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{{Infobox VG | {{Infobox VG | ||
|image = [[File:TPHD_BoxArt.png| | |image = [[File:TPHD_BoxArt.png|295px]] | ||
|title = '''The Legend of Zelda: Twilight Princess HD''' | |title = '''The Legend of Zelda: Twilight Princess HD''' | ||
|developer = Nintendo EPD, Tantalus Media | |developer = Nintendo EPD, Tantalus Media | ||
|publisher = Nintendo | |publisher = Nintendo | ||
|series = The Legend of Zelda | |series = The Legend of Zelda | ||
|released = {{vgrelease|NA= | |released = {{vgrelease|NA=March 4, 2016|EU=March 4, 2016|JP=March 10, 2016}} | ||
|genre = Action | |genre = Action-adventure | ||
|modes = Single-player | |modes = Single-player | ||
|input = GamePad, Pro Controller | |input = GamePad, Pro Controller | ||
|wikipedia = The Legend of Zelda: Twilight Princess HD | |wikipedia = The Legend of Zelda: Twilight Princess HD | ||
|rating = | |rating = Perfect | ||
}} | }} | ||
'''The Legend of Zelda: Twilight Princess HD''' is a Wii U enhanced remaster of the Nintendo GameCube and Wii game, Twilight Princess. It was officially announced via a Nintendo Direct webcast on November 12, 2015 and was released on March 4, 2016. It is the second remaster of a Zelda title on the Wii U, following The Wind Waker HD. A bundle set containing the Wolf Link amiibo was also released, alongside a Sound Selection CD released exclusively for a limited time. The game features graphical upgrades from the original version and runs at 1080p with most of the menu HUD having a new style of look. Also, it features some gameplay changes and quality of life improvements (such as the ability to change into Wolf Link and Normal Link on the fly via the Gamepad). | |||
Like Wind Waker HD, most of Twilight Princess' models and assets are left the same as how they were in the original, mainly receiving the upgraded texture treatment to look less muddy and more detailed. Like Wind Waker HD however, this remake also received the 30FPS cap limit. | |||
== Configuration == | == Configuration == | ||
This game | *This game does not require non-default settings to run properly.<br /> | ||
A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]]. | |||
*Recommended settings: | |||
Just keep cemu at default, meaning; | |||
'''Game Profile -> CPU Mode''': Auto / Multi-core recompiler | |||
'''General Settings -> Graphics''': Async Compile (only applies if you are using the Vulkan API. | |||
'''Cemuhook''': Not needed for this title, but if you have it, leave everything set to "default", including the QPC to '''"Cemu Default"'''. | |||
== Gameplay Videos == | |||
{{#ev:youtube| | {{#ev:youtube|Q4MmKgvyeE0|390|inline|[https://youtu.be/Q4MmKgvyeE0 The Legend of Zelda: Twilight Princess HD on 1.6.1 Intel IGPU]|frame}} | ||
{{#ev:youtube|4DmXeYJDClc|390|inline|[https://youtu.be/4DmXeYJDClc The Legend of Zelda: Twilight Princess HD on 1.6.1 Nvidia GPU]|frame}} | |||
{{#ev:youtube| | {{#ev:youtube|GVgbtsRUThA|390|inline|[https://youtu.be/GVgbtsRUThA The Legend of Zelda: Twilight Princess HD on 1.7.5 Nvidia GPU]|frame}} | ||
{{#ev:youtube| | {{#ev:youtube|iY9WOUrqy00|390|inline|[https://youtu.be/iY9WOUrqy00 The Legend of Zelda: Twilight Princess HD on Cemu 1.26.2]|frame}} | ||
{{#ev:youtube| | |||
== Testing == | == Testing == | ||
{{teststart}} | {{teststart}} | ||
{{testsection|1.4|collapsed}} | {{testsection|1.4|collapsed}} | ||
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5-3570k @ 4.2GHz|GPU=NVIDIA GeForce GTX 760 |user=supermalloch|FPS=N/A|rating=Unplayable|notes=Black screen. Stays at loading screen forever.}} | {{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5-3570k @ 4.2GHz|GPU=NVIDIA GeForce GTX 760 |user=supermalloch|FPS=N/A|rating=Unplayable|notes=Black screen. Stays at loading screen forever.}} | ||
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=Nvidia GeForce GT 640|user=PKBeam|FPS=N/A|rating=Unplayable|notes=Stuck loading on black screen, then white screen.}} | {{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=Nvidia GeForce GT 640|user=PKBeam|FPS=N/A|rating=Unplayable|notes=Stuck loading on black screen, then white screen.}} | ||
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5-3570k|GPU=Nvidia Geforce 770i|user=Kurusca|FPS=50-55|rating=Playable|notes=Some minor texture mapping issues (shadows). Minor shuddering during cut scene}} | {{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5-3570k|GPU=Nvidia Geforce 770i|user=Kurusca|FPS=50-55|rating=Playable|notes=Some minor texture mapping issues (shadows). Minor shuddering during cut scene}} | ||
{{testline|version=1.4.2|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=NVIDIA GeForce GT 525M|user=ElyosOfTheAbyss|FPS=15|rating=Playable|notes=Plays at 15 FPS, No sound}} | {{testline|version=1.4.2|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=NVIDIA GeForce GT 525M|user=ElyosOfTheAbyss|FPS=15|rating=Playable|notes=Plays at 15 FPS, No sound}} | ||
{{testline|version=1.4. | {{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i3-3217U|GPU=Nvidia 720m|user=Alok|FPS=20-30|rating=Playable|notes=looks beautiful, no sound, too shiney at some places.}} | ||
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core 2 Quad Q8400 2.66 GHz|GPU=NVIDIA GeForce GTX 750 Ti Zotac 2GB Edition|user=ClearAsCrystal|FPS=30|rating=Runs|notes=No audio at all, very shiny in some places (hard on the eyes), relies partially on the game pad screen which is non accessible }} | {{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core 2 Quad Q8400 2.66 GHz|GPU=NVIDIA GeForce GTX 750 Ti Zotac 2GB Edition|user=ClearAsCrystal|FPS=30|rating=Runs|notes=No audio at all, very shiny in some places (hard on the eyes), relies partially on the game pad screen which is non accessible }} | ||
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 780 Ti|user=N/A|FPS=30|rating=Playable|notes=Minor texture coloration issues in some areas of the game, but overall plays at a perfectly consistent 30 fps}} | {{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 780 Ti|user=N/A|FPS=30|rating=Playable|notes=Minor texture coloration issues in some areas of the game, but overall plays at a perfectly consistent 30 fps}} | ||
Line 81: | Line 80: | ||
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=60|rating=Runs|notes=Graphically great, but many sounds play just the first snippet, then cut out. What should be a "haiiiyaaa!" is just "haii-". Menu sounds should be "budududing!", but are "budu-". (If that all makes sense)}} | {{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=60|rating=Runs|notes=Graphically great, but many sounds play just the first snippet, then cut out. What should be a "haiiiyaaa!" is just "haii-". Menu sounds should be "budududing!", but are "budu-". (If that all makes sense)}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.6}} | {{testsection|1.6|collapse}} | ||
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Xeon W3670|GPU=NVIDIA GeForce GTX 460|user=Masl|FPS=30|rating=Playable|notes= - Audio Glitches in Ordon Village}} | {{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Xeon W3670|GPU=NVIDIA GeForce GTX 460|user=Masl|FPS=30|rating=Playable|notes= - Audio Glitches in Ordon Village}} | ||
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Playable}} | {{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Playable}} | ||
Line 89: | Line 88: | ||
{{testline|version=1.6.4b|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4690 @ 3.5GHz |GPU=AMD Radeon HD 7870 |user=Agablec |FPS=30|rating=Unplayable|notes=plagued with unbearable graphical glitches oddly enough the game works flawlessly on the 1.6.0 like 92 to 98% a hair behind the Dolphin versions with a few audio hiccups.}} | {{testline|version=1.6.4b|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4690 @ 3.5GHz |GPU=AMD Radeon HD 7870 |user=Agablec |FPS=30|rating=Unplayable|notes=plagued with unbearable graphical glitches oddly enough the game works flawlessly on the 1.6.0 like 92 to 98% a hair behind the Dolphin versions with a few audio hiccups.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.7 | {{testsection|1.7|collapsed}} | ||
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel i7 6700K|GPU=NVIDIA GeForce GTX 1070|user=Fallen Shinigami|FPS=30|rating=Runs|notes= - Unbearable Audio Glitches and constant flickering}} | {{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel i7 6700K|GPU=NVIDIA GeForce GTX 1070|user=Fallen Shinigami|FPS=30|rating=Runs|notes= - Unbearable Audio Glitches and constant flickering}} | ||
{{testline|version=1.7.1|OS=Windows 10|region=EUR|CPU=Intel i5 7600K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|user=ShadowStealer7|FPS=30|rating= | {{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Xeon E3-1231 v3 @3.4GHz|GPU=NVIDIA GeForce GTX 970|user=dilladog|FPS=30|rating=Playable|notes=Visual flickering, which seems worse while wearing blue tunic; music becomes fractured and quiet in certain areas, such as the castle town central square; audio glitches when zoomed out on game map; CEMU freezes when opening the boss door to Fyrus in Goron Mines dungeon, CEMU crash after defeating Ganondorf}} | ||
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel i5 7600K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|user=ShadowStealer7|FPS=30|rating=Playable|notes= Flickering and audio glitches (music quiet and keeps dropping outside cutscenes), crashes after final boss fight}} | |||
{{testline|version=1.7.3d|OS=Windows 7|region=USA|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=NVIDIA GeForce GT 420|user=SuperZeldaLink|FPS=30|rating=Playable|notes= Even low PC can play this. Sometimes lost audio, drop frames}} | |||
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-4770 @ 3.4Ghz|GPU=AMD Radeon HD 5700 1GB|user=SilentResident|FPS=20-30|rating=Playable|notes=Extremely playable. Since the 1.7.4d update, the flickering has been fixed and the gaming experience became almost perfect.}} | |||
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-7700k|GPU=Nvidia GTX 1080|user=DrBraun|FPS=30+|rating=Playable|notes=Completely playable}} | |||
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=30|rating=Playable|notes=Completely playable. Some of the music/sound sometimes fades in and out during some events however, barely noticeable.}} | |||
{{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2 GB|user=chriztr|FPS=30|rating=Playable|notes=Still playable but the in-game timer is way off}} | |||
{{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770k @ 4.0GHz|GPU=nVidia GTX 980 4 GB|user=Zeli|FPS=30|rating=Playable|notes=Playable from start to finish with 0 crashes using 4K Gpack and Wii U GamePad.Sound issues in open areas and map sound and frame stutter when cursor is on top of it.Sometimes opening a map will cripple the controls for few seconds.Mini-game STARS is broken time countdown runs down way too fast.}} | |||
{{testline|version=1.7.5|OS=Windows 10 Pro|region=EUR|CPU=Intel Core i7 4790 @ 3.6GHz|GPU=Radeon R7 370 4GBx2|user=Devilswarchild|FPS=30|rating=Runs|notes=Playable from start to the first fade to black screen after the final boss sword fight. Ganon's eyes roll back into his head...goes to fade to black then crashes. Unable to see final cinematics of game. (some users have reported that they were able to see them. I personally had the crash everytime).}} | |||
{{testend}} | |||
{{testsection|1.8|collapsed}} | |||
{{testline|version=1.8.0|OS=Arch Linux (wine-staging 2.4)|region=USA|CPU=Intel Core i7-4720HQ|GPU=NVidia GTX 960M|user=SwooshyCueb|FPS=30|rating=Runs|notes=Softlocks upon using the Big Key in Death Mountain. Audio issues still present. }} | |||
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i7-5820k|GPU=NVidia GTX 1080 Ti SLI|user=pb7280|FPS=30|rating=Runs|notes=Softlocks upon using the Big Key in Death Mountain, workaround is to make warp point at the door, save, start game with mode set to "Single core interpreter", open the door and start boss fight, save, start again back in recompiler mode, get to boss door again which will now be unlocked. Map is laggy. }} | |||
{{testend}} | |||
{{testsection|1.9|collapsed}} | |||
{{testline|version=1.9.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5-2500K|GPU=NVidia GeForce GTX 1070|user=DarkMarkZX|FPS=30|rating=Playable|notes=Completely playable. Wii U Pro Controller now works. When aiming, fast analog movement often causes Link to rotate 180 degrees unless Deadzone Range is set to 90% or lower. Full emulation speed with a 4K graphic pack in every part of the game except the map overview. Minor audio issues when too many sounds are played at the same time. The countdown timers are way too fast, but it's still possible to beat Ordon Ranch and STAR minigames. }} | |||
{{testend}} | |||
{{testsection|1.11|collapsed}} | |||
{{testline|version= 1.11.3|OS=Windows 10|region=USA|CPU=Intel Core i5-7500 @ 3.4GHz|GPU=MSI - GeForce GTX 1050ti [NVIDIA]|user=IKyriousI|FPS=32|rating=Playable|notes= Runs a solid 30fps with zero dipping into the 20's even when recording at 1080p, runs flawlessly for me.}} | |||
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=AMD R9 390|user=Zumbuh|FPS=30|rating=Playable|notes=Playable when gpu buffer is set to high. }} | |||
{{testline|version=1.11.1|OS=Windows 10|region=EU|CPU=i5 4670k @ 4.2Gz|GPU=GTX 750Ti 2GB|user=chriztr|FPS=30|rating=Playable|notes=Finally Cemu doesn't hang before we get to see Midna as a human and end credits.}} | |||
{{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=30|rating=Playable|notes=Runs very fine, rare frame dips of 1 or 2 FPS}} | |||
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel i7 4700HQ @2.40 GHz|GPU=Nvidia GeForce GTX 880 2GB |user=Matth'|FPS=30|rating=Playable|notes=Almost Perfect, just little graphic glitches like hand of link when using objects, 29fps when load, but ultra stable 30FPS in all locations.}} | |||
{{testline|version= 1.11.4b|OS=Windows 10|region=USA|CPU=Intel Core i7-4770k @ 3.5GHz|GPU=GeForce GTX 1070FTW 8GB|user=SlendermanHD|FPS=30|rating=Playable|notes= Only drops from 30 fps for like 2 secs when loading the map to teleport but for the rest it runs at an ultra-stable 30 FPS.}} | |||
{{testline|version= 1.11.4b|OS=Windows 10|region=EU|CPU= AMD FX-6100Black Edition (3,3Ghz Stock speed), 16GB noname DDR3 RAM|GPU= AMD Sapphire Nitro R9 380 (4GB) |user=patsi91 |FPS=30|rating=Playable|notes= Some minor Slowdowns in cutscenes and the like but perfectly playable otherwise. Debug option -> Timer = RDTS x1 speed - CPU mode Single Core recompiled gives better performance than Dual or Triple Core Recompiler }} | |||
{{testend}} | |||
{{testsection|1.14|collapsed}} | |||
{{testline|version=1.14.0c|OS=Windows 10 (x64)|region=USA|CPU=Intel Core i7-4710HQ @ 2.5GHz (RAM = 16.0 GB)|GPU=NVIDIA GeForce GTX980M|user=Mored1984|FPS=30|rating=Playable|notes=Some error windows appear random (Window title '''ErrEula''' Window message '''Error-Code: 151-0101''').}} | |||
{{testend}} | |||
{{testsection|1.15|collapsed}} | |||
{{testline|version=1.15.1e|OS=Windows 10 (x64)|region=USA|CPU=Intel i7-7700K @ 4.4GHz|GPU=NVIDIA GeForce GTX970|user=Terg500|FPS=30|rating=Playable|notes=The game runs perfectly at 30 FPS without noticing any issues. It only drops to 26 FPS when the world map is fully zoomed out. A custom CPU affinity that lets Cemu use only half of my logical cores is recommended to get rid of 1-2 second freezes every 30-60 seconds.}} | |||
{{testline|version=1.15.13c|OS=Windows 10 (x64) Build 18362|region=USA|CPU=AMD Ryzen 7 3700X @ 4.0GHz|GPU=NVIDIA GeForce GTX1080ti|user=Degorth|FPS=30|rating=Playable|notes=Holds stable 30 fps except when compiling shaders at the start of certain cutscenes. Reflective surfaces such as the Temple of Time and Snowpeak Ruins, as well as smoke and sparkle effects, bleed through black bars during cutscenes.}} | |||
{{testend}} | |||
{{testsection|1.17|collapsed}} | |||
{{testline|version=1.17.0d|OS=Windows 10|region=USA|CPU=AMD Ryzen 5 2600|GPU=NVIDIA GeForce GTX960|user=Lolkork|FPS=30|rating=Playable|notes=The dual/triple-core recompliers cause performance drops and microstuttering, but it runs perfectly with the single-core recompiler. The resolution graphics pack causes issues with cinematic black bars. }} | |||
{{testline|version=1.17.3|OS=Windows 10 (x64)|region=EUR|CPU=Intel i5 4670k|GPU=NVIDIA GeForce GTX1060|user=I has ChezBurga|FPS=30|rating=Perfect|notes=(Using Cemu-Hook, affinity All Logical Cores and timer QPC 1x) No problems or graphical issues, no stuttering (Even when compiling shaders) and no issues with black bars using the resolution mod unlike previous versions.}} | |||
{{testend}} | |||
{{testsection|1.20|collapsed}} | |||
{{testline|version=1.20.2b|OS=Windows 10|region=EUR|CPU=AMD Ryzen 5 3600|GPU=NVIDIA GeForce GTX1060|user=Prof.Purble|FPS=30|rating=Playable|notes=Game was completely playable with very little issues. The most notable problems was Wolf Link occasionally having a model error problem: Nose and Back paws disappearing (only happens on Vulkan). Tested with a couple graphical enhancements such as 4K and increased LoD Textures, no performance drop whatsoever except for when shaders get compiled, there are some micro stutters. The game is not quite perfect, but it's pretty close. Fire is no longer an issue with Vulkan.}} | |||
{{testend}} | |||
{{testsection|1.21|collapsed}} | |||
{{testline|version=1.21.4|OS=Windows 10|region=USA|CPU=AMD Ryzen 5 3600|GPU=AMD RX 5700-XT|user=Zyga21|FPS=30|rating=Perfect|notes= }} | |||
{{testend}} | |||
{{testsection|1.22|collapsed}} | |||
{{testline|version=1.22.6c|OS=Windows 10|region=USA|CPU=AMD FX-8800P|GPU=Radeon r7 Graphics(Integrated)|user=KmvaMaeru|FPS=28-30|rating=Playable|notes=Runs smooth for the most part but has issues with the audio.}} | |||
{{testline|version=1.22.7|OS=Windows 10|region=EUR|CPU=AMD Ryzen 5 3600|GPU=NVIDIA GeForce GTX 1660 Ti|user=HockeyStuddington|FPS=30 (constant)|rating=Playable|notes=Virtually Perfect on Vulkan! Played up until City in the sky dungeon with incredibly few bugs and visual glitches. Two notable exceptions are the Hyrule Kingdom map cursor being buggy and the Fused Shadows origin story cutscene experiencing a few visual errors. Wiki may no longer apply.}} | |||
{{testend}} | |||
{{testsection|1.26}} | |||
{{testline|version=1.26.2f|OS=Windows 10|region=EU/US|CPU=AMD Ryzen 5 3600|GPU=GTX 1060 6GB|user=chriztr|FPS=30|rating=Perfect|notes=Plays as expected}} | |||
{{testend}} | {{testend}} |
Latest revision as of 17:20, 26 September 2023
'The Legend of Zelda: Twilight Princess HD' | |
---|---|
Developer(s) | Nintendo EPD, |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP March 10, 2016 NA March 4, 2016 EU March 4, 2016 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Perfect |
GameIDs | Missing IDs |
See also... |
The Legend of Zelda: Twilight Princess HD is a Wii U enhanced remaster of the Nintendo GameCube and Wii game, Twilight Princess. It was officially announced via a Nintendo Direct webcast on November 12, 2015 and was released on March 4, 2016. It is the second remaster of a Zelda title on the Wii U, following The Wind Waker HD. A bundle set containing the Wolf Link amiibo was also released, alongside a Sound Selection CD released exclusively for a limited time. The game features graphical upgrades from the original version and runs at 1080p with most of the menu HUD having a new style of look. Also, it features some gameplay changes and quality of life improvements (such as the ability to change into Wolf Link and Normal Link on the fly via the Gamepad).
Like Wind Waker HD, most of Twilight Princess' models and assets are left the same as how they were in the original, mainly receiving the upgraded texture treatment to look less muddy and more detailed. Like Wind Waker HD however, this remake also received the 30FPS cap limit.
Configuration
- This game does not require non-default settings to run properly.
A full list of config options is available in the Config template's documentation. There are also graphic packs available.
- Recommended settings:
Just keep cemu at default, meaning;
Game Profile -> CPU Mode: Auto / Multi-core recompiler General Settings -> Graphics: Async Compile (only applies if you are using the Vulkan API. Cemuhook: Not needed for this title, but if you have it, leave everything set to "default", including the QPC to "Cemu Default".
Gameplay Videos
Testing
Testing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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- Pages using DynamicPageList3 parser function
- Nintendo EPD (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2016 (Initial release year)
- Single-player only (Game mode)
- 1 (Players supported)
- GamePad (Input supported)
- Perfect (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.0
- Tested on (Release): 1.5.1
- Tested on (Release): 1.5.2
- Tested on (Release): 1.5.3
- Tested on (Release): 1.5.4
- Tested on (Release): 1.5.5c
- Tested on (Release): 1.5.6
- Tested on (Release): 1.5.6b
- Tested on (Release): 1.6.0
- Tested on (Release): 1.6.1
- Tested on (Release): 1.6.4b
- Tested on (Release): 1.7.0c
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.4d
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.0
- Tested on (Release): 1.8.1b
- Tested on (Release): 1.9.0c
- Tested on (Release): 1.11.3
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.1
- Tested on (Release): 1.11.4b
- Tested on (Release): 1.14.0c
- Tested on (Release): 1.15.1e
- Tested on (Release): 1.15.13c
- Tested on (Release): 1.17.0d
- Tested on (Release): 1.17.3
- Tested on (Release): 1.20.2b
- Tested on (Release): 1.21.4
- Tested on (Release): 1.22.6c
- Tested on (Release): 1.22.7
- Tested on (Release): 1.26.2f