In order to edit this wiki, you must register and verify your account.
Yoshi's Woolly World: Difference between revisions
Darkemaste (talk | contribs) (moar updating) |
m (Replaced "parcel" with the correct term "door".) |
||
Line 92: | Line 92: | ||
{{testline|version=1.7.2c|OS=Windows 8.1|region=EUR|CPU=Intel Core i5-4690k|GPU=Nvidia GeForce GTX 770|user=Gully|FPS=N/A|rating=Loads|notes=Crashes before start screen}} | {{testline|version=1.7.2c|OS=Windows 8.1|region=EUR|CPU=Intel Core i5-4690k|GPU=Nvidia GeForce GTX 770|user=Gully|FPS=N/A|rating=Loads|notes=Crashes before start screen}} | ||
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX1060|user=ToppestOfDogs|FPS=60|rating=Loads|notes=Game loads, but crashes after showing the controller screen at the beginning.}} | {{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX1060|user=ToppestOfDogs|FPS=60|rating=Loads|notes=Game loads, but crashes after showing the controller screen at the beginning.}} | ||
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5-6400|GPU=nVidia GeForce 1070|user=Seriousn00b|FPS=60|rating=Loads|notes=The game's perfectly playable until the | {{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5-6400|GPU=nVidia GeForce 1070|user=Seriousn00b|FPS=60|rating=Loads|notes=The game's perfectly playable until the door in stage 1-2. Entering it will make Cemu crash instantly.}} | ||
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX1060|user=FariJoon|FPS=60|rating=Runs|notes=Game gets past the title screen after quite a bit of loading. Constant temporary lag on first playthrough of levels. This lag however dissapears after getting into the levels for a second playthrough. Recreating the Shader Cache also helps quite a bit. Crashes in World 1 level 2 when entering a zippered rainbowcoloured gate. Parcels DO NOT make the game crash. Loading screens however have glitched out graphics and level loading times are quite long (again, way shorter after a second run). Also not suffering the input bug.}} | {{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX1060|user=FariJoon|FPS=60|rating=Runs|notes=Game gets past the title screen after quite a bit of loading. Constant temporary lag on first playthrough of levels. This lag however dissapears after getting into the levels for a second playthrough. Recreating the Shader Cache also helps quite a bit. Crashes in World 1 level 2 when entering a zippered rainbowcoloured gate. Parcels DO NOT make the game crash. Loading screens however have glitched out graphics and level loading times are quite long (again, way shorter after a second run). Also not suffering the input bug.}} | ||
{{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Runs great after shader cache is loaded. World 1-2 crash is gone. First time loading the game takes a while until you'll see the start screen.}} | {{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Runs great after shader cache is loaded. World 1-2 crash is gone. First time loading the game takes a while until you'll see the start screen.}} | ||
{{testend}} | {{testend}} |
Revision as of 23:03, 4 May 2017
'''Yoshi's Woolly World''' | |
---|---|
Developer(s) | Good-Feel |
Publisher(s) | Nintendo |
Series | |
Release date(s) | NA October 16, 2015 EU June 25, 2015 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
Yoshi's Woolly World is a 2015 side-scrolling platformer video game and is the seventh main entry in the Yoshi series of games.
Known Issues
Hidden Areas
The hidden areas in some levels are not working properly yet.
Vendor-Specific Issues
- Improper lighting and certain effects/textures not rendered properly on Nvidia GPUs.
- Excessive amount of RAM used for shadercache on Nvidia & Intel GPUs.
Unplayable Levels
- Level 3-4 is unplayable because the bubbles are invisible.
- Level 4-6 is unplayable because the ghost curtains are not working.
- Level 4-7 crashes after the second checkpoint
- Level 4-8 crashes after entering the tube at the start.
- Level 6-8 crashes when going to the right where the 4 Bowser statues are located.
- Levels 3-S, 4-S, 6-S and ★-S cannot be played unless a 100% save is used.
The levels above can be skipped using the power badge to complete the level while using the ingame option relax mode if you don't want to use a 100% save to advance.
Configuration
This game does not require any special configuration, but runs faster on Low buffer cache accuracy. Medium buffer cache accuracy decreases the performance by a few FPS but still runs very good.
Status Summary Table
The image below shows a summary of the whole game situation starting fresh with Cemu 1.7.5 with some additional statistics included (no 100% save used).
Gameplay Videos
Testing
Testing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
- Pages using DynamicPageList3 parser function
- Good-Feel (Developer)
- Nintendo (Publisher)
- North America (Release region)
- Europe (Release region)
- 2015 (Initial release year)
- GamePad (Input supported)
- Runs (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.1
- Tested on (Release): 1.5.2
- Tested on (Release): 1.5.4
- Tested on (Release): 1.5.5c
- Tested on (Release): 1.5.6b
- Tested on (Release): 1.6.0
- Tested on (Release): 1.6.1
- Tested on (Release): 1.6.2
- Tested on (Release): 1.7.0d
- Tested on (Release): 1.7.1
- Tested on (Release): 1.7.2
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.4d
- Tested on (Release): 1.7.5