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New Super Mario Bros. U

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New Super Mario Bros. U
New Super Mario Bros U.png
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Super Mario
Release date(s) JP December 8, 2012
NA November 18, 2012
PAL November 30, 2012
Genre(s) Platform
Mode(s) Single-player, Multiplayer (5)
Input methods GamePad, Pro Controller, Wii Remote, Classic Controller Pro
Compatibility PerfectPerfect
GameIDs
See also...

Search Google
Wikipedia page

New Super Mario Bros. U is the fourth title in Nintendo's "New Super Mario Bros." lineup, and the seventeenth overall in the "Super Mario" series. Since launching with the Wii U in 2012, it sold 5.34 million units, making it one of the highest-grossing Wii U games to date (second only to Mario Kart 8). It's your standard fare 2D Mario sidescroller; Bowser kidnaps the Princess, Mario must work his way through 8 themed worlds to save the day. This time, however, Nintendo has brought back many of the overworld elements of Super Mario World, such as a connected world map and an emphasis on sloped terrain.

Known Issues

Crashes

  1. Unless you enable the "Crash Fix" graphicPack in the Workarounds section, the game will crash without the Compatibility Files from your Wii U. (See: External Files)
  2. On Acorn Plains - Blooper's Secret Lair the game will freeze when the player gets to the second star coin. The only way to unfreeze the game is to restart. it has been fixed in Cemu 1.23.0c

Requirements To Complete World 7

  • Pre-Update 1.3.0 - Motion Controls (and therefore a controller or device set up for motion input) is required to finish the last level in World 7. https://cemu.cfw.guide/controller-configuration
  • Update 1.3.0 - Set your controller input API in Cemu's input settings to be used as a Wii U Pro Controller; the left and right triggers can be used for the motion segment in this and other levels.

External files

Both New Super Mario Bros. U and New Super Luigi U require four files not provided by the emulator to pass the Title Screen:

filename size in bytes
FFLResHigh.dat 3,871,104
FFLResHighLG.dat 3,856,000
FFLResMiddle.dat 1,490,368
FFLResMiddleLG.dat 1,489,600

These files must be dumped from your Wii U. https://cemu.cfw.guide/online-play - Dumping your Online Files with Dumpling includes the Compatibility Files

Configuration

This game does not require non-default settings other than the additional files listed above to run properly. There are graphic packs available.

Boost Blocks

Boost Blocks are available with the following CEMU input configuration:

# Emulated controller
Controller 1 Wiimote/Wii U Pro Controller
Controller 2 Wii U Gamepad

After adjusting CEMU Input settings accordingly, choose the Wii Remote option in the game's controller selection prompt. Boost Blocks may now be placed by clicking on the desired area in either the game's main window or Gamepad view.

Game Version Information

Wii U Pro Controller Compatibility

Game Version Compatible?
v64 YES
v48 NO
v32 NO
v0 NO

Gameplay Videos

Since fairly early on, NSMBU has actually been running very well in Cemu (other than the obligatory invisible coins and music tracks playing all at once)
Now, however, the game runs nearly flawlessly on most PCs!

Testing

Older Testing (1.7~1.22)
1.4
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.4.0c Windows 10 USA Intel Core i3 2100 @ 3.3GHz NVIDIA GeForce GT 430 fernando51 20-30 Runs Coins are invisible, music does not loop properly.
1.4.0c Windows 10 USA Intel Core i5 4690K NVIDIA GeForce GTX 960 fraggz99 30-60 Runs 30 on menus and map, 60 in levels but stutters and has screen tear.
1.4.0c Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaster 20-60 Runs 20-30fps in overworld, 60fps in levels with little stutter. Coins are *visible*
1.4.0c Windows 10 USA AMD FX 6300 3.5GHz NVIDIA Geforce GTX 750 Ti maxdamage 27-30 Loads Crashes after accepting title screen
1.4.0c Windows10 USA Intel Core i7-4510U NVIDIA GeForce 840M someGuyInHisRoom 30-60 Playable On menus 30-40 FPS and on most levels close to 60
1.4.0c Windows 10 USA Intel Xeon X3323 @ 2.9GHz NVIDIA GeForce GTX 460 kikidark 30 Playable 15 fps in Map World
1.4.0c Windows 10 USA Intel Core i5 3320M @ 3.3GHz AMD Radeon HD 7570M Hamza 35-47 Playable 20-30fps in overworld, 45+ FPS in levels w/ minor stutter. Coins are *visible*
1.4.0c Windows 10 USA AMD A10-5800k AMD Radeon R9 270x Wolffangcry12 30-40 Playable World Map frame drops to 20 fps ;minor sound problems ;
1.4.0c Windows 7 EUR AMD FX-8350 NVIDIA GeForce GTX 970 Niiiz 30-60 Playable Heavy frequent stutters, coins are invisible, various audio glitches
1.4.0c Windows 10 USA Intel Xeon 1231v3 @ 3,8GHz Nvidia Geforce GTX 980 Dennis 60 Playable Some Crashes but good playable now its time for Wiimote Controller plugin
1.4.0c Windows 8.1 USA Intel Core i5 6600 NVIDIA GeForce GTX 660 bobby mcgee 50 Playable Fine but frequent stutter
1.4.1 Windows 10 EUR Intel Core i5 4690K @ 3.5GHz NVIDIA GeForce GTX 970 ZupaaHD N/A Loads Game crashes after start menu.
1.4.1 Windows 10 USA Intel Xeon X3323 @ 2.9GHz NVIDIA GeForce GTX 460 kikidark 60 Loads Crashes after the Character Selection Screen
1.4.1 Windows 10 USA AMD A10 5800k AMD Radeon R9 270x Wolffangcry12 40 Runs Better Fps in world map and levels ; sometimes the game freezes on level selection; some minor graphics gliches ;
1.4.1 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30-60 Playable 30fps in overworld, 60fps in levels with minor stutter. Coins are *visible*
1.4.1 Windows 10 USA Intel Core i3 3217U Nvidia GeForce GT 720m Alok Awasthi 47 Playable Playable. Coins not visible. 20 fps at title screen and 47-48 fps in game.
1.4.1 Windows 10 EUR Intel Core 4790K @4.0 GHz Nvidia GTX 970 xR0B1N N/A Loads When first button pressed, emulator crashes (cemu.exe has stopped working [...])
1.4.1 Windows 10 USA Intel G2020 @ 2.9Ghz Intel HD 15-20 Runs none
1.4.1 Windows 10 EUR Intel Core i3 41300T @ 2.9 GHz Nvidia GeForce GPU [GTX 860m variant 2GB] Bluey 30-60 Playable 30 FPS on overworld, can't see feet on overworld. 60 FPS in-level. Coins are invisible, yoshi music always playing even when you're not on yoshi. Some sounds are glitched and "pixelated"; sometimes music only comes out in the right ear and sounds glitched. You can complete the whole game though.
1.4.1 windows 7 USA Intel pentium g2030 AMD Radeon R7 250x carl 53 Playable
1.4.1 Windows 10 EUR Intel Core 2 Quad Q6600 NVIDIA GeForce GTX 660 BocuD 60 Perfect Sound is sometimes glitchy
1.4.1 Windows 7 EUR Intel Core i5 4590 AMD Radeon R9 280 LitchiTheCat 60 Playable 60 FPS ingame only
1.4.1 Windows 7 USA Intel Core i7-2670QM NIVDIA GeForce GT 525M ElyosOfTheAbyss N/A Loads CEMU stops responding after title screen
1.4.2 Windows 10 USA Intel Core i5-4690k Nvidia GTX 970 PTKickass 60 Playable Coins are not rendered in Nvidia cards. Music is a mess, but still enjoyable :P
1.4.2 Windows 7 USA Intel Core i7 2600K @ 3.40GHz 2GB NVIDIA GeForce GTX 660 Ti (EVGA) retg65e165 38 Playable
1.4.2b Windows 10 USA Intel Core i5 Nvidia joao paulo 60 Playable
1.4.2b Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30-60 Playable 30fps in overworld, 60fps in levels with very minor stutter. Coins are *visible*
1.4.2b Windows 10 USA Intel Core i5 6600 AMD Radeon R9 380 4GB Naridar 60 Loads Game crashes with a "Cemu.exe has stopped working" after pressing start on title screen. Same for EUR version
1.5
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.5.0 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30-60 Playable Aside from multiple controller support via Wii U Pro/classic controllers in input settings, no major changes from 1.4.2
1.5.0 Windows 10 USA Intel Xeon X5570 2.93GHz @ 3.3GHz Amd Radeon HD 7970 SirGarmaples 50 Playable
1.5.0 Windows 7 EUR Amd FX-4300 Nvidia GTX 660 rezony 59 Perfect
1.5.0 Windows 10 USA A10 77O0K AMD Radeon R9 270x DSSXe 20 Playable
1.5.1 Windows 10 USA Intel core i7 4930mx Nvidia GTX 880m x2 SLI Cybertronicgames 60 fps Playable
1.5.1 Windows 10 USA Intel core i7 4930mx @ 3.2 GHz Nvidia GTX 880m x2 SLI Bob justbob 60 FPS Playable
1.5.1 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30-60 Playable Certain music now seems to loop properly, Overworld is now 30-60fps. No other major changes from 1.5.0.
1.5.1 Windows 7 USA Intel i3 2nd Gen Mobile 2330m 2.2ghz Nvidia Geforce Gt 410m 512mb BHUS 30 Unplayable
1.5.1 Windows 10 EUR Intel Core i5-4590 Nvidia GTX 960 timm12 60 Loads Game loads but crashes after pressing play on the title screen.
1.5.1 Windows 10 USA AMD FX-6300 AMD Radeon R9 380 Meta_KnightX 30 FPS on overworld; 60 FPS in gameplay Playable Level selection lag is no big deal. If things look darkened, a restart of Cemu should fix that. (Coins are also visible)
1.5.1 Windows 10 USA Intel Core i5-4460 Nvidia GeForce GT 705 BocuD 40 Playable Coins invisible
1.5.2 Windows 10 USA Intel Core i5 3320M @ 2.6GHz AMD Radeon HD 7570M Hamza 45 FPS Playable performance loss with build 1.5.2 and some graphical glitch are visible too.
1.5.2 Windows 10 EUR Intel Core i7-6700K@4.00Ghz AMD R9 290 yener90 60 Playable Some V-Sync issues and 3D shining issue sometimes. But it works nearly perfect!
1.5.2 Windows 10 USA Intel Core i7-4700 MQ @2.40 GHZ Nvidia GT 755m kreedzsenpai 60 Playable Game has coins that are invisible and sometimes there's a small fps drop to around half but gets back to 60FPS
1.5.2 Windows 10 USA Intel Core i5 4460 Nvidia GTX 970 Ashif 40-55 Runs Stutters a lot, lots of visual glitches, audio a little stuttery, playable with stutters but would recommend waiting if you want a serious play through that goes smooth without errors or frustrating visuals and audio
1.5.2 Windows 8.1 USA AMD FX-8350 @ 5.1GHz nVidia GTX 770 fanta34 60 Loads CEMU crashes after pressing 2 on the title screen.
1.5.2 Windows 7 USA AMD Phenom II X4 810 AMD Radeon 6750 DDR3 bio3c 20-30 world-view in-game mostly 60 Playable just after a cinematic fps drops while transitioning to UI elements
1.5.2 Windows 10 USA Intel Core i7-6700k @ 4.5Ghz NVIDIA GeForce GTX 1080 truedread 50-60 Loads Game loads, crashes right after ground-pound on title screen
1.5.3 Windows 7 USA Intel Core i7 4790k Radeon R9 290x 8Gb Djdat N/A Loads Crashes when pressing start on the main menu.
1.5.3 Windows 7 USA AMD FX-6100 Nvidia GT 630 Tertey 50 Playable While playing level loading does lagspikes
1.5.3 Windows 7 USA Intel Xeon E5-1620 v3 Nvidia GTX 980 TehPlayar N/A Unplayable CEMU crashes after loading rpx file
1.5.3 Windows 7 USA Intel Xeon E5-1620 v3 @3.50GHz Nvidia GTX 980 TehPlayar 58 Playable Sound glitches sometimes crash fixed probably due to path containing letter Ł
1.5.3 Windows 10 USA AMD FX-8320 AMD Radeon R9 280X Cherry9-8 25-35 on map; 50-60 on levels Playable While travelling around world map, some parts of the map move like stop-motion. + There's no controls to Tilt the Wii U gamepad, so you can't pass World 8-1.
1.5.3 Windows 10 USA Intel Core i7 3770 @ 3.40 GHz Nvidia GTX 1070 8gb Alek Josue 60 Playable The fps drop to 25 on every cutscene, but once I enter a level, it runs perfectly, no drops from 60 fps, no stuttering, the sound quality is amazing and there are no graffical issues at all, already on the world 3 :D!
1.5.3 Windows 7 USA AMD Athlon II X2 240 GeForce GTX 650 1GB Edition MyNameIsDefault 7-40 FPS Loads After downloading (what I'm assuming was) a save file, I was able to progress past the title screen. Loading times seemed long (30 seconds). While watching the little intro cinematic, there were constant stutters (but when it wasn't stuttering, the FPS was amazing), then my nvidia driver crashed while overclocked and on stock speeds. Further attempts show no changing this. Surprised my potato emulated it as well as it did.
1.5.3 Windows 10 USA Intel Core i5 6600k Amd HD7950 3GB TheStarbox 45-60 Perfect working like a charm
1.5.3 Windows 7 EUR lntel(R) pentium(R) b960 @ 2.20GHz NVIDIA GeForce 610M abdli FPS 60 Unplayable
1.5.4 Windows 10 USA Intel Core i7-3820 AMD R9 390 Kd0g76 40-50 Playable
1.5.4 Windows 10 USA Intel Core i5 Intel HD 520 Wuhey N/A Loads crashes before the game start
1.5.4 Windows 10 USA Intel Core i4590 Nvidia GTX 970 Ikaruga 60 Playable Sound is almost perfect, has issues when Mario gets a power up though. Framerate is mostly stable at 60 but there are certain CPU usage spikes every few seconds(when running) to 100% normally it's at around 80% according to afterburner. When the spikes happen the game freezes for a very short period of time to then instantly run at 60FPS again. It's playable but not really fun.
1.5.5c Windows 10 USA Intel Core i7 5820k AMD Radeon HD 5870 eKorn 50-60 Loads Game crashes on pressing start on title screen
1.5.6 Windows 10 USA Intel Core i3-3110M HD 4000 (iGPU) RobiNERD ~40 (~20 on world map) Playable
1.5.6 Windows 10 EUR Intel Core i5-4590 Nvidia GTX 970 3D2Y Bandicoot 60 Perfect
1.5.6b Windows 10 USA Intel Core-i5 5200U 2.7ghz Geforce GT920M AeHoow 55-60 Perfect Perfect FPS (just a little laggy on some CGs), perfect audio and minor visual glitches.
1.5.6b Windows 7 USA Intel Core i5 2500k AMD R9 290 Crossfire (x2) itsjusttime 25 to 30 fps during stage selection / 50 to 60fps during game play mostly 60 Playable whats needs to be fixed is the 30fps during the stage selection / and the little glitches during game play but mostly this game is 97% playable
1.5.6b Windows 8.1 EUR Intel Xeon E5450 @ 3.6GHz NVIDIA GeForce GTX 650 Ti KaleidonKep99 60 Perfect
1.5.6b Windows 10 USA Intel Core 2 Duo E8200 Nvidia GTX 650 1GB The Blue Shells 58/60 Playable
1.6
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.6.0 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30-60 Playable Certain objects in certain themes/levels seems to be shaking when running, other than that no major changes from 1.5.1
1.6.0 Windows 7 EUR Intel Core i7-920 Nvidia GTX970 Asper N/A Loads Crashes after pressin "A" button during attract mode
1.6.1 Windows 10 USA Intel Core i7 intel HD graphics 5000 hobbettoh 60 Unplayable
1.6.1 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30-60 Playable Shaking objects bug introduced in 1.6.0 is now fixed, other than that no major changes.
1.6.3 Windows 10 USA AMD A8 7410 @ 2.2GHz AMD Radeon R7 M440 Lsc 29-60 Playable Objects still shaking while Mario running.
1.7
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.7.0 Windows 10 USA AMD FX 6300 @ 3.5GHz Nvidia GT 730 GDDR5 Raptorbk 40-60 Playable Some shadows on the ground seems to be Shaking
1.7.1 Windows 7 USA AMD A10 5800K 3.8GHz Nvidia GTX 660 Deelish 35-60 Playable Cemu freezes randomly in water levels depending on how you play through them. Mario glitches in and out when selecting Begin Story Mode?.
1.7.2 Windows 7 USA AMD A10 5800K 3.8GHz Nvidia GTX 660 Deelish 35-60 Playable Mario glitch fixed. Cemu still freezes in water levels while audio keeps playing.
1.8
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.8.2b Windows 10 USA Intel Pentium G4560 3.5GHz AMD RX 470 BayoNX19 0 Loads Game no longer goes past title screen. Application softlocks, even with required files added to Cemu.
1.9
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.9.0c Windows 10 USA Intel Core i7 920 GTX 760 iTimo01 60 Playable Cemuhook installed. Only World 1 Tested
1.10
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.10.0f Windows 10 USA Intel Core i7 4790K GTX 1080Ti outlyer 60 Playable Crashes upon obtaining tbe acorn in World 1-1, appears to be sound related.
1.10.0f Windows 10 US Intel Core i7 4790k Nvidia GTX 1070 FaserF 60 Playable Game worked better with V1.9 of Cemu! In 1.10 it randomly crashes in Leves (for example getting Mushrooms and more...). Hopefully fixed in a new Cemu Version! For now better use V1.9.
1.10.0f Windows 10 EUR Intel Core i7 6700K GTX 1080 ultrameatboy 60 Playable Same issue as outlyer, crashes upon picking up any acorn in 1-1, have not tested in any other levels.
1.10.0 Windows 10 EUR Intel Core i5 6600k GTX 1070 roesch 60 Playable No issues with acorns. Would give a Perfect rating, but only tried the first two levels, issues may lie ahead.
1.11
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.11.3 Windows 10 USA Intel Core i7 8700K Intel UHD 630 zachhilman 55-60 Playable Only played first two levels.
1.11.4b Windows 10 EUR Intel Core i5 4690K Nvidia GTX 970 Alinach120602 60 Perfect Runs great even with 4K Graphics Pack. I recommend using the Single-core recompiler there just is no point in using more than one core.
1.11.6b Windows 10 x64 USA Intel Core i7 3700 @ 3.9GHz AMD RX 560 OC 2Gb Eric-of-The-Sun 60 Perfect Runs great. Find a complete transferable shader cache and you won't see any stuttering. Performance is buttery smooth, so I recommend using the Single-core recompiler there just is no point in using more than one core. Only Worlds 1 and 2 were tested.
1.11.6b Windows 10 x64 EUR Intel Core i7-4710HQ @ 2.5GHz NVIDIA GTX 970m cdxxx 60 Perfect Went through a 100% run (5 stars on the savefile) from scratch with no issues or stuttering at all.
1.12
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.12.0d Windows 10 EUR Intel Core i7-3770 Nvidia GTX 980ti Sonicarrow 60 Perfect to prevent the CTD after start screen, dump the external files
1.15
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.15.0e Windows 10 x64 USA AMD Ryzen 5 1500x AMD Radeon HD 6970 TheOneCode 59.50 Playable Many visual glitches and errors. some backgrounds were voids and others incomplete. Otherwise, no stutters, just small drops of <1 fps.
1.15.1e Windows 10 x64 USA Intel i5-9600k @ 4.3Ghz Intel UHD 630 jkcoxson 60 Playable This game runs well except for the occasional stutters. Occasionally drops to around 58 FPS but over very nice for Intel GPU.
1.15.1e Windows 10 x64 USA Intel i3-4150 @ 3.5Ghz Nvidia GTX 1050 kdesktop 60 Perfect I finished the whole game with my brother. We can not see any errors or failures and the game is always stable at 60fps. Using the latest versions of the cemuhook and 1080p Graphic Pack.
1.16
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.16.1 Windows 10 x64 USA Intel i5-4670k @ 3.4Ghz AMD Radeon RX 570 supervinh0000 60 Perfect Full game playthrough using Vulkan and old OpenGL cache + FancyFX and 1080p Resolution graphic pack. Rare stutter, usually when entering new area for the first time, other than that game lock perfectly at 60fps. Requires GPU buffer cache accuracy workaround to avoid crashes
1.16.1 Windows 10 x64 1909 EUR AMD 2700X DDR4 16Go NVIDIA GTX970 (Driver 441.66) Xetron4 60 Perfect Game:New Super Mario Bros. U + New Super Luigi U Mode Vulkan & OpenGL - Works Great - No problem - Game Time = +9h
1.18
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.18.0b Windows 10 x64 EUR Intel Core i5 7400 Nvidia GTX 1050 Ti DCMenYT 60 Perfect The game works great! 60 fps gives out without much difficulty. Works great on both OpenGL and the Vulkan API.
1.21
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.21.4 Windows 10 x64 EUR AMD Ryzen 5 2500U Vega 8 (igpu) Abhinav 60 Perfect 60 fps (rare fps drops) Works great the Vulkan API.
1.23
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.23.1 Windows 10 x64 EUR Intel Xeon W3680 DDR3 16GB NVIDIA GTX1080 (Driver 471.11) SHL218 60 Perfect Mode Vulkan with Async shader compile and 1080P graphics pack and game load fix - Works great with buttery-smooth gameplay, Played Through New Super Luigi U in it's entirety and 30% of NSMBU - Minor issue with "Bonus Videos" displaying as red and black (Hard to see)
1.26
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.26.0c Windows 10 x64 USA i5 10300H Nvidia GTX 1650 Ti Sonic2021 60 Perfect Played through the Entire Game. 1080p Graphics Pack Enabled. Absolutely no issues with New Super Mario Bros U with the Title Screen Crash Fix enabled. As for New Super Luigi U, If you have the base NSLU Game or the combo of NSMBU and NSLU, then it works. But if you have the DLC, then you are out of luck as it crashes at the opening cutscene of that mode. Tried all sorts of ways but no luck. Other than that, no problems though.
1.26.2f Windows 11 x64 USA i5-4570 AMD Radeon HD 8570 (1gb) DXLS 60 Perfect The emulator for low-resource PCs is really well optimized.
1.26.2f Windows 10 EUR Ryzen 7 5800X RTX 3070 PenguinInitiate 60 Perfect Aside from the intro crash requiring an aftermath fix, the game runs perfectly fine on Vulkan.
Older Testing (1.27)
1.27
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
Newer Testing (2.0+)
2.0-25
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
2.0-25 Windows 10 EUR Intel Xeon 1680v2 NVIDIA GeForce GTX 1060 6GB Astyanax 60 Playable Fully Playable whether you have the combo pack, standalone or DLC version, remember to turn on the Crash Fix under Graphics Packs.