Ghz|GPU=GeForce RTX 3060 Ti|user=ambarasodor |FPS=60|rating=Playable|notes=I have encountered a problem where bombs paint wall in a perfect rectangular shape, the hud in 21:9 still has the ratio of a 16:9 monitor but I think changing it would break everything. Online works as it should.}} | ||
{{testend}} | {{testend}} |
Revision as of 16:35, 27 February 2023
Splatoon | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Release date(s) | JP May 28, 2015 NA May 29, 2015 EU May 29, 2015 AUS May 30, 2015 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Splatoon is a third-person shooter video game developed and published by Nintendo for the Wii U, and released worldwide in May 2015. The game centers around characters known as Inklings—beings that can transform between humanoid and squid forms, and hide or swim through colored ink sprayed on surfaces using gun or brush-based weaponry. Splatoon features several game modes, including 4-on-4 online multiplayer and a single player campaign.
Known Issues
Vendor-Specific Issues
- Inkopolis Plaza shader bug on NVIDIA GPUs
- Improper/Missing lighting effects on NVIDIA GPUs
- Missing colors on certain objects on AMD GPUs.
Map Bugs
- Arowana Mall has a black skybox. Only way for normal color to appear is by looking up at the sky in a certain position in the map, which is near Player 1's spawn point.
Configuration
- Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also graphic packs available.
- Slow CPUs might have a boost in FPS using Cycle based timer by selecting CPU > Timer > Cycle based timer, but it will be unable to go online with this setting.
- Selecting Dual-core/Triple-core recompiler in CPU > Mode > Dual-core/Triple-core recompiler can increase FPS but it might be very unstable.
Gameplay Videos
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- Nintendo EAD (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2015 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.0
- Tested on (Release): 1.5.1
- Tested on (Release): 1.5.3
- Tested on (Release): 1.5.4
- Tested on (Release): 1.5.5
- Tested on (Release): 1.5.5c
- Tested on (Release): 1.5.6
- Tested on (Release): 1.6.0
- Tested on (Release): 1.6.1
- Tested on (Release): 1.6.2
- Tested on (Release): 1.7.2
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.0
- Tested on (Release): 1.8.1b
- Tested on (Release): 1.8.2b
- Tested on (Release): 1.9.0
- Tested on (Release): 1.9.1
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.6b
- Tested on (Release): 1.12.0
- Tested on (Release): 1.12.0d
- Tested on (Release): 1.15.1e
- Tested on (Release): 1.15.4b
- Tested on (Release): 1.21.2
- Tested on (Release): 1.21.4
- Tested on (Release): 1.22.8
- Tested on (Release): 1.25.6
- Tested on (Release): 1.26.2f
- Tested on (Release): 2.0-28