Testing
|
1.4
|
Version
|
OS Version
|
Region
|
CPU
|
GPU
|
Tester
|
FPS
|
Status
|
Additional Notes
|
1.4.0c
|
Windows 10
|
USA
|
Intel Core i5 6600K @ 4.4GHz
|
NVIDIA GeForce GTX 650 Ti
|
HalfwayOrb
|
N/A
|
Unplayable
|
Crashes on start up.
|
1.4.0c
|
Windows 7
|
USA
|
Intel Core i7-3720QM @ 3GHz
|
NVIDIA GeForce GTX 970m
|
Jobenblue
|
5-10
|
Runs
|
60 at main menu. interpreter. lots of graphical issues, crashes after first area
|
1.4.0c
|
Windows 10
|
EUR
|
Intel Core i7 4790k @ 4.2GHz
|
NVIDIA GeForce GTX 980 Ti
|
Wakkacast
|
10-15
|
Runs
|
First cut scene does not play, second cut scene has no audio, characters have no voices, character models are invisible after character creation, game crashed after leaving the first area.
|
1.4.0c
|
Windows 10
|
EUR
|
Intel Core 2 Duo E8500
|
NVIDIA GeForce GTX 960
|
HerØpØn
|
N/A
|
Unplayable
|
Stuck on black "Loading" Screen during startup
|
1.4.0c
|
Windows 7
|
USA
|
AMD FX 8320 @ 4.4 GHz
|
AMD Radeon R9 390
|
Darkemaste
|
5 - 30
|
Runs
|
10-15fps in title screen, 20-30fps in cutscenes, 5-10fps in-game, many character model/texture issues, environment/background and weather looks decent.
|
1.4.1
|
Windows 7
|
USA
|
AMD FX 8320 @ 4.4GHz
|
AMD Radeon R9 390
|
Darkemaste
|
10 - 50
|
Runs
|
15-20fps in title screen, 30-50fps in cutscenes, 10-15fps in-game, many character model/texture issues, environment/background and weather looks decent.
|
1.4.2b
|
Windows 10
|
EUR
|
Intel Core i7-4790k
|
Nvidia MSI GTX 970 4GB
|
Drakonas
|
15-25
|
Loads
|
Most cutscenes run so slow they have to be skipped (press start and skip.. easy), once in the character select screen game looks mostly fine, except lighting and minute texture mapping issues, but it runs at 28-30FPS for me. However, once in-game it runs at about 15-23 FPS, fluctuating. Surprisingly, besides the character and enemy models flickering in and out of view, the environment looks very spot-on to the original. No major environment issues. The protagonist's face gets mangled easily, though Elma looks perfectly fine in the first scene. You have to be patient with loading screens, as the emulator struggles to load in tandem with the game it will seem to freeze. However, after a couple loading screens, I had alt-tabbed away from the game... while alt-tabbed away CEMU crashed.
|
1.4.2b
|
Windows 7
|
USA
|
AMD FX 8320 @ 4.4GHz
|
AMD Radeon R9 390
|
Darkemaste
|
10-30
|
Runs
|
15-30fps in title screen, 15-30fps in cutscenes, 10-15fps in-game, many character model/texture issues, environment/background and weather looks decent. First cutscene still has to be skipped and is not played, following cutscenes play with improper audio and appear to maintain a stable fps for the most part. (either 15-20 or 25-30)
Now seems to consistently crash before the title screen when shader cache is present, remove/delete appropriate .BIN file in shader cache folder before loading the game to bypass this. (file name is same as SaveDir in Cemu's titlebar)
|
|
1.5
|
Version
|
OS Version
|
Region
|
CPU
|
GPU
|
Tester
|
FPS
|
Status
|
Additional Notes
|
1.5.0
|
Windows 7
|
USA
|
AMD FX 8320 @ 4.4GHz
|
AMD Radeon R9 390
|
Darkemaste
|
10-30
|
Runs
|
No major changes from 1.4.2.
|
1.5.1
|
Windows 7
|
USA
|
AMD FX 8320 @ 4.4GHz
|
AMD Radeon R9 390
|
Darkemaste
|
15-30
|
Runs
|
No major changes from 1.5.0
|
1.5.2
|
Windows 10
|
USA
|
Intel Core i7 4770K
|
Nvidia GTX 970 4GB
|
edwin
|
20
|
Loads
|
Character not render and crash on 1st Loading (after cut scene)
|
1.5.4
|
Windows 10
|
USA
|
AMD FX 4100 Black Edition 3.6Ghz
|
Nvidia GTX 750sc 1GB
|
OmegaForceYT
|
15/30 FPS
|
Runs
|
Texture Erros/Extreme Slowdowns During Gameplay
|
1.5.5
|
Windows 7
|
EUR
|
Intel Core i5 2500k
|
Nvidia GTX 960
|
Avocado
|
25/30
|
Runs
|
Mangled textures of most faces of the protagonist. Game runs as if it was slowed down, but the in game time is sped up 3-4 times. Lighting is messed up, night time seems fine, but when it's day time everything gets extremly biright. Colors also seem to be a lot darker than they are on the console. I made it as far as to NLA without any crashes and I didn't play anything after that. Sound is next to unhearable, distorted and slowed down especially in the cutscenes. It is very difficult to enter the protagnoist's name, but it might just be me being stupid.
|
1.5.6
|
Windows 7
|
EUR
|
Intel Core i5 2500k
|
Nvidia GTX 960
|
Avocado
|
25/30
|
Runs
|
No noticable changes.
|
1.5.6
|
Windows 10
|
EUR
|
Intel Core i4790k @ 4.5GHz
|
Nvidia 980 Ti
|
Wakkacast
|
6-30
|
Runs
|
Game cycles through day night cycles in about 10 seconds. Day time is completely washed out. Engine is FPS limited so the game just gets slower as FPS gets lower instead of just getting choppy. Game is basically unplayable when you get the area where the town is just from how slow it is. The elevator to get into the town doesn't work at all.
|
1.5.6b
|
Windows 10
|
USA
|
Intel Core i5-4690k
|
GeForce GTX 1070
|
Bevr
|
27-30
|
Runs
|
Stretched polygons everywhere, takes a good while to load after starting a new game. Sound plays for a couple seconds then stops. Frequent hangs. Way too much bloom.
|
|
1.6
|
Version
|
OS Version
|
Region
|
CPU
|
GPU
|
Tester
|
FPS
|
Status
|
Additional Notes
|
1.6.0
|
Windows 7
|
USA
|
AMD FX 8320 @ 4.4GHz
|
AMD Radeon R9 390
|
Darkemaste
|
10-30
|
Runs
|
10-15fps in title screen, 15-30fps in cutscenes, 10-18fps in-game. Character models/textures no longer stretch, environment/background looks decent. First cutscene still has to be skipped, following cutscene now plays with proper audio and is at a consistent 30fps.
- Lighting issue is now present, (excessively bright) appears to be AMD-GPU specific.
|
1.6.0
|
Windows 7
|
EUR
|
Intel Core i7-920
|
Nvidia GTX970
|
Asper
|
20
|
Playable
|
Can't go past entering character name (how to confirm?)
|
1.6.1
|
Windows 10
|
USA
|
Intel Core i7 3820
|
Nvidia 660ti
|
Aiello
|
15
|
Playable
|
killing a enemy made cubes in the air above them and the game is too white (didn't change the brightness) and changing from the first area made some textures go white
|
1.6.2
|
Windows 10
|
USA
|
Intel Pentium g3258
|
Nvidia gtx 950
|
Caden
|
20
|
Runs
|
|
1.6.2
|
Windows 7
|
EUR
|
AMD FX 8320 @ 4.4GHz
|
AMD Radeon R9 390
|
Darkemaste
|
25-30
|
Playable
|
Substantially improved performance and stability. (accelerated streamout)
30fps in title screen and cutscenes, 25-30fps in-game.
- Lighting issue introduced inn 1.6.0 is still present, (excessively bright) appears to be AMD-GPU specific.
|
1.6.2
|
Windows 10
|
USA
|
Intel Xeon E3-1230v5
|
Nvidia GTX 1070
|
Gazer
|
25-30
|
Playable
|
Still having micro-stutters when running towards scenes that hasn't been pre-loaded (maybe caching problems?)
Slowdowns to 17-25fps when in battle, glitchy textures (rocks, water, sometimes the ground inside New Los Angeles)
Sky is too bright in the morning
|
1.6.2c
|
Windows 10
|
USA
|
Intel Core i5-3570K@4.5ghz
|
Nvidia GTX 1060 6GB
|
Kain
|
25-30
|
Runs
|
|
1.6.3
|
Windows 7
|
USA
|
AMD FX 8320 @ 4.4GHz
|
AMD Radeon R9 390
|
Darkemaste
|
25-30
|
Playable
|
Text-entry is now visible when using the keyboard, no major changes from 1.6.2 otherwise.
|
1.6.3
|
Windows 10
|
USA
|
Intel core i7 3770 3,40 GHz
|
Nvidia GeForce GTX 960 2 GB
|
Kanelakis
|
7
|
Runs
|
Attendance of graphic defects after a certain number of minutes.
Graphics to generate improvement.
Improvement in slowdowns in general.
|
1.6.4
|
Windows 7
|
USA
|
AMD FX 8320 @ 4.4GHz
|
AMD Radeon R9 390
|
Darkemaste
|
25-30
|
Playable
|
Skybox is now fixed, other than that no major changes from 1.6.3.
|
1.6.4b
|
Windows 10
|
USA
|
Intel Core i5 2500k @ 4.2ghz
|
AMD R9 390
|
RandomDude
|
15
|
Runs
|
FPS outdoors ranges between 8-15fps. Extreme brightness during day time that washes out things so bad, that I can't even see where I'm going. Clicking on affinity links in the menu crashes the game 100% of the time also. I was able to repeat this 5x in a row. The brightness and affinity link menu crashing, is why I selected ""semi-playable"".
|
|
1.7
|
Version
|
OS Version
|
Region
|
CPU
|
GPU
|
Tester
|
FPS
|
Status
|
Additional Notes
|
1.7.0
|
Windows 10
|
USA
|
Intel Core i7 6700K @ 4Ghz
|
Nvidia GTX 1080 @2.1Ghz
|
demonx
|
30
|
Loads
|
Lots of freezes during gameplay, pre-recorded cinematics not working at all, they freeze right away, ingame cinematics are fine.
|
1.7.1
|
Windows 7
|
USA
|
AMD FX 8320 @ 4.4GHz
|
AMD Radeon R9 390
|
Darkemaste
|
25-30
|
Playable
|
No major changes from 1.6.4
|
1.7.2
|
Windows 10
|
EUR
|
Intel Core i7-580K
|
Gigabita GTX 980 G1
|
Felix
|
30
|
Playable
|
Broken starting space cutscenes, constant small audio stuttering
|
1.7.2
|
Windows 10
|
USA
|
Intel Core i7 6700HQ
|
Nvidia GTX 960M 4GB
|
Ab
|
25-30
|
Playable
|
Some random FPS drop at 1080p, but mainly during entering new areas – very smooth otherwise. Around 8-15 FPS drop on 4K.
|
1.7.2
|
Windows 10
|
EUR
|
Intel Core i5 3450
|
AMD HD7870 2GB
|
d3rive
|
15-30
|
Playable
|
Stutters, but some parts are playable.
|
1.7.3d
|
Windows 10
|
EUR
|
Intel Core i5 3450
|
AMD HD7870 2GB
|
d3rive
|
20-30
|
Playable
|
Noticeable improvement in terms of FPS when everything is cached. Cutscenes run in 30 FPS.
|
1.7.3d
|
Windows 10
|
USA
|
Intel Core i5 6500
|
NVIDIA GTX 980 Ti
|
Soki
|
30
|
Playable
|
Very small voice audio.
|
1.7.3d
|
Windows 10
|
USA
|
Intel Core i5 6600K @4.5Ghz
|
NVIDIA GTX 970
|
Crowzer
|
30
|
Playable
|
Half FPS drop compared to the 1.7.2. I had to change the GraphickPack resolution from 4K to 1080 to get stable 30 FPS. Purple textures and small voices issues are still present. Sometime, some visuals glitches appear on face, body and hairs for characters. Beside that, the game can be completed
|
1.7.3d
|
Windows 10
|
USA
|
Intel Core i7 6700HQ
|
Nvidia GTX 960M 4GB
|
Ab
|
25-30
|
Playable
|
Unnoticable performance change on 1080p but 5-8 fps lower on 4K compared to v1.7.2.
|
1.7.5
|
Windows 10
|
USA
|
Intel Core i5 6600K @4.6Ghz
|
NVIDIA GTX 970
|
Crowzer
|
30
|
Playable
|
Cannot do deeply test because the game randomly freeze and I have to kill the process. This issue was also in 1.7.4
|
|
1.8
|
Version
|
OS Version
|
Region
|
CPU
|
GPU
|
Tester
|
FPS
|
Status
|
Additional Notes
|
1.8.0
|
Windows 10
|
EUR
|
AMD Ryzen 5 1600
|
NVIDIA GTX 1070
|
lasyan3
|
30
|
Runs
|
Framerate is good and much stable than 1.7.5 but I cannot say the game is "Playable" because it randomly yet frequently freezes.
|
1.8.1b
|
Windows 10
|
USA
|
Intel Core i5 6600k
|
NVIDIA GTX 970
|
gouasmi
|
30
|
Runs
|
The Framerate is the best with this version and the most stable, but the game is not playable, crashes in some islands and there is a day/night cycle bug causing the screen to flicker wich make it prety much unplayable
|
1.8.2b
|
Windows 10
|
USA
|
Intel Core i5 6600k
|
NVIDIA GTX 970
|
Darth_Squall
|
30
|
Runs
|
Very smooth game experience, 30fps with 4K texture packs and shader cache, day/night bug was fixed, but game still randomly freezes, very often in Noctilum, problems with textures and sound. Sound will be fixed in 1.9.0
|
|
1.9
|
Version
|
OS Version
|
Region
|
CPU
|
GPU
|
Tester
|
FPS
|
Status
|
Additional Notes
|
1.9.0c
|
Windows 10
|
USA
|
Intel Core i3 7100 @ 3.9GHz
|
NVIDIA GeForce GTX 1050Ti
|
Deddas22
|
30
|
Runs
|
The game hangs for some seconds then starts playing again frequently, bad performance, very high bloom and sound issues like crackling and white noise.In other words it's unplayable..
|
1.9.1
|
Windows 10
|
USA
|
Intel Core i3 7100 @ 3.9GHz
|
NVIDIA GeForce GTX 1050Ti
|
Deddas22
|
30
|
Runs
|
Check version 1.9.0..
|
|
1.10
|
Version
|
OS Version
|
Region
|
CPU
|
GPU
|
Tester
|
FPS
|
Status
|
Additional Notes
|
1.10.0f
|
Windows 10
|
USA
|
Intel Core i3 7100 @ 3.9GHz
|
NVIDIA GeForce GTX 1050Ti
|
Deddas22
|
30
|
Runs
|
Check version 1.9.0..
|
|
1.11
|
Version
|
OS Version
|
Region
|
CPU
|
GPU
|
Tester
|
FPS
|
Status
|
Additional Notes
|
1.11.0c
|
Windows 10
|
USA
|
Intel Core i3 7100 @ 3.9GHz
|
NVIDIA GeForce GTX 1050Ti
|
Deddas22
|
30
|
Playable
|
Runs pretty good on 1440p sometimes in battle the fps may drop little.You can play from beginning to end with no issues at all. Once a song finishes and loops again white noise will be played alongside the song, the end cutscenes will not be properly played only a green screen appears. Voices are too low to hear due high sound effects(it can be fixed, just google it) and also songs during cutscenes are really loud(i have tried to fix it, but with no luck.Bloom is way high in some areas, but it can be fixed with a graphic pack..
|
1.11.2
|
Windows 10
|
USA
|
Intel Core i7 5930k @ 4.5GHz
|
NVIDIA GeForce GTX 1080Ti
|
Forkinator
|
30
|
Playable
|
Runs well on 5k resolution. Fps stays at 30 as long as buffer cache accuracy is at low. You can play from beginning to end with minor annoyance issues relating to offline play. The known issues still persist in this version. Graphical bugs still exist such as purple and missing textures. Once a BGM song finishes and loops again white noise/crackling/static will be heard in the background with the song. Voices are still too low to hear due to high sound effects and music(see known issues).
|
1.11.2
|
Windows 10
|
EU
|
Intel Core i5 2500k @ 4.3Ghz
|
NVIDIA GeForce GTX 980
|
Robonator
|
30
|
Unplayable
|
Runs well on 4k/5k. As Mentioned before, known issues still exist in this version, though black/missing textures aren't as common as they were in 1.11.1. Definitely one of the better running games.
|
1.11.5d
|
Windows 10
|
EU
|
Intel Core i7 7700K @ 4.5GHz
|
NVIDIA GeForce GTX 960
|
XenoSpecies
|
30
|
Unplayable
|
Game(AX5D01) crashes since CEMU v1.11.5d on file load.
|
1.11.6
|
Windows 10
|
USA
|
Intel Core i5 6600K @ 4.7GHz
|
NVIDIA GeForce GTX 1060 6GB
|
TravelinJester
|
30
|
Unplayable
|
Runs well at times, random hardlocks requiring task manager. Would stick to 1.11.3.
|
|
1.12
|
Version
|
OS Version
|
Region
|
CPU
|
GPU
|
Tester
|
FPS
|
Status
|
Additional Notes
|
1.12.1b
|
Windows 10
|
EUR
|
Intel Core i7-3770
|
Nvidia GTX 980ti
|
Sonicarrow
|
40-60
|
Playable
|
audio and textures glitch sometimes
|
1.12.2d
|
Windows 10
|
USA
|
Intel Core i7-4770k
|
Nvidia GTX 750ti
|
abctoz
|
30
|
Playable
|
Was unplayable after initial landing, constantly crashing every 1-5min, this fixed it basically use a program "Cheat Engine" and set the speed of Cemu to run at 1x speed(normal speed), somehow this fixes crashing. You can even increase the speed of the game to 1.5x or 2x - i have to test this more though, but its very stable now been running 2x in the background as i type this. that's my contribootion keep up the great work! EDIT - OK so prologue was outside and fine, inside NLA chapter one it crashed 3 times with CheatEngine on 2x speed, made it to chapter 2 have to save regularly.
|
1.12.2d
|
Windows 10
|
USA
|
Intel Core i7-6700HQ
|
Nvidia GTX 1070
|
benny3t3
|
22
|
Runs
|
I cannot say that this game is truly playable right now. It currrently does not have multi-core support which makes it limited by CPU power more than many games, and more importantly the audio is unreasonably unbalanced. That being said, the graphics are overall excellent, and I anticipate that the next releases in the coming month or so will fix whatever few graphical issues there are. The largest issue that is the majority of the reason why I currently consider this game not playable is the audio. I have heard others say that even on the Wii U the audio was unbalanced and it was hard to hear people, but I tried listening for it myself on the Wii U and it was just fine. There are serious audio level issues and audio noise that majorly degrades the gaming experience. Both that and the lack of multi-core support made it so I am not willing to play this game right now on Cemu, therefore I think it is safe to deem it not playable for now.
|
|
1.13
|
Version
|
OS Version
|
Region
|
CPU
|
GPU
|
Tester
|
FPS
|
Status
|
Additional Notes
|
1.13.1d
|
Windows 10
|
USA
|
Intel Core i5-8600k
|
Nvidia GTX 1070ti
|
Iron Markus
|
30
|
Runs
|
Constant audio crackling and texture glitches. Crashing constantly in sylvalum. The game is playable with crashing every hour until entering sylvalum. Once entering this area crashing becomes much more frequent. Crashes will happen within 1-2 mins in this area. Dual and triple-core recompilers are now supported but extremely unstable, using them will likely cause crashes in all areas in around 5 mins of game time.
|
|