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The Legend of Zelda: The Wind Waker HD: Difference between revisions
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{{testline|version=1.14.0c|OS=Windows 10 (x64)|region=USA|CPU=Intel Core i7-4710HQ @ 2.5GHz (RAM = 16.0 GB)|GPU=NVIDIA GeForce GTX980M|user=Mored1984|FPS=24-30|rating=Playable|notes=No issue}} | {{testline|version=1.14.0c|OS=Windows 10 (x64)|region=USA|CPU=Intel Core i7-4710HQ @ 2.5GHz (RAM = 16.0 GB)|GPU=NVIDIA GeForce GTX980M|user=Mored1984|FPS=24-30|rating=Playable|notes=No issue}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.15}} | {{testsection|1.15|collapsed}} | ||
{{testline|version=1.15.1|OS=Windows 10 x64 (October Update)|region=EU|CPU=AMD Ryzen 2600x @ 4.2Ghz (RAM = 16.0 GB)|GPU=NVIDIA GeForce GTX1060 6GB |user=Ectalite|FPS=22-30|rating=Playable|notes=No issue}} | {{testline|version=1.15.1|OS=Windows 10 x64 (October Update)|region=EU|CPU=AMD Ryzen 2600x @ 4.2Ghz (RAM = 16.0 GB)|GPU=NVIDIA GeForce GTX1060 6GB |user=Ectalite|FPS=22-30|rating=Playable|notes=No issue}} | ||
{{testline|version=1.15.5c|OS=Windows 10 x64 1803|region=USA|CPU=i5 750 8GB RAM|GPU=GTX 1070 8GB|user=Mikemk|FPS=30-60|rating=Playable|notes=Crashes on main menu if you press a button before outset island is centered in view.}} | {{testline|version=1.15.5c|OS=Windows 10 x64 1803|region=USA|CPU=i5 750 8GB RAM|GPU=GTX 1070 8GB|user=Mikemk|FPS=30-60|rating=Playable|notes=Crashes on main menu if you press a button before outset island is centered in view.}} | ||
{{testline|version=1.15.10|OS=Windows 10 x64 1903|region=USA|CPU=i5 6500 @ 3.3Ghz (RAM = 16.0 GB)|GPU=NVIDIA GeForce GTX 970 4GB|user=Ayla|FPS=30|rating=Playable|notes=No issue}} | {{testline|version=1.15.10|OS=Windows 10 x64 1903|region=USA|CPU=i5 6500 @ 3.3Ghz (RAM = 16.0 GB)|GPU=NVIDIA GeForce GTX 970 4GB|user=Ayla|FPS=30|rating=Playable|notes=No issue}} | ||
{{testline|version=1.15.10|OS=Windows 10 x64 1903|region=USA|CPU=i7 6700 @ 3.4Ghz (RAM = 16.0 GB)|GPU=NVIDIA GeForce GTX 1070 8GB|user=LarryKing|FPS=30-60|rating=Playable|notes=Dualcore-recompiler is on. Shadow resolution 2x.}} | {{testline|version=1.15.10|OS=Windows 10 x64 1903|region=USA|CPU=i7 6700 @ 3.4Ghz (RAM = 16.0 GB)|GPU=NVIDIA GeForce GTX 1070 8GB|user=LarryKing|FPS=30-60|rating=Playable|notes=Dualcore-recompiler is on. Shadow resolution 2x.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.16 | {{testsection|1.16}} | ||
{{testline|version=1.16.1|OS=Windows 10 x64 1909|region=US|CPU=AMD 2700X DDR4 16Go|GPU=NVIDIA GTX970 (Driver 441.66)|user=Xetron4|FPS=max30|rating=Perfect|notes=Mode Vulkan - Shadow 0.5x - Works Great (No test before 1.16.1 & OpenGL) - no crash but just 1 freeze in photo mode (gamepad buttons don't respond) - Game Time = +7h}} | {{testline|version=1.16.1|OS=Windows 10 x64 1909|region=US|CPU=AMD 2700X DDR4 16Go|GPU=NVIDIA GTX970 (Driver 441.66)|user=Xetron4|FPS=max30|rating=Perfect|notes=Mode Vulkan - Shadow 0.5x - Works Great (No test before 1.16.1 & OpenGL) - no crash but just 1 freeze in photo mode (gamepad buttons don't respond) - Game Time = +7h}} | ||
{{testline|version=1.16.1|OS=Windows 10 x64 1909|region=EU|CPU=AMD Ryzen 5 2400G DDR4 2600MHz 8GB|GPU=Vega 11 integrated iGPU|user=matheousse|FPS=20-30|rating=Playable|notes=Vulkan API, did main quest + 2-3 side things with no issues, execpt some slowdowns when compiling lots of shaders and during Gohma fight (when there's a lot pf particles), one major thing, Puppet Ganon fight crashes upon entering the room (even with shaders already compiled, so the game is unbeatable unless you switch to OpenGL for the fight)}} | {{testline|version=1.16.1|OS=Windows 10 x64 1909|region=EU|CPU=AMD Ryzen 5 2400G DDR4 2600MHz 8GB|GPU=Vega 11 integrated iGPU|user=matheousse|FPS=20-30|rating=Playable|notes=Vulkan API, did main quest + 2-3 side things with no issues, execpt some slowdowns when compiling lots of shaders and during Gohma fight (when there's a lot pf particles), one major thing, Puppet Ganon fight crashes upon entering the room (even with shaders already compiled, so the game is unbeatable unless you switch to OpenGL for the fight)}} | ||
{{testend}} | {{testend}} |
Revision as of 04:27, 21 January 2020
'The Legend of Zelda: The Wind Waker HD' | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP September 26, 2013 NA September 20, 2013 EU October 4, 2013 AUS October 5, 2013 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
The Legend of Zelda: The Wind Waker HD is a 2013 action-adventure game in the The Legend of Zelda series for the Wii U home video game console. Developed and published by Nintendo, it is a remastered version of the 2002 GameCube game, The Legend of Zelda: The Wind Waker. The Wind Waker HD expands on the original by introducing native 1080p resolution, an alternate lighting engine, as well as new gameplay features and modifications. The release of the game marked the ten-year anniversary of the international release of the original, and was the first game in the Zelda series released on the Wii U.
Known Issues
Picto-Box issue
Pictures taken with the Picto Box and the Deluxe Picto Box, are black and not working.As of Cemu version 1.11.0c, the Picto Box takes pictures, but the quest Lenzo's Research Assistant is not able to be completed. A temporary workaround is available in this reddit post.
Nintendo Gallery issue
- Pictures taken with the Deluxe Picto Box, and given to Carlov will sometimes go unrecognized or identified as the wrong character. As of Cemu version 1.11.3, it is unknown if the Nintendo Gallery is actually possible to be completed. This is due to the fact that some characters may have to be retrieved from random locations in the game unrelated to where the characters are or should be.
Tree texture issue on AMD GPUs
- Tree textures are swapped around on some AMD GPUs with the trunk texture appearing on the leafs and vice versa.
Configuration
- Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also graphic packs available.
- Some situations where the player has to reflect light may not work. To fix this, put the following inside
0005000010143500.ini
(USA version) or0005000010143600.ini
(EUR version) located in thegameProfiles
folder where Cemu is installed:[1]
# The Wind Waker HD (USA/EUR) [CPU] cpuTimer = cycleCounter emulateSinglePrecision = true
Gameplay Videos
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- Nintendo EAD (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2013 (Initial release year)
- Single-player only (Game mode)
- 1 (Players supported)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.6b
- Tested on (Release): 1.5.0
- Tested on (Release): 1.5.1
- Tested on (Release): 1.5.2
- Tested on (Release): 1.5.3
- Tested on (Release): 1.5.5
- Tested on (Release): 1.5.6
- Tested on (Release): 1.6.0
- Tested on (Release): 1.6.1
- Tested on (Release): 1.6.1 (Patreon Build)
- Tested on (Release): 1.6.2
- Tested on (Release): 1.6.2c
- Tested on (Release): 1.7.0c
- Tested on (Release): 1.7.1
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.4d
- Tested on (Release): 1.8.1b
- Tested on (Release): 1.9.1
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.3
- Tested on (Release): 1.11.4
- Tested on (Release): 1.12.0
- Tested on (Release): 1.13.1
- Tested on (Release): 1.14.0c
- Tested on (Release): 1.15.1
- Tested on (Release): 1.15.5c
- Tested on (Release): 1.15.10
- Tested on (Release): 1.16.1