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Donkey Kong Country: Tropical Freeze: Difference between revisions
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|series = Donkey Kong Country | |series = Donkey Kong Country | ||
|released = {{vgrelease|JP=February 14, 2014|NA=February 21, 2014|EU=February 21, 2014|AUS=February 22, 2014}} | |released = {{vgrelease|JP=February 14, 2014|NA=February 21, 2014|EU=February 21, 2014|AUS=February 22, 2014}} | ||
|genre = | |genre = Platform | ||
|modes = Single-player, multiplayer (2) | |modes = Single-player, multiplayer (2) | ||
|input = GamePad, Pro Controller, Wii Remote, Nunchuk | |input = GamePad, Pro Controller, Wii Remote, Nunchuk | ||
|wikipedia = Donkey_Kong_Country:_Tropical_Freeze | |wikipedia = Donkey_Kong_Country:_Tropical_Freeze | ||
|rating = | |rating = Perfect | ||
}} | }} | ||
'''Donkey Kong Country: Tropical Freeze''' is a 2014 side-scrolling platformer video game developed by Retro Studios, with assistance from Monster Games, and published by Nintendo. The fifth installment in the main Donkey Kong Country series, and the first in high-definition, Donkey Kong Country: Tropical Freeze is the direct sequel to the 2010 Wii game, Donkey Kong Country Returns. It was released in Japan under the alternative title '''Donkey Kong: Tropical Freeze'''. | '''Donkey Kong Country: Tropical Freeze''' is a 2014 side-scrolling platformer video game developed by Retro Studios, with assistance from Monster Games, and published by Nintendo. The fifth installment in the main Donkey Kong Country series, and the first in high-definition, Donkey Kong Country: Tropical Freeze is the direct sequel to the 2010 Wii game, Donkey Kong Country Returns. It was released in Japan under the alternative title '''Donkey Kong: Tropical Freeze'''. | ||
== Known Issues == | == Known Issues == | ||
=== I̶n̶t̶r̶o̶/̶O̶p̶e̶n̶i̶n̶g̶ ̶C̶u̶t̶s̶c̶e̶n̶e̶ | === Broken Characters and banana's === | ||
An issue that presented it self with 1.21.0, which was solved in 1.21.1 and also seemingly solved the vertex exploding banana's you would collect in caves.<br /> | |||
[[File:Dktp cemu 1211 vulkan 4.gif|frame|none|Showing the banana effect fixed with AMD Vulkan]] | |||
=== Funky's Fly 'n' Buy === | |||
If you are stuck in the loading screen when trying to enter Funky's Fly 'n' Buy, a workaround is using the CPU mode "'''single-core interpreter'''".<br /> | |||
It is not recommend using this CPU mode to play the whole game because of much worse performance. | |||
[[File:Cemu1211 dktp stuck.png|500px|thumb|none|You'll get stuck on this screen if you try to enter]] | |||
{{cot|1=Previously known issues for older cemu builds|left=yes}} | |||
=== I̶n̶t̶r̶o̶/̶O̶p̶e̶n̶i̶n̶g̶ ̶C̶u̶t̶s̶c̶e̶n̶e̶ === | |||
The intro/opening video when starting a new save does not play properly (video playback is not supported in Cemu). Can be bypassed by using a save file or simply waiting until the video is over (you can also replace the intro.mp4 video with a short one). | The intro/opening video when starting a new save does not play properly (video playback is not supported in Cemu). Can be bypassed by using a save file or simply waiting until the video is over (you can also replace the intro.mp4 video with a short one). | ||
=== Wii U Pro Controller Input/Multiplayer === | === Wii U Pro Controller Input/Multiplayer === | ||
Line 26: | Line 36: | ||
=== Vendor-Specific Issues === | === Vendor-Specific Issues === | ||
Various bugs specific to NVIDIA GPUs, including glitched pick-ups (ie. bananas/coins) and improperly rendered textures with specific characters/objects. | Various bugs specific to NVIDIA GPUs, including glitched pick-ups (ie. bananas/coins) and improperly rendered textures with specific characters/objects. | ||
{{cob}} | |||
{{cot|1=Previously known issues for older cemu builds but unchecked with most recent|left=yes}} | |||
=== 2-BOSS Auditory Echo === | |||
The auditory echo effect that is supposed to play at the intro to 2-BOSS: Mountaintop Tussle does not work, so sound effects do not have any echo in this location. | |||
=== 6-4 Big Squeekly Laugh === | |||
When you pass the Big Squeekly encased in ice in the level 6-4: Blurry Flurry, its laughter is not audible. | |||
=== 6-A First Checkpoint Background Lighting === | |||
Near the first checkpoint of level 6-A: Dynamite Dash, the lighting on the massive ice pillar in the close background will occasionally glitch out, turning deep blue. The glitching seems to be dependent on Donkey Kong's positioning, as as soon as you start moving it is likely to revert to a normal appearance. | |||
=== | === Harvest Hazards Background Fog === | ||
The fog in the far background of 5-1: Harvest Hazards appears to be somewhat visually corrupted, rendering as unusual translucent textures rather than fog. Certain levels in World 6 experience a similar issue where the distant fog has large striped squares in it. The glitch is fairly subtle and not particularly distracting, but noticeable if you're keeping a close eye on the distant background. | |||
{{cob}} | |||
== Configuration == | == Configuration == | ||
When the game asks whether you want to play on the Television or the Gamepad, choose Television or you will have a black screen. | |||
When the game asks | |||
== Gameplay Videos == | == Gameplay Videos == | ||
{{#ev:youtube| | {{#ev:youtube|HR9iXi-kLV0|400|inline|[https://youtu.be/HR9iXi-kLV0 Cemu 1.21.1 - AMD RX580 - Vulkan]|frame}} | ||
{{#ev:youtube|_j-awpKNraA|400|inline|[https://youtu.be/_j-awpKNraA Donkey Kong Country: Tropical Freeze on 1.7.4 AMD GPU]|frame}} | {{#ev:youtube|_j-awpKNraA|400|inline|[https://youtu.be/_j-awpKNraA Donkey Kong Country: Tropical Freeze on 1.7.4 AMD GPU]|frame}} | ||
{{#ev:youtube|MTs1Q8Fj9lA|400|inline|[https://youtu.be/MTs1Q8Fj9lA Cemu Emulator 1.12: Donkey Kong Country: Tropical Freeze]|frame}} | {{#ev:youtube|MTs1Q8Fj9lA|400|inline|[https://youtu.be/MTs1Q8Fj9lA Cemu Emulator 1.12: Donkey Kong Country: Tropical Freeze]|frame}} | ||
{{#ev:youtube|_jMQUj3U5lE|400|inline|[https://youtu.be/_jMQUj3U5lE Cemu Emulator 1.12 - 980ti - 1440p]|frame}} | {{#ev:youtube|_jMQUj3U5lE|400|inline|[https://youtu.be/_jMQUj3U5lE Cemu Emulator 1.12 - 980ti - 1440p]|frame}} | ||
{{#ev:youtube|6IVSBHf4jJI|400|inline|[https://youtu.be/_jMQUj3U5lE Cemu Emulator 1.17.1 Vulkan - Vega64+R5 3600+16 ram]|frame}} | |||
{{#ev:youtube|EbcHAfsrZHY|400|inline|[https://www.youtube.com/watch?v=EbcHAfsrZHY&t=3s Cemu Emulator 1.16.1 Vulkan 4K - RX 580 - i7-4790]|frame}} | |||
{{#ev:youtube|cyouc1xotWk|400|inline|[https://youtu.be/cyouc1xotWk Donkey Kong Country: Tropical Freeze on Cemu 1.26.2]|frame}} | |||
== Testing == | == Testing == | ||
Line 102: | Line 125: | ||
{{testline|version=1.12.0d|OS=Windows 10 x64 (Spring Update)|region=EUR|CPU=AMD FX-8320E @3.6Ghz|GPU=NVidia GTX 1060 6GB SC|user=Neimex23|FPS= 25-30 (45-60)|rating=Playable|notes= Cut scene at beginning have corrupt sound, In the game its present a slow motion that happen because the fps drop to 30fps or less, but in my couse is present in 30-40fps, this if the option: GPUBufferCacheAccuracy = 0, if change this value to 1, the fps rate is 45-60fps, but have visual gliches. Amd cpu always...}} | {{testline|version=1.12.0d|OS=Windows 10 x64 (Spring Update)|region=EUR|CPU=AMD FX-8320E @3.6Ghz|GPU=NVidia GTX 1060 6GB SC|user=Neimex23|FPS= 25-30 (45-60)|rating=Playable|notes= Cut scene at beginning have corrupt sound, In the game its present a slow motion that happen because the fps drop to 30fps or less, but in my couse is present in 30-40fps, this if the option: GPUBufferCacheAccuracy = 0, if change this value to 1, the fps rate is 45-60fps, but have visual gliches. Amd cpu always...}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.13}} | {{testsection|1.13|collapsed}} | ||
{{testline|version=1.13.1d|OS=Windows 10|region=EUR|CPU=Intel Core i5 7400 @ 3GHz|GPU=NVidia GTX 1060 6GB|user=Squesh|FPS=20-60|rating=Runs|notes=At least on what is considered to be mid-range hardware, the game is almost unplayable. More demanding levels later in the game suffer performance-wise, and picking up a buddy results in abysmal frame rates in later stages (sometimes in the 20's).}} | {{testline|version=1.13.1d|OS=Windows 10|region=EUR|CPU=Intel Core i5 7400 @ 3GHz|GPU=NVidia GTX 1060 6GB|user=Squesh|FPS=20-60|rating=Runs|notes=At least on what is considered to be mid-range hardware, the game is almost unplayable. More demanding levels later in the game suffer performance-wise, and picking up a buddy results in abysmal frame rates in later stages (sometimes in the 20's).}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.15}} | {{testsection|1.15|collapsed}} | ||
{{testline|version=1.15.0e|OS=Windows 7 Ultimate x64|region=USA|CPU=Intel Core i7 6700k @ 4GHz|GPU=NVidia GTX 1070ti 8GB|user=Billcox|FPS=30-60|rating=Playable|notes=CemuHook, Shader Cache, 1080p Graphics pack etc. Majority of the game runs at 60fps, can drop to between 40 and 50 depending on the level, particularly more demanding levels with lots going on (i.e. Cliffside Slide). Last boss unfortunately played at 25-30fps. Definitely playable throughout albeit with some fps ups and downs. Bizarre bug where it wouldn't recognise directional movement on Wii U GamePad input but it would on Pro Controller. Funky's Shop can also fail to load sometimes (seems to be random). Pretty good overall and definitely worth playing!}} | {{testline|version=1.15.0e|OS=Windows 7 Ultimate x64|region=USA|CPU=Intel Core i7 6700k @ 4GHz|GPU=NVidia GTX 1070ti 8GB|user=Billcox|FPS=30-60|rating=Playable|notes=CemuHook, Shader Cache, 1080p Graphics pack etc. Majority of the game runs at 60fps, can drop to between 40 and 50 depending on the level, particularly more demanding levels with lots going on (i.e. Cliffside Slide). Last boss unfortunately played at 25-30fps. Definitely playable throughout albeit with some fps ups and downs. Bizarre bug where it wouldn't recognise directional movement on Wii U GamePad input but it would on Pro Controller. Funky's Shop can also fail to load sometimes (seems to be random). Pretty good overall and definitely worth playing!}} | ||
{{testline|version=1.15.2|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 1060 6GB|user=chriztr|FPS=60|rating=Playable|notes=After the recent optimization of the GPU Buffer it's back at full speed everywhere when compared to previous builds.}} | {{testline|version=1.15.2|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 1060 6GB|user=chriztr|FPS=60|rating=Playable|notes=After the recent optimization of the GPU Buffer it's back at full speed everywhere when compared to previous builds.}} | ||
{{testline|version=1.15.2d|OS=Windows 10|region=USA|CPU=Intel Core i3 4150 @ 3.50GHz|GPU=nVidia GTX 1050 2GB|user=kdesktop|FPS=50-60|rating=Playable|notes=I finished the whole main story. 99% of the time gets 60fps, some areas drop to 50fps. There are minor flaws in the Background on certain levels, nothing that prevents gameplay}} | {{testline|version=1.15.2d|OS=Windows 10|region=USA|CPU=Intel Core i3 4150 @ 3.50GHz|GPU=nVidia GTX 1050 2GB|user=kdesktop|FPS=50-60|rating=Playable|notes=I finished the whole main story. 99% of the time gets 60fps, some areas drop to 50fps. There are minor flaws in the Background on certain levels, nothing that prevents gameplay}} | ||
{{testline|version=1.15.10|OS=Windows 10 Pro|region=USA|CPU=AMD Ryzen 2600 @ 3.4GHz|GPU=NVidia GTX 1070Ti 8GB|user=PolarIceCaps|FPS=57-60|rating=Playable|notes=Video Playback works perfectly, runs at 60FPS majority of the time with a few drops here and there. Works with Low Cache Accuracy too.}} | |||
{{testend}} | |||
{{testsection|1.16|collapsed}} | |||
{{testline|version=1.16.1|OS=Windows 10|region=USA|CPU=AMD FX-8320E|GPU=NVidia GTX 1060 6GB|user=PickleRick!|FPS=60|rating=Playable|notes=Mode Vulkan - Has glitched pick-ups}} | |||
{{testline|version=1.16.1|OS=Windows 10 x64 1909|region=USA|CPU=AMD Ryzen 5 2600X|GPU=NVidia GTX 660 2GB|user=JaleSwiftpaw|FPS=60|rating=Runs|notes=OpenGL: Game freezes after a few minutes (doesn't crash, just freezes), Vulkan: Freezes on loading screen. Perhaps this game doesn't work with older GPUs.}} | |||
{{testline|version=1.16.1|OS=Windows 10 x64 1909|region=EU v17|CPU=AMD 2700X DDR4 16Go|GPU=NVIDIA GTX970 (Driver 441.66)|user=Xetron4|FPS=60|rating=Playable|notes=Mode Vulkan - Works Great (No test before 1.16.1 & OpenGL) - no crash but big glitchs with bananas & coins - Game Time = 1h}} | |||
{{testend}} | |||
{{testsection|1.17|collapsed}} | |||
{{testline|version=1.17.1|OS=Windows 10 x64 1909|region=EU v17|CPU=AMD 2700X DDR4 16Go|GPU=NVIDIA GTX970 (Driver 441.87)|user=Xetron4|FPS=60|rating=Playable|notes='''Mode Vulkan''' - crash in level 1-3 and always big glitchs with bananas & coins - Game Time = 0.5h <br> | |||
'''Mode OpenGL''' Perfect No crash no glitch. }} | |||
{{testend}} | |||
{{testsection|1.19}} | |||
{{testline|version=1.19.1b|OS=Windows 10 x64 1909|region=EU v17|CPU=AMD 2700X DDR4 16Go|GPU=NVIDIA GTX970 (Driver 442.19)|user=Xetron4|FPS=60|rating=Playable|notes='''Mode Vulkan''' - Always big glitchs with bananas & coins<br> | |||
'''Mode OpenGL''' - Perfect - No crash no glitch.}} | |||
{{testline|version=1.19.3|OS=Windows 10 x64 1909|region=USA v2|CPU=Intel Xeon E5450 DDR2 8Gb|GPU=AMD R9 380x (Driver 20.5.1)|user=pawhtiobo|FPS=60|rating=Playable|notes='''Mode Vulkan''' - Almost perfect, with GPU buffer cache accurracy set to high - Game Time = 1.0h<br> | |||
'''Mode OpenGL''' - Perfect - No crash no glitch (a bit slow in my machine, only 30~40FPS).<br><br> | |||
'''*'''Needs Cemuhook H264 enabled, to the videos to be played, no need to use the past workarrounds.}} | |||
{{testend}} | |||
{{testsection|1.21}} | |||
{{testline|version=1.21.1|OS=Windows 10|region=EU|CPU=Intel i5 9600k @ 4.88GHz|GPU=AMD RX 580 8GB|user=chrissie|FPS=60|rating=Playable|notes=Close to perfect but I need more playtime to be sure.<br> | |||
Played with Vulkan and async compile enabled.}} | |||
{{testline|version=1.21.1|OS=Windows 10 2004|region=EU|CPU=AMD Ryzen 1700|GPU=AMD 5700XT 8GB|user=nexin|FPS=60|rating=Perfect|notes=Perfect with Vulkan for half of the game, I'll update you when finished.}} | |||
{{testend}} | |||
{{testsection|1.22}} | |||
{{testline|version=1.22.8|OS=Windows 10|region=EU|CPU=Intel i5 8500 @ 4.1GHz|GPU=NVIDIA GTX 1660 6GB|user=Marko|FPS=60|rating=Perfect|notes=Works just great, "Funky's Fly 'n' Buy" shop is finally fixed and works on single-core recompiler, not sure since which version of CEMU bug was fixed, but i tested it in 1.22.8 with Vulkan, 2 player game, and it works great.<br>}} | |||
{{testend}} | |||
{{testend}} | {{testend}} |
Latest revision as of 18:06, 15 November 2022
Donkey Kong Country: Tropical Freeze | |
---|---|
Developer(s) | Retro Studios, |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP February 14, 2014 NA February 21, 2014 EU February 21, 2014 AUS February 22, 2014 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Perfect |
GameIDs | Missing IDs |
See also... |
Donkey Kong Country: Tropical Freeze is a 2014 side-scrolling platformer video game developed by Retro Studios, with assistance from Monster Games, and published by Nintendo. The fifth installment in the main Donkey Kong Country series, and the first in high-definition, Donkey Kong Country: Tropical Freeze is the direct sequel to the 2010 Wii game, Donkey Kong Country Returns. It was released in Japan under the alternative title Donkey Kong: Tropical Freeze.
Known Issues
Broken Characters and banana's
An issue that presented it self with 1.21.0, which was solved in 1.21.1 and also seemingly solved the vertex exploding banana's you would collect in caves.
Funky's Fly 'n' Buy
If you are stuck in the loading screen when trying to enter Funky's Fly 'n' Buy, a workaround is using the CPU mode "single-core interpreter".
It is not recommend using this CPU mode to play the whole game because of much worse performance.
Previously known issues for older cemu builds |
---|
I̶n̶t̶r̶o̶/̶O̶p̶e̶n̶i̶n̶g̶ ̶C̶u̶t̶s̶c̶e̶n̶e̶The intro/opening video when starting a new save does not play properly (video playback is not supported in Cemu). Can be bypassed by using a save file or simply waiting until the video is over (you can also replace the intro.mp4 video with a short one). Wii U Pro Controller Input/MultiplayerWii U Pro Controller/Player 2 input is currently not detected. A workaround can be used instead: Vendor-Specific IssuesVarious bugs specific to NVIDIA GPUs, including glitched pick-ups (ie. bananas/coins) and improperly rendered textures with specific characters/objects. |
Previously known issues for older cemu builds but unchecked with most recent |
---|
2-BOSS Auditory EchoThe auditory echo effect that is supposed to play at the intro to 2-BOSS: Mountaintop Tussle does not work, so sound effects do not have any echo in this location. 6-4 Big Squeekly LaughWhen you pass the Big Squeekly encased in ice in the level 6-4: Blurry Flurry, its laughter is not audible. 6-A First Checkpoint Background LightingNear the first checkpoint of level 6-A: Dynamite Dash, the lighting on the massive ice pillar in the close background will occasionally glitch out, turning deep blue. The glitching seems to be dependent on Donkey Kong's positioning, as as soon as you start moving it is likely to revert to a normal appearance. Harvest Hazards Background FogThe fog in the far background of 5-1: Harvest Hazards appears to be somewhat visually corrupted, rendering as unusual translucent textures rather than fog. Certain levels in World 6 experience a similar issue where the distant fog has large striped squares in it. The glitch is fairly subtle and not particularly distracting, but noticeable if you're keeping a close eye on the distant background. |
Configuration
When the game asks whether you want to play on the Television or the Gamepad, choose Television or you will have a black screen.
Gameplay Videos
Testing
Testing | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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- Pages using DynamicPageList3 parser function
- Retro Studios (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2014 (Initial release year)
- GamePad (Input supported)
- Perfect (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.0
- Tested on (Release): 1.5.1
- Tested on (Release): 1.5.4
- Tested on (Release): 1.5.6b
- Tested on (Release): 1.6.0
- Tested on (Release): 1.6.1
- Tested on (Release): 1.6.2
- Tested on (Release): 1.6.2c
- Tested on (Release): 1.6.3
- Tested on (Release): 1.6.4
- Tested on (Release): 1.7.1
- Tested on (Release): 1.7.2
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.0
- Tested on (Release): 1.8.0b
- Tested on (Release): 1.8.2b
- Tested on (Release): 1.9.1
- Tested on (Release): 1.11.0
- Tested on (Release): 1.12.0d
- Tested on (Release): 1.13.1d
- Tested on (Release): 1.15.0e
- Tested on (Release): 1.15.2
- Tested on (Release): 1.15.2d
- Tested on (Release): 1.15.10
- Tested on (Release): 1.16.1
- Tested on (Release): 1.17.1
- Tested on (Release): 1.19.1b
- Tested on (Release): 1.19.3
- Tested on (Release): 1.21.1
- Tested on (Release): 1.22.8