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Super Smash Bros. U: Difference between revisions
Malkierian (talk | contribs) (If wikipedia says it's a platformer, it's good enough for me.) |
Darkemaste (talk | contribs) No edit summary |
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== Known Issues == | == Known Issues == | ||
=== Input Bug === | |||
The game does not start properly with any input set-up/detected, requires disabling and re-enabling controller input settings to get past the title screen. (only applies to updated Smash) | |||
=== Audio Issues === | |||
Audio is slowed/distorted even when the game is running at full speed. Disabling audio in Cemu's debug settings results in significantly increased performance. | |||
=== Character/Stage Specific Slowdowns === | |||
Certain specific stages and high-poly characters result in slower than normal performance. | |||
=== Item Spawns === | |||
Glitched item spawning with squares/polygons when an item is initially spawned. | |||
=== Vendor-Specific Issues === | |||
Missing lighting and certain effects/not rendered on Nvidia GPUs. | |||
== Configuration == | == Configuration == | ||
This game does not require non-default settings to run properly. | |||
== Gameplay Vidoes == | |||
{{#ev:youtube|jzoMgEh2qNk|450|inline|[https://youtu.be/jzoMgEh2qNk Super Smash Bros. U on CEMU 1.5.2 AMD GPU]|frame}} | |||
{{#ev:youtube|tAdlpJxslaU|450|inline|[https://youtu.be/tAdlpJxslaU Super Smash Bros. U on CEMU 1.5.2 Nvidia GPU]|frame}} | |||
{{#ev:youtube|AS5Zu5_siIE|450|inline|[https://youtu.be/AS5Zu5_siIE Super Smash Bros. U on CEMU 1.5.2 AMD vs Nvidia]|frame}} | |||
{{#ev:youtube|nMb1aq-wvwo|450|inline|[https://youtu.be/nMb1aq-wvwo Super Smash Bros. U on CEMU 1.5.6 AMD GPU]|frame}} | |||
{{#ev:youtube|2HVCLQHP2GQ|450|inline|[https://www.youtube.com/watch?v=2HVCLQHP2GQ Super Smash Bros U 1.5.6 vs 1.6.0 Intel IGPU]|frame}} | |||
{{#ev:youtube|Xyrw4gLkljI|450|inline|[https://www.youtube.com/watch?v=Xyrw4gLkljI Super Smash Bros U 1.6.0 Nvidia]|frame}} | |||
{{#ev:youtube|mr3pjKylEaU|450|inline|[https://youtu.be/mr3pjKylEaU Super Smash Bros. U on CEMU 1.6.1 AMD GPU]|frame}} | |||
== Testing == | == Testing == | ||
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{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Playable|notes=Audio issue still present, slightly increased performance since 1.5.2. Other than that no major changes since 1.5.2/1.5.6.}} | {{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Playable|notes=Audio issue still present, slightly increased performance since 1.5.2. Other than that no major changes since 1.5.2/1.5.6.}} | ||
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 970|user=Pajama|FPS=60-35|rating=Runs|notes=Dips into 10 fps a bunch. Intro movie is a green mess, and winning screen is really bright. The rest of the game is really dark.}} | {{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 970|user=Pajama|FPS=60-35|rating=Runs|notes=Dips into 10 fps a bunch. Intro movie is a green mess, and winning screen is really bright. The rest of the game is really dark.}} | ||
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 280|user=DragonSeth|FPS=20-30|rating=Runs|notes=The game has a lot of freezing. And lots of frame rate drops but i can somewhat stay at 10-30 frames good luck CEMU!}} | |||
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=60|rating=Loads|notes=Infinite loading at black screen after 1st screnns}} | |||
{{testline|version=1.6.1|OS=Windows10|region=USA|CPU=Intel Core i7 6700HQ @2.6GHz (overclocked)|GPU=Nvidia GTX 950m|user=playnich8|FPS=11-30|rating=Runs|notes=If game screen goes black(mainly on intro) - disable controller, save and close that window.... should start.then re enable, but u will need to remap controls. | |||
Sometimes it runs slow (11fps or lower). Clicking off of cemu on desktop or windows bar and clicking back after 10seconds speeds it up.}} | |||
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Audio issue still present, overall slightly increased performance from 1.5.6. | |||
Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}} | |||
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Audio issue still present, greatly increased performance in low-performance stages and during moves that previously caused slowdowns. | |||
Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}} | |||
{{testline|version=1.61|OS=Windows 10|region=USA|CPU=Intel Core i5 5960k|GPU=Nvidia gtx 960|user=jonymog|FPS=60-30|rating=Runs|notes=some weird green graphical glitches and the game runs very slow but somewhat playable}} | |||
{{testend}} | {{testend}} | ||
{{testend}} | {{testend}} |
Revision as of 08:33, 20 November 2016
Super Smash Bros for Wii U | |
---|---|
Developer(s) | Sora Ltd., |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP December 6, 2014 NA November 21, 2014 EU November 28, 2014 AUS November 29, 2014 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Super Smash Bros for Wii U is a non-traditional multiplayer fighting game in which the players use various attacks, techniques, and items to deal damage to their opponents and knock their opponents out of the arena. As a character's damage percentage increases, they fly back further when attacked, and may eventually be knocked far enough out of the playing field to be knocked out. To assist players during battle, items sometimes appear on the battlefield if turned on, most of which represent the various video games represented in the series.
Known Issues
Input Bug
The game does not start properly with any input set-up/detected, requires disabling and re-enabling controller input settings to get past the title screen. (only applies to updated Smash)
Audio Issues
Audio is slowed/distorted even when the game is running at full speed. Disabling audio in Cemu's debug settings results in significantly increased performance.
Character/Stage Specific Slowdowns
Certain specific stages and high-poly characters result in slower than normal performance.
Item Spawns
Glitched item spawning with squares/polygons when an item is initially spawned.
Vendor-Specific Issues
Missing lighting and certain effects/not rendered on Nvidia GPUs.
Configuration
This game does not require non-default settings to run properly.
Gameplay Vidoes
Testing
Testing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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- Pages using DynamicPageList3 parser function
- Sora Ltd. (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2014 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.0
- Tested on (Release): 1.5.1
- Tested on (Release): 1.5.2
- Tested on (Release): 1.5.2 (No audio)
- Tested on (Release): 1.5.3
- Tested on (Release): 1.5.4
- Tested on (Release): 1.5.5c
- Tested on (Release): 1.5.6b
- Tested on (Release): 1.6.0
- Tested on (Release): 1.6.1
- Tested on (Release): 1.6.2
- Tested on (Release): 1.61