In order to edit this wiki, you must register and verify your account.
Xenoblade Chronicles X: Difference between revisions
No edit summary |
Darkemaste (talk | contribs) (Final touches) |
||
Line 1: | Line 1: | ||
{{Infobox VG | {{Infobox VG | ||
|title = Xenoblade Chronicles X | |title = Xenoblade Chronicles X | ||
|image = [[File:Xeno chronicles x.jpg| | |image = [[File:Xeno chronicles x.jpg|395]] | ||
|developer = Monolith Soft. | |developer = Monolith Soft., Nintendo SPD | ||
|publisher = Nintendo | |publisher = Nintendo | ||
|series = Xeno | |series = Xeno | ||
Line 12: | Line 12: | ||
|rating = Playable | |rating = Playable | ||
}} | }} | ||
'''Xenoblade Chronicles X''' is an action role-playing video game developed by Monolith Soft and published by Nintendo. | '''Xenoblade Chronicles X''' is an action role-playing video game developed by Monolith Soft and published by Nintendo. Part of the Xeno series of video games, it serves as a spiritual successor to Xenoblade Chronicles on the Wii. The game centers on the player's customizable player character, and main characters Elma and Lin Lee efforts to survive and coexist with the indigenous creatures on a hostile alien planet while striving to protect humanity. | ||
== Known Issues == | == Known Issues == | ||
Line 19: | Line 19: | ||
== Configuration == | == Configuration == | ||
- | This game does not require non-default settings to run properly. | ||
== Gameplay Vidoes == | == Gameplay Vidoes == | ||
{{#ev:youtube|dPdnTnFttn4|450|inline|[https://youtu.be/dPdnTnFttn4 CEMU 1.4.0c - Xenoblade Chronicles X on Nvidia GPU]|frame}} | |||
{{#ev:youtube|LgwADz3Ct8U|450|inline|[https://youtu.be/LgwADz3Ct8U CEMU 1.6.0 - Xenoblade Chronicles X on AMD GPU]|frame}} | |||
{{#ev:youtube|rWMMglmp98c|450|inline|[https://youtu.be/rWMMglmp98c CEMU 1.6.0 - Xenoblade Chronicles X on Nvidia GPU]|frame}} | |||
{{#ev:youtube|lFRkJVn6JTw|450|inline|[https://youtu.be/lFRkJVn6JTw CEMU 1.6.3 - Xenoblade Chronicles X on AMD GPU]|frame}} | |||
{{#ev:youtube|0ROkcmFGWoA|450|inline|[https://youtu.be/0ROkcmFGWoA CEMU 1.6.4 - Xenoblade Chronicles X on Nvidia GPU]|frame}} | |||
{{#ev:youtube|zOzFDFdjPRI|450|inline|[https://youtu.be/zOzFDFdjPRI CEMU 1.7.0 - Wii U emulator - Xenoblade Chronicles X]|frame}} | |||
{{#ev:youtube|J0NPSihUBFE|450|inline|[https://youtu.be/J0NPSihUBFE CEMU 1.7.1 - Xenoblade Chronicles X on AMD GPU - 5K IR]|frame}} | |||
{{#ev:youtube|JfMVhcvh7lU|450|inline|[https://youtu.be/JfMVhcvh7lU CEMU 1.7.2 - Xenoblade Chronicles X on Nvidia GPU]|frame}} | |||
== Testing == | |||
{{teststart}} | == Testing =={{teststart}} | ||
{{testsection| | {{testsection|1.4|collapsed}} | ||
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=N/A|rating=Unplayable|notes=Crashes on start up.}} | |||
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=Intel Core i7-3720QM @ 3GHz|GPU=NVIDIA GeForce GTX 970m|user=Jobenblue|FPS=5-10|rating=Runs|notes=60 at main menu. interpreter. lots of graphical issues, crashes after first area}} | |||
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX 980 Ti|user=Wakkacast|FPS=10-15|rating=Runs|notes=First cut scene does not play, second cut scene has no audio, characters have no voices, character models are invisible after character creation, game crashed after leaving the first area.}} | |||
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=N/A|rating=Unplayable|notes=Stuck on black "Loading" Screen during startup}} | |||
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4 GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=5 - 30|rating=Runs|notes=10-15fps in title screen, 20-30fps in cutscenes, 5-10fps in-game, many character model/texture issues, environment/background and weather looks decent.}} | |||
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10 - 50|rating=Runs|notes=15-20fps in title screen, 30-50fps in cutscenes, 10-15fps in-game, many character model/texture issues, environment/background and weather looks decent.}} | |||
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia MSI GTX 970 4GB|user=Drakonas|FPS=15-25|rating=Loads|notes=Most cutscenes run so slow they have to be skipped (press start and skip.. easy), once in the character select screen game looks mostly fine, except lighting and minute texture mapping issues, but it runs at 28-30FPS for me. However, once in-game it runs at about 15-23 FPS, fluctuating. Surprisingly, besides the character and enemy models flickering in and out of view, the environment looks very spot-on to the original. No major environment issues. The protagonist's face gets mangled easily, though Elma looks perfectly fine in the first scene. You have to be patient with loading screens, as the emulator struggles to load in tandem with the game it will seem to freeze. However, after a couple loading screens, I had alt-tabbed away from the game... while alt-tabbed away CEMU crashed.}} | |||
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-30|rating=Runs|notes=15-30fps in title screen, 15-30fps in cutscenes, 10-15fps in-game, many character model/texture issues, environment/background and weather looks decent. First cutscene still has to be skipped and is not played, following cutscenes play with improper audio and appear to maintain a stable fps for the most part. (either 15-20 or 25-30) | |||
Now seems to consistently crash before the title screen when shader cache is present, remove/delete appropriate .BIN file in shader cache folder before loading the game to bypass this. (file name is same as SaveDir in Cemu's titlebar) }} | |||
{{testend}} | |||
{{testsection|1.5|collapsed}} | |||
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-30|rating=Runs|notes=No major changes from 1.4.2. }} | |||
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-30|rating=Runs|notes=No major changes from 1.5.0}} | |||
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4770K|GPU=Nvidia GTX 970 4GB|user=edwin|FPS=20|rating=Loads|notes=Character not render and crash on 1st Loading (after cut scene)}} | |||
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=15/30 FPS|rating=Runs|notes=Texture Erros/Extreme Slowdowns During Gameplay}} | |||
{{testline|version=1.5.5|OS=Windows 7|region=EUR|CPU=Intel Core i5 2500k|GPU=Nvidia GTX 960|user=Avocado|FPS=25/30|rating=Runs|notes=Mangled textures of most faces of the protagonist. Game runs as if it was slowed down, but the in game time is sped up 3-4 times. Lighting is messed up, night time seems fine, but when it's day time everything gets extremly biright. Colors also seem to be a lot darker than they are on the console. I made it as far as to NLA without any crashes and I didn't play anything after that. Sound is next to unhearable, distorted and slowed down especially in the cutscenes. It is very difficult to enter the protagnoist's name, but it might just be me being stupid.}} | |||
{{testline|version=1.5.6|OS=Windows 7|region=EUR|CPU=Intel Core i5 2500k|GPU=Nvidia GTX 960|user=Avocado|FPS=25/30|rating=Runs|notes=No noticable changes.}} | |||
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i4790k @ 4.5GHz|GPU=Nvidia 980 Ti|user=Wakkacast|FPS=6-30|rating=Runs|notes=Game cycles through day night cycles in about 10 seconds. Day time is completely washed out. Engine is FPS limited so the game just gets slower as FPS gets lower instead of just getting choppy. Game is basically unplayable when you get the area where the town is just from how slow it is. The elevator to get into the town doesn't work at all.}} | |||
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=GeForce GTX 1070|user=Bevr|FPS=27-30|rating=Runs|notes=Stretched polygons everywhere, takes a good while to load after starting a new game. Sound plays for a couple seconds then stops. Frequent hangs. Way too much bloom.}} | |||
{{testend}} | {{testend}} | ||
{{testsection| | {{testsection|1.6|collapsed}} | ||
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-30|rating=Runs|notes=10-15fps in title screen, 15-30fps in cutscenes, 10-18fps in-game. Character models/textures no longer stretch, environment/background looks decent. First cutscene still has to be skipped, following cutscene now plays with proper audio and is at a consistent 30fps. | |||
*Lighting issue is now present, (excessively bright) appears to be AMD-GPU specific.}} | |||
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=20|rating=Playable|notes=Can't go past entering character name (how to confirm?)}} | |||
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3820|GPU=Nvidia 660ti|user=Aiello|FPS=15|rating=Playable|notes=killing a enemy made cubes in the air above them and the game is too white (didn't change the brightness) and changing from the first area made some textures go white}} | |||
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Pentium g3258|GPU=Nvidia gtx 950|user=Caden|FPS=20|rating=Runs}} | |||
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=Substantially improved performance and stability. (accelerated streamout) | |||
30fps in title screen and cutscenes, 25-30fps in-game. | |||
*Lighting issue introduced inn 1.6.0 is still present, (excessively bright) appears to be AMD-GPU specific.}} | |||
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1230v5|GPU=Nvidia GTX 1070|user=Gazer|FPS=25-30|rating=Playable|notes=Still having micro-stutters when running towards scenes that hasn't been pre-loaded (maybe caching problems?) | |||
Slowdowns to 17-25fps when in battle, glitchy textures (rocks, water, sometimes the ground inside New Los Angeles) | |||
Sky is too bright in the morning}} | |||
{{testline|version=1.6.2c|OS=Windows 10|region=USA|CPU=Intel Core i5-3570K@4.5ghz|GPU=Nvidia GTX 1060 6GB|user=Kain|FPS=25-30|rating=Runs}} | |||
{{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=Text-entry is now visible when using the keyboard, no major changes from 1.6.2 otherwise.}} | |||
{{testline|version=1.6.3|OS=Windows 10|region=USA|CPU=Intel core i7 3770 3,40 GHz|GPU=Nvidia GeForce GTX 960 2 GB|user=Kanelakis|FPS=7|rating=Runs|notes=Attendance of graphic defects after a certain number of minutes. | |||
Graphics to generate improvement. | |||
Improvement in slowdowns in general.}} | |||
{{testline|version=1.6.4|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=Skybox is now fixed, other than that no major changes from 1.6.3.}} | |||
{{testline|version=1.6.4b|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @ 4.2ghz|GPU=AMD R9 390|user=RandomDude|FPS=15|rating=Runs|notes=FPS outdoors ranges between 8-15fps. Extreme brightness during day time that washes out things so bad, that I can't even see where I'm going. Clicking on affinity links in the menu crashes the game 100% of the time also. I was able to repeat this 5x in a row. The brightness and affinity link menu crashing, is why I selected ""semi-playable"". }} | |||
{{testend}} | {{testend}} | ||
{{testsection|version=1.7}} | {{testsection|1.7}} | ||
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=15-30|rating=Playable|notes=Stutters, but some parts are playable.}} | {{testline|version=1.7.0|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4Ghz|GPU=Nvidia GTX 1080 @2.1Ghz|user=demonx|FPS=30|rating=Loads|notes=Lots of freezes during gameplay, pre-recorded cinematics not working at all, they freeze right away, ingame cinematics are fine.}} | ||
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=20-30|rating=Playable|notes=Noticeable improvement in terms of FPS when everything is cached. Cutscenes run in 30 FPS. }} | {{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=No major changes from 1.6.4}} | ||
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-580K|GPU=Gigabita GTX 980 G1|user=Felix|FPS=30|rating=Playable|notes=Broken starting space cutscenes, constant small audio stuttering}} | |||
{{testline|version=1.7.2|OS=Windows 10 |region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=15-30|rating=Playable|notes=Stutters, but some parts are playable. }} | |||
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=20-30|rating=Playable|notes=Noticeable improvement in terms of FPS when everything is cached. Cutscenes run in 30 FPS.}} | |||
{{testend}} | {{testend}} | ||
{{testend}} | {{testend}} |
Revision as of 21:44, 15 March 2017
Xenoblade Chronicles X | |
---|---|
Developer(s) | Monolith Soft., |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP April 29, 2015 NA December 04, 2015 PAL December 04, 2015 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Xenoblade Chronicles X is an action role-playing video game developed by Monolith Soft and published by Nintendo. Part of the Xeno series of video games, it serves as a spiritual successor to Xenoblade Chronicles on the Wii. The game centers on the player's customizable player character, and main characters Elma and Lin Lee efforts to survive and coexist with the indigenous creatures on a hostile alien planet while striving to protect humanity.
Known Issues
- Heavy stuttering throughout the game when nothing is cached yet.
- Some cutscenes do not work or lag/stutter.
Configuration
This game does not require non-default settings to run properly.
Gameplay Vidoes
Testing
Testing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
- Pages using DynamicPageList3 parser function
- Monolith Soft. (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2015 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.0
- Tested on (Release): 1.5.1
- Tested on (Release): 1.5.2
- Tested on (Release): 1.5.4
- Tested on (Release): 1.5.5
- Tested on (Release): 1.5.6
- Tested on (Release): 1.5.6b
- Tested on (Release): 1.6.0
- Tested on (Release): 1.6.1
- Tested on (Release): 1.6.2
- Tested on (Release): 1.6.2c
- Tested on (Release): 1.6.3
- Tested on (Release): 1.6.4
- Tested on (Release): 1.6.4b
- Tested on (Release): 1.7.0
- Tested on (Release): 1.7.1
- Tested on (Release): 1.7.2
- Tested on (Release): 1.7.3d